Player Matchup

Artio
Artio
Daab0mb
Artio
Level 147
God Stats
78W - 70L
1,581 SR
Queue Stats
369W - 414L
1,515 Elo+
Solo
Nemesis
Nemesis
Denarren1
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Scylla
Scylla
satelite-hilario
Scylla
Level 16
God Stats
1W - 3L
1,668 SR
Queue Stats
75W - 80L
1,455 Elo+
Solo
Team Averages
Level 56
1,583 SR
1,560 Elo+

VS

Team Averages
Level 39
1,670 SR
1,568 Elo+
Tiamat
Tiamat
SkyDiverOnly
Tiamat
Level 17
God Stats
118W - 53L
1,768 SR
Queue Stats
244W - 101L
1,719 Elo+
Solo
Sun Wukong
Sun Wukong
Ybabi83
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
gizzardondaroof
Tsukuyomi
Level 95
God Stats
18W - 13L
1,742 SR
Queue Stats
40W - 34L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Daab0mb
Artio
13
0 / 4 / 3
8,905
636
6,219
17,553
12,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Denarren1
Nemesis
1
0 / 0 / 0
5,403
386
0
0
0
14
4 / 5 / 0
9,797
700
3,490
11,859
5,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 2 / 6
10,952
782
11,985
8,690
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Ybabi83
Sun Wukong
3
0 / 0 / 0
7,103
507
0
0
0
Tsukuyomi
gizzardondaroof
Tsukuyomi
16
6 / 2 / 3
10,858
776
11,807
8,852
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
Daab0mb
Artio
0
4
3
0.38
L
Nemesis
Denarren1
Nemesis
0
0
0
0
W
Tiamat
3
2
6
3
W
Sun Wukong
Ybabi83
Sun Wukong
0
0
0
0
W
Tsukuyomi
gizzardondaroof
Tsukuyomi
6
2
3
3.75
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,709
Damage
23,792
29,412
Taken
17,542
18,217
Mitigated
12,424
7,330
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Daab0mb
Artio
6,219
358
568
4,800
17,553
12,538
492
6,572
10,606
30,884
0
L
Nemesis
Denarren1
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
11,985
742
354
4,372
8,690
7,138
996
4,215
4,475
61,068
0
W
Sun Wukong
Ybabi83
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
gizzardondaroof
Tsukuyomi
11,807
2,865
0
1,807
8,852
5,286
1,574
5,620
3,232
0
44,886
L
3,490
182
0
1,962
11,859
5,679
703
5,479
6,190
39,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
28,913
119
Minions Killed
155
0
Camps Cleared
0
501,089
Distance Traveled
564,998
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,905
636
45
3
0
263,861
3
L
Nemesis
5,403
386
0
0
0
0
0
W
Tiamat
10,952
782
94
7
0
279,044
0
W
Sun Wukong
7,103
507
0
0
0
0
0
W
Tsukuyomi
10,858
776
61
4
0
285,954
0
L
Scylla
9,797
700
74
5
0
237,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role