Player Matchup

Ares
Ares
 
Ares
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BrokensSkills
Anubis
Level 26
God Stats
3W - 2L
1,354 SR
Queue Stats
207W - 167L
1,524 Elo+
Party 2
Hun Batz
Hun Batz
DALEALLBOYS
Hun Batz
Level 27
God Stats
4W - 5L
1,392 SR
Queue Stats
150W - 145L
1,514 Elo+
Party 2
Neith
Neith
KarmaFace30
Neith
Level 28
God Stats
3W - 4L
1,625 SR
Queue Stats
80W - 63L
1,521 Elo+
Solo
Camazotz
Camazotz
dairoSM
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,695 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,551 Elo+

VS

Team Averages
Level 16
1,493 SR
1,532 Elo+
Agni
Agni
CB Linguica
Agni
Level 23
God Stats
1W - 1L
1,795 SR
Queue Stats
106W - 117L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
DarkLF01
Sun Wukong
Level 25
God Stats
11W - 13L
1,130 SR
Queue Stats
438W - 398L
1,478 Elo+
Solo
Chernobog
Chernobog
Murshme
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,510 Elo+
Party 1
Anhur
Anhur
Pishulaperro
Anhur
Level 27
God Stats
13W - 8L
1,539 SR
Queue Stats
78W - 53L
1,624 Elo+
Solo
Yemoja
Yemoja
Tetsukai
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 4 / 7
7,913
565
4,606
10,390
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 2
8,799
629
4,375
4,406
2,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
DALEALLBOYS
Hun Batz
13
6 / 0 / 2
8,263
590
6,590
8,856
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 2 / 2
8,513
608
9,791
9,306
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
dairoSM
Camazotz
14
1 / 1 / 1
8,322
594
6,457
8,974
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,540
467
2,164
6,617
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DarkLF01
Sun Wukong
13
1 / 1 / 0
7,023
502
6,381
10,322
4,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Murshme
Chernobog
6
1 / 8 / 0
5,272
377
2,894
8,150
3,209
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 2
7,435
531
7,386
11,614
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Tetsukai
Yemoja
9
2 / 5 / 3
6,372
455
3,337
9,837
4,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
21
Kills
7
7
Deaths
21
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
4
7
1.63
W
3
0
2
4
L
0
4
0
0
W
Hun Batz
DALEALLBOYS
Hun Batz
6
0
2
7
L
Sun Wukong
DarkLF01
Sun Wukong
1
1
0
1
W
8
2
2
4.5
L
Chernobog
Murshme
Chernobog
1
8
0
0.13
L
3
3
2
1.33
L
Yemoja
Tetsukai
Yemoja
2
5
3
0.7
W
Camazotz
dairoSM
Camazotz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
22,162
41,932
Taken
46,540
20,210
Mitigated
16,427
16,018
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,606
371
0
858
10,390
5,674
306
2,053
8,337
20,727
0
W
4,375
245
0
3,343
4,406
2,466
1,633
1,774
2,632
55,351
0
L
2,164
67
0
1,262
6,617
1,430
0
3,521
3,096
33,829
0
W
Hun Batz
DALEALLBOYS
Hun Batz
6,590
2,105
0
3,676
8,856
2,854
170
527
8,329
0
45,046
L
Sun Wukong
DarkLF01
Sun Wukong
6,381
1,654
0
3,000
10,322
4,638
441
0
10,322
0
39,805
W
9,791
4,585
0
4,444
9,306
2,961
2,154
1,147
8,159
0
65,245
L
Chernobog
Murshme
Chernobog
2,894
1,493
0
0
8,150
3,209
0
1,580
6,570
0
11,857
L
7,386
3,585
0
4,469
11,614
3,119
0
1,067
10,547
0
43,975
L
Yemoja
Tetsukai
Yemoja
3,337
1,015
1,347
1,405
9,837
4,031
0
2,813
7,024
14,045
0
W
Camazotz
dairoSM
Camazotz
6,457
1,793
0
3,697
8,974
6,255
0
0
8,974
0
52,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
32,642
443
Minions Killed
280
0
Camps Cleared
0
1,312,528
Distance Traveled
1,229,024
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,913
565
28
2
0
269,628
0
W
Anubis
8,799
629
102
7
0
252,774
4
L
Agni
6,540
467
74
5
0
250,629
6
W
Hun Batz
8,263
590
84
6
0
310,170
0
L
Sun Wukong
7,023
502
76
5
0
292,530
4
W
Neith
8,513
608
120
9
0
229,029
1
L
Chernobog
5,272
377
23
2
0
209,690
4
L
Anhur
7,435
531
95
7
0
239,857
3
L
Yemoja
6,372
455
12
1
0
236,318
2
W
Camazotz
8,322
594
109
8
0
250,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role