Player Matchup

Ra
Ra
KusokPTS
Ra
Level 21
God Stats
2W - 0L
1,812 SR
Queue Stats
111W - 71L
1,674 Elo+
Party 1
Sol
Sol
MirabiIis
Sol
Level 126
God Stats
15W - 12L
1,711 SR
Queue Stats
506W - 472L
1,521 Elo+
Party 1
Neith
Neith
TINTAPAMAL
Neith
Level 128
God Stats
3W - 5L
1,353 SR
Queue Stats
207W - 211L
1,449 Elo+
Solo
Serqet
Serqet
Zoldaer
Serqet
Level 125
God Stats
9W - 7L
1,850 SR
Queue Stats
411W - 380L
1,521 Elo+
Party 1
Eset
Eset
xBabyRainx
Eset
Level 152
God Stats
5W - 4L
1,818 SR
Queue Stats
234W - 204L
1,545 Elo+
Party 1
Team Averages
Level 110
1,709 SR
1,542 Elo+

VS

Team Averages
Level 57
1,451 SR
1,463 Elo+
Jormungandr
Jormungandr
Danik997
Jormungandr
Level 80
God Stats
0W - 2L
1,253 SR
Queue Stats
22W - 29L
1,486 Elo+
Party 2
Hercules
Hercules
DogTrue017
Hercules
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,437 Elo+
Party 2
Hel
Hel
ItsOnlyLee
Hel
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 180L
1,550 Elo+
Party 3
Danzaburou
Danzaburou
Overlor99
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,342 Elo+
Party 2
Cerberus
Cerberus
xPurst
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 9
12,990
928
28,539
13,505
7,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 15
9,976
713
19,089
11,641
4,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
15
1 / 1 / 14
9,573
684
13,262
10,996
4,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Zoldaer
Serqet
18
9 / 4 / 13
11,227
802
19,532
21,238
25,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
0 / 1 / 24
10,189
728
15,258
11,175
5,100
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Danik997
Jormungandr
18
3 / 4 / 8
9,757
697
10,886
19,733
23,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
DogTrue017
Hercules
16
1 / 5 / 6
9,106
650
10,742
29,333
19,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
3 / 5 / 5
10,356
740
14,266
17,051
8,806
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Overlor99
Danzaburou
16
2 / 6 / 6
10,226
730
12,417
15,788
8,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
xPurst
Cerberus
15
3 / 5 / 5
9,279
663
10,311
25,535
19,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
25
Kills
12
12
Deaths
25
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Danik997
Jormungandr
3
4
8
1.75
L
Hercules
DogTrue017
Hercules
1
5
6
0.8
L
3
5
5
1.1
W
12
2
9
8.25
W
3
4
15
2.63
L
Danzaburou
Overlor99
Danzaburou
2
6
6
0.83
W
Neith
1
1
14
8
W
Serqet
Zoldaer
Serqet
9
4
13
3.88
W
0
1
24
12
L
Cerberus
xPurst
Cerberus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,680
Damage
58,622
68,555
Taken
107,440
46,173
Mitigated
79,123
38,349
Healing
51,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Danik997
Jormungandr
10,886
1,469
2,767
2,010
19,733
23,717
156
10,699
7,928
27,499
0
L
Hercules
DogTrue017
Hercules
10,742
1,578
2,116
10,702
29,333
19,084
0
19,356
9,518
0
16,868
L
14,266
694
17,035
8,171
17,051
8,806
0
9,860
5,477
30,984
0
W
28,539
1,958
8,112
4,320
13,505
7,090
994
6,186
6,873
66,528
0
W
19,089
3,300
2,175
2,548
11,641
4,177
2,313
7,111
4,268
29,718
0
L
Danzaburou
Overlor99
Danzaburou
12,417
4,654
0
2,454
15,788
8,016
1,370
10,154
5,161
0
29,300
W
Neith
13,262
2,515
1,792
3,840
10,996
4,552
1,675
5,388
5,298
0
21,590
W
Serqet
Zoldaer
Serqet
19,532
3,853
3,140
3,478
21,238
25,254
127
9,569
10,769
0
17,542
W
15,258
1,224
6,075
2,869
11,175
5,100
931
5,005
5,884
29,083
0
L
Cerberus
xPurst
Cerberus
10,311
750
959
5,205
25,535
19,500
0
12,817
10,683
14,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,955
Gold Earned
48,724
165
Minions Killed
135
0
Camps Cleared
0
1,364,076
Distance Traveled
1,194,795
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,757
697
21
2
0
259,447
0
L
Hercules
9,106
650
15
1
0
248,869
1
L
Hel
10,356
740
47
3
0
252,678
0
W
Ra
12,990
928
83
6
0
272,739
3
W
Sol
9,976
713
26
2
0
250,784
1
L
Danzaburou
10,226
730
33
2
0
201,633
0
W
Neith
9,573
684
11
1
0
308,147
2
W
Serqet
11,227
802
7
1
0
284,004
0
W
Eset
10,189
728
38
3
0
248,402
1
L
Cerberus
9,279
663
19
1
0
232,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role