Player Matchup

Olorun
Olorun
Hairytinklebush
Olorun
Level 16
God Stats
47W - 44L
1,487 SR
Queue Stats
48W - 48L
1,468 Elo+
Party 1
Chiron
Chiron
Yewk
Chiron
Level 22
God Stats
21W - 16L
1,646 SR
Queue Stats
28W - 27L
1,471 Elo+
Party 1
Anhur
Anhur
boland118
Anhur
Level 12
God Stats
7W - 6L
1,582 SR
Queue Stats
7W - 10L
1,290 Elo+
Party 1
Chang'e
Chang'e
onlyDee
Chang'e
Level 21
God Stats
2W - 1L
1,529 SR
Queue Stats
59W - 42L
1,661 Elo+
Party 1
Bacchus
Bacchus
owen11
Bacchus
Level 28
God Stats
16W - 16L
1,507 SR
Queue Stats
66W - 66L
1,448 Elo+
Party 1
Team Averages
Level 20
1,550 SR
1,468 Elo+

VS

Team Averages
Level 20
1,555 SR
1,502 Elo+
Achilles
Achilles
Isaquecos
Achilles
Level 7
God Stats
1W - 3L
1,503 SR
Queue Stats
1W - 6L
1,189 Elo+
Solo
Agni
Agni
Lynxanator
Agni
Level 29
God Stats
2W - 1L
1,773 SR
Queue Stats
19W - 14L
1,757 Elo+
Solo
Cupid
Cupid
Mrivvy
Cupid
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
491W - 400L
1,568 Elo+
Solo
Jormungandr
Jormungandr
SJW98277
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
grumg
Mercury
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
119W - 140L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
7,599
362
1,533
3,452
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Yewk
Chiron
18
16 / 4 / 9
11,811
562
17,854
18,532
9,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
boland118
Anhur
16
9 / 4 / 15
10,320
491
13,573
13,346
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
onlyDee
Chang'e
17
8 / 1 / 13
11,018
525
15,125
14,095
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
owen11
Bacchus
17
3 / 2 / 18
10,853
517
8,296
13,499
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Isaquecos
Achilles
13
1 / 9 / 4
8,368
398
5,791
18,441
14,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 3
10,327
492
12,499
14,335
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Mrivvy
Cupid
18
3 / 5 / 3
11,590
552
11,309
13,504
5,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
SJW98277
Jormungandr
14
1 / 8 / 4
9,249
440
7,962
16,186
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
grumg
Mercury
17
3 / 9 / 2
10,629
506
6,112
17,475
6,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
37
Kills
11
12
Deaths
37
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Achilles
Isaquecos
Achilles
1
9
4
0.33
L
3
6
3
0.75
L
Cupid
Mrivvy
Cupid
3
5
3
0.9
L
Jormungandr
SJW98277
Jormungandr
1
8
4
0.38
W
Chiron
Yewk
Chiron
16
4
9
5.13
W
Anhur
boland118
Anhur
9
4
15
4.13
L
Mercury
grumg
Mercury
3
9
2
0.44
W
Chang'e
onlyDee
Chang'e
8
1
13
14.5
W
Bacchus
owen11
Bacchus
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,381
Damage
43,673
62,924
Taken
79,941
37,308
Mitigated
43,815
22,979
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,533
722
46
1,508
3,452
958
846
255
3,197
24,816
0
L
Achilles
Isaquecos
Achilles
5,791
1,681
0
1,551
18,441
14,829
768
3,581
14,860
0
29,174
L
12,499
544
0
3,895
14,335
6,103
0
6,390
7,945
57,862
0
L
Cupid
Mrivvy
Cupid
11,309
4,548
102
3,976
13,504
5,597
3,312
4,992
8,512
0
94,317
L
Jormungandr
SJW98277
Jormungandr
7,962
1,336
0
588
16,186
10,628
154
5,592
10,594
35,715
0
W
Chiron
Yewk
Chiron
17,854
10,930
540
7,569
18,532
9,144
1,719
4,895
13,412
0
67,439
W
Anhur
boland118
Anhur
13,573
7,641
0
2,782
13,346
6,266
1,350
4,706
8,490
0
40,565
L
Mercury
grumg
Mercury
6,112
2,656
0
4,612
17,475
6,658
0
4,399
13,076
0
74,800
W
Chang'e
onlyDee
Chang'e
15,125
653
2,324
6,867
14,095
6,043
322
5,407
8,638
71,878
0
W
Bacchus
owen11
Bacchus
8,296
1,068
0
1,343
13,499
14,897
587
5,198
8,209
26,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,601
Gold Earned
50,163
361
Minions Killed
465
0
Camps Cleared
0
1,643,609
Distance Traveled
1,836,281
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,599
362
52
2
0
132,234
0
L
Achilles
8,368
398
34
2
0
366,398
5
L
Agni
10,327
492
84
4
0
377,289
4
L
Cupid
11,590
552
158
8
0
331,541
1
L
Jormungandr
9,249
440
69
3
0
377,877
1
W
Chiron
11,811
562
89
4
0
358,662
2
W
Anhur
10,320
491
53
3
0
333,537
0
L
Mercury
10,629
506
120
6
0
383,176
1
W
Chang'e
11,018
525
122
6
0
408,437
9
W
Bacchus
10,853
517
45
2
0
410,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role