Player Matchup

Hun Batz
Hun Batz
TASMANIA5
Hun Batz
Level 47
God Stats
1W - 1L
1,549 SR
Queue Stats
117W - 129L
1,452 Elo+
Party 2
Merlin
Merlin
sicedaca
Merlin
Level 157
God Stats
1W - 11L
1,448 SR
Queue Stats
203W - 251L
1,390 Elo+
Solo
Cupid
Cupid
xJairrr
Cupid
Level 29
God Stats
19W - 7L
1,526 SR
Queue Stats
117W - 133L
1,437 Elo+
Party 2
Team Averages
Level 78
1,508 SR
1,426 Elo+

VS

Team Averages
Level 91
1,590 SR
1,373 Elo+
Neith
Neith
Chungulungus
Neith
Level 6
God Stats
3W - 2L
1,541 SR
Queue Stats
4W - 7L
1,311 Elo+
Party 1
Hel
Hel
N8RADE
Hel
Level 141
God Stats
2W - 0L
1,652 SR
Queue Stats
4W - 6L
1,327 Elo+
Party 1
Cerberus
Cerberus
Pumbahazir
Cerberus
Level 127
God Stats
28W - 27L
1,578 SR
Queue Stats
344W - 405L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
TASMANIA5
Hun Batz
10
1 / 8 / 6
8,316
640
8,142
11,698
3,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
sicedaca
Merlin
12
2 / 8 / 6
8,660
666
10,190
11,700
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
xJairrr
Cupid
14
7 / 4 / 3
9,958
766
8,691
12,208
4,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 9
9,829
756
7,956
14,340
6,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
N8RADE
Hel
15
6 / 1 / 12
10,844
834
13,335
10,637
8,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Pumbahazir
Cerberus
15
10 / 2 / 9
12,188
938
9,168
14,011
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
20
20
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
7
9
1.21
W
Hel
N8RADE
Hel
6
1
12
12
W
Cerberus
Pumbahazir
Cerberus
10
2
9
7.25
L
Hun Batz
TASMANIA5
Hun Batz
1
8
6
0.5
L
Merlin
sicedaca
Merlin
2
8
6
0.63
L
Cupid
xJairrr
Cupid
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,023
Damage
30,459
35,606
Taken
38,988
11,333
Mitigated
26,962
4,994
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,956
3,352
0
3,232
14,340
6,154
1,412
4,798
9,034
0
28,434
W
Hel
N8RADE
Hel
13,335
490
5,841
7,398
10,637
8,244
780
1,943
8,426
38,582
0
W
Cerberus
Pumbahazir
Cerberus
9,168
259
0
2,905
14,011
12,564
380
2,425
11,286
39,058
0
L
Hun Batz
TASMANIA5
Hun Batz
8,142
1,793
0
0
11,698
3,627
0
6,226
5,172
0
30,697
L
Merlin
sicedaca
Merlin
10,190
1,111
0
797
11,700
3,629
0
7,495
3,745
26,777
0
L
Cupid
xJairrr
Cupid
8,691
3,997
305
3,892
12,208
4,077
0
7,758
4,046
0
35,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
32,861
138
Minions Killed
157
0
Camps Cleared
0
587,536
Distance Traveled
752,724
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,829
756
45
3
0
196,254
0
W
Hel
10,844
834
58
4
0
285,621
2
W
Cerberus
12,188
938
54
4
0
270,849
3
L
Hun Batz
8,316
640
36
3
0
183,722
0
L
Merlin
8,660
666
30
2
0
184,050
2
L
Cupid
9,958
766
72
6
0
219,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role