Player Matchup

Bastet
Bastet
DRAKKENSAN
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Sceldic
Baron Samedi
Level 57
God Stats
36W - 35L
1,521 SR
Queue Stats
320W - 298L
1,506 Elo+
Solo
Jormungandr
Jormungandr
prank300
Jormungandr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,318 Elo+
Solo
Team Averages
Level 70
1,507 SR
1,441 Elo+

VS

Team Averages
Level 32
1,478 SR
1,410 Elo+
Sun Wukong
Sun Wukong
BrightSovereign
Sun Wukong
Level 5
God Stats
6W - 4L
1,518 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Osiris
Osiris
Gatemaster34
Osiris
Level 26
God Stats
1W - 2L
1,055 SR
Queue Stats
18W - 27L
1,300 Elo+
Solo
Anubis
Anubis
GodTierCancer
Anubis
Level 65
God Stats
2W - 2L
1,862 SR
Queue Stats
36W - 36L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DRAKKENSAN
Bastet
16
3 / 5 / 9
12,132
674
7,207
12,529
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Sceldic
Baron Samedi
17
8 / 5 / 6
12,984
721
17,889
15,332
6,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
prank300
Jormungandr
14
4 / 5 / 7
11,606
645
12,424
19,410
18,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrightSovereign
Sun Wukong
12
2 / 5 / 6
10,602
589
5,368
16,350
10,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
17
7 / 6 / 6
13,485
749
12,885
13,961
15,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
6 / 4 / 8
12,988
722
18,735
18,761
9,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
15
Kills
15
15
Deaths
15
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BrightSovereign
Sun Wukong
2
5
6
1
L
Bastet
DRAKKENSAN
Bastet
3
5
9
1.5
W
Osiris
7
6
6
1.67
W
6
4
8
2.5
L
Baron Samedi
Sceldic
Baron Samedi
8
5
6
2.2
L
Jormungandr
prank300
Jormungandr
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,520
Damage
36,988
47,271
Taken
49,072
27,949
Mitigated
35,529
10,186
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BrightSovereign
Sun Wukong
5,368
1,275
0
2,501
16,350
10,606
678
10,458
5,503
0
25,447
L
Bastet
DRAKKENSAN
Bastet
7,207
1,918
0
2,546
12,529
3,535
0
5,148
7,381
0
52,941
W
Osiris
12,885
6,789
930
2,600
13,961
15,878
1,256
8,939
4,683
0
48,364
W
18,735
1,415
0
7,220
18,761
9,045
1,976
11,250
7,137
77,598
0
L
Baron Samedi
Sceldic
Baron Samedi
17,889
1,696
1,765
4,980
15,332
6,216
569
5,252
10,080
64,364
0
L
Jormungandr
prank300
Jormungandr
12,424
2,201
0
895
19,410
18,198
0
8,446
10,964
45,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
37,075
215
Minions Killed
176
0
Camps Cleared
0
830,621
Distance Traveled
901,642
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,602
589
27
2
0
345,209
0
L
Bastet
12,132
674
72
4
0
325,009
2
W
Osiris
13,485
749
57
3
0
288,858
1
W
Anubis
12,988
722
92
5
0
267,575
1
L
Baron Samedi
12,984
721
97
5
0
289,976
1
L
Jormungandr
11,606
645
46
3
0
215,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role