Player Matchup

Sol
Sol
AtTheJump
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
DemonOfTheWest
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 93L
1,531 Elo+
Solo
Hun Batz
Hun Batz
Makaigaoh
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 31L
1,725 Elo+
Solo
Khepri
Khepri
McqueenMan1010
Khepri
Level 100
God Stats
2W - 4L
1,706 SR
Queue Stats
161W - 169L
1,512 Elo+
Party 2
Vulcan
Vulcan
Thralhavoc
Vulcan
Level 17
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 4L
1,425 Elo+
Party 2
Team Averages
Level 38
1,501 SR
1,539 Elo+

VS

Team Averages
Level 62
1,516 SR
1,587 Elo+
Ne Zha
Ne Zha
FreshSqueezedJ
Ne Zha
Level 29
God Stats
1W - 0L
1,579 SR
Queue Stats
45W - 45L
1,687 Elo+
Party 1
Olorun
Olorun
G4rf13ld
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Solo
Raijin
Raijin
PattyMac12
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,623 Elo+
Party 1
The Morrigan
The Morrigan
fredstyle93
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,528 Elo+
Solo
Sobek
Sobek
miniasian69
Sobek
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 150L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 7
8,501
654
13,248
15,088
6,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 5 / 4
9,939
765
14,938
12,785
6,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Makaigaoh
Hun Batz
14
2 / 8 / 5
8,318
640
7,680
12,747
6,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
0 / 3 / 7
9,013
693
7,475
19,007
20,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Thralhavoc
Vulcan
17
5 / 9 / 5
10,569
813
14,213
12,800
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 17
11,879
914
17,271
15,236
10,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
G4rf13ld
Olorun
19
10 / 4 / 17
11,649
896
21,602
18,471
10,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
PattyMac12
Raijin
15
5 / 2 / 11
10,103
777
6,576
9,328
4,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
fredstyle93
The Morrigan
17
7 / 1 / 16
10,659
820
12,031
8,747
4,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 3 / 20
11,082
852
7,819
25,346
29,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
115
13
Kills
34
35
Deaths
14
28
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
L
5
5
4
1.4
W
8
4
17
4.13
W
Olorun
G4rf13ld
Olorun
10
4
17
4.63
L
Hun Batz
Makaigaoh
Hun Batz
2
8
5
0.56
L
0
3
7
1.17
W
Raijin
PattyMac12
Raijin
5
2
11
5.25
L
Vulcan
Thralhavoc
Vulcan
5
9
5
0.83
W
The Morrigan
fredstyle93
The Morrigan
7
1
16
15
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,554
Damage
65,299
72,427
Taken
77,128
47,534
Mitigated
58,141
17,281
Healing
37,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,248
4,136
578
2,019
15,088
6,424
0
10,246
4,842
24,234
0
L
14,938
11,136
286
3,026
12,785
6,195
0
8,030
4,755
0
33,357
W
17,271
3,600
3,116
6,121
15,236
10,500
1,023
5,702
9,534
0
35,689
W
Olorun
G4rf13ld
Olorun
21,602
11,966
3,276
7,275
18,471
10,245
2,595
7,334
11,137
45,411
0
L
Hun Batz
Makaigaoh
Hun Batz
7,680
301
87
658
12,747
6,949
0
9,163
3,584
95
14,852
L
7,475
128
2,247
7,688
19,007
20,903
0
12,673
6,334
17,916
0
W
Raijin
PattyMac12
Raijin
6,576
347
591
2,303
9,328
4,312
366
4,977
4,351
16,073
0
L
Vulcan
Thralhavoc
Vulcan
14,213
4,288
0
692
12,800
7,063
0
8,088
4,712
25,864
0
W
The Morrigan
fredstyle93
The Morrigan
12,031
2,908
1,251
1,410
8,747
4,044
889
5,158
3,589
18,563
0
W
7,819
151
2,285
10,312
25,346
29,040
441
11,860
13,486
19,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
55,372
114
Minions Killed
143
0
Camps Cleared
0
1,007,579
Distance Traveled
1,111,112
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,501
654
16
1
0
163,396
0
L
Rama
9,939
765
28
2
0
200,269
1
W
Ne Zha
11,879
914
17
1
0
243,026
3
W
Olorun
11,649
896
58
4
0
231,645
0
L
Hun Batz
8,318
640
15
1
0
218,409
0
L
Khepri
9,013
693
22
2
0
216,566
0
W
Raijin
10,103
777
39
3
0
150,195
0
L
Vulcan
10,569
813
33
3
0
208,939
1
W
The Morrigan
10,659
820
10
1
0
225,348
0
W
Sobek
11,082
852
19
1
0
260,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role