Player Matchup

Ymir
Ymir
GWmatafrango1
Ymir
Level 27
God Stats
13W - 7L
1,525 SR
Queue Stats
167W - 186L
1,472 Elo+
Party 1
Olorun
Olorun
X_YInfinity_Zx
Olorun
Level 27
God Stats
1W - 0L
1,285 SR
Queue Stats
254W - 275L
1,495 Elo+
Party 1
Rama
Rama
chichopare2000
Rama
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 208L
1,425 Elo+
Solo
Bellona
Bellona
muitoswag
Bellona
Level 4
God Stats
1W - 3L
1,239 SR
Queue Stats
4W - 7L
1,242 Elo+
Solo
Set
Set
puzzle_recente
Set
Level 14
God Stats
8W - 4L
1,733 SR
Queue Stats
17W - 20L
1,472 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,421 Elo+

VS

Team Averages
Level 5
1,487 SR
1,384 Elo+
Neith
Neith
CardiX
Neith
Level 5
God Stats
1W - 1L
1,874 SR
Queue Stats
6W - 9L
1,640 Elo+
Party 2
Nemesis
Nemesis
Glooow
Nemesis
Level 5
God Stats
0W - 2L
1,327 SR
Queue Stats
10W - 12L
1,115 Elo+
Party 2
Kukulkan
Kukulkan
Marceloedu02
Kukulkan
Level 8
God Stats
1W - 1L
1,404 SR
Queue Stats
3W - 4L
1,552 Elo+
Solo
Guan Yu
Guan Yu
OxPerseusxO
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Pyngor
Yemoja
Level 5
God Stats
1W - 2L
1,327 SR
Queue Stats
3W - 3L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 14
10,901
574
12,436
19,330
17,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 3 / 8
10,396
547
7,993
15,513
6,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 0 / 0
6,272
330
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
muitoswag
Bellona
17
13 / 2 / 7
11,711
616
16,566
15,512
13,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
18 / 0 / 6
12,804
674
18,869
17,533
9,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CardiX
Neith
13
4 / 9 / 0
8,771
462
11,405
16,072
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Glooow
Nemesis
12
1 / 8 / 1
7,468
393
7,772
16,031
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Marceloedu02
Kukulkan
14
1 / 7 / 1
8,009
422
11,199
10,828
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
OxPerseusxO
Guan Yu
10
0 / 13 / 1
6,964
367
5,182
17,411
16,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Pyngor
Yemoja
12
0 / 5 / 4
8,463
445
6,163
11,544
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
40
Kills
6
6
Deaths
42
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
CardiX
Neith
4
9
0
0.44
W
4
1
14
11
L
Nemesis
Glooow
Nemesis
1
8
1
0.19
L
Kukulkan
Marceloedu02
Kukulkan
1
7
1
0.21
L
Guan Yu
OxPerseusxO
Guan Yu
0
13
1
0.04
L
Yemoja
Pyngor
Yemoja
0
5
4
0.4
W
5
3
8
3
W
0
0
0
0
W
Bellona
muitoswag
Bellona
13
2
7
8.25
W
18
0
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,864
Damage
41,721
67,888
Taken
71,886
46,645
Mitigated
38,778
24,300
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CardiX
Neith
11,405
5,640
0
2,742
16,072
5,263
1,009
5,764
10,308
0
36,050
W
12,436
1,486
729
5,516
19,330
17,063
1,032
6,391
12,889
38,895
0
L
Nemesis
Glooow
Nemesis
7,772
2,501
0
3,484
16,031
5,499
363
2,072
13,959
0
45,498
L
Kukulkan
Marceloedu02
Kukulkan
11,199
1,120
0
0
10,828
4,076
476
5,966
4,862
54,558
0
L
Guan Yu
OxPerseusxO
Guan Yu
5,182
1,310
52
1,056
17,411
16,091
0
1,898
15,513
0
26,926
L
Yemoja
Pyngor
Yemoja
6,163
1,802
2,386
1,222
11,544
7,849
913
4,729
6,815
25,114
0
W
7,993
1,401
769
5,461
15,513
6,630
2,372
5,856
9,607
55,390
0
W
0
0
0
0
0
0
0
0
0
0
277
W
Bellona
muitoswag
Bellona
16,566
7,076
0
4,919
15,512
13,597
4,439
2,156
13,135
0
59,734
W
18,869
9,741
0
6,906
17,533
9,355
982
2,959
14,449
0
111,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,084
Gold Earned
39,675
438
Minions Killed
300
0
Camps Cleared
0
1,486,986
Distance Traveled
1,534,774
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,771
462
62
3
0
241,194
0
W
Ymir
10,901
574
63
3
0
370,289
1
L
Nemesis
7,468
393
70
4
0
316,229
0
L
Kukulkan
8,009
422
86
5
0
317,936
0
L
Guan Yu
6,964
367
41
2
0
353,748
5
L
Yemoja
8,463
445
41
2
0
305,667
1
W
Olorun
10,396
547
96
5
0
336,281
0
W
Rama
6,272
330
0
0
0
15,479
0
W
Bellona
11,711
616
117
6
0
377,401
1
W
Set
12,804
674
162
9
0
387,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role