Player Matchup

Ao Kuang
Ao Kuang
HandleBarFarm
Ao Kuang
Level 27
God Stats
5W - 6L
1,455 SR
Queue Stats
134W - 133L
1,437 Elo+
Solo
Ullr
Ullr
OsmeVidox
Ullr
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 49L
1,552 Elo+
Party 3
Cu Chulainn
Cu Chulainn
notifay
Cu Chulainn
Level 18
God Stats
8W - 12L
1,416 SR
Queue Stats
149W - 163L
1,459 Elo+
Solo
Discordia
Discordia
scratian
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Solo
Ymir
Ymir
zarigueyazurda
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 42
1,474 SR
1,490 Elo+

VS

Team Averages
Level 15
1,434 SR
1,417 Elo+
Anubis
Anubis
BRUNONEXPTM
Anubis
Level 14
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 1
Cerberus
Cerberus
JikPik3
Cerberus
Level 26
God Stats
10W - 11L
1,152 SR
Queue Stats
191W - 196L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
KrazyKibble
Heimdallr
Level 24
God Stats
1W - 3L
1,287 SR
Queue Stats
110W - 126L
1,415 Elo+
Party 2
Bakasura
Bakasura
Pedr0010
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
youbich
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HandleBarFarm
Ao Kuang
20
9 / 2 / 12
13,122
525
13,298
23,208
12,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
20
14 / 5 / 11
14,087
563
30,297
20,607
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
notifay
Cu Chulainn
20
7 / 3 / 8
13,823
553
12,265
14,837
15,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
scratian
Discordia
20
4 / 2 / 12
12,881
515
14,299
10,094
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 12 / 13
10,827
433
10,660
24,982
22,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 11 / 4
11,490
460
25,137
29,087
20,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
JikPik3
Cerberus
14
5 / 7 / 7
10,940
438
10,776
20,627
20,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
KrazyKibble
Heimdallr
16
7 / 6 / 7
11,368
455
13,033
13,648
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Pedr0010
Bakasura
17
5 / 9 / 6
11,081
443
7,104
21,060
9,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
youbich
Amaterasu
20
0 / 3 / 4
11,251
450
4,617
15,934
14,342
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
52
35
Kills
24
24
Deaths
36
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
11
4
0.82
W
Ao Kuang
HandleBarFarm
Ao Kuang
9
2
12
7.5
L
Cerberus
JikPik3
Cerberus
5
7
7
1.21
L
Heimdallr
KrazyKibble
Heimdallr
7
6
7
1.75
W
Ullr
14
5
11
3.9
L
Bakasura
Pedr0010
Bakasura
5
9
6
0.89
W
Cu Chulainn
notifay
Cu Chulainn
7
3
8
3.67
W
Discordia
scratian
Discordia
4
2
12
5
L
Amaterasu
youbich
Amaterasu
0
3
4
0.67
W
1
12
13
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,819
Damage
60,667
93,728
Taken
100,356
60,939
Mitigated
70,744
19,147
Healing
28,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
25,137
2,295
0
13,775
29,087
20,531
608
14,166
14,291
73,089
0
W
Ao Kuang
HandleBarFarm
Ao Kuang
13,298
3,955
0
9,379
23,208
12,603
434
7,797
15,316
90,692
0
L
Cerberus
JikPik3
Cerberus
10,776
1,088
0
3,484
20,627
20,295
0
7,901
12,584
34,128
0
L
Heimdallr
KrazyKibble
Heimdallr
13,033
5,281
0
2,208
13,648
6,093
0
4,445
9,153
0
53,895
W
Ullr
30,297
15,702
0
6,154
20,607
7,062
3,991
11,452
9,035
0
98,707
L
Bakasura
Pedr0010
Bakasura
7,104
5,207
0
4,600
21,060
9,483
414
7,275
13,441
0
34,835
W
Cu Chulainn
notifay
Cu Chulainn
12,265
2,562
0
1,494
14,837
15,070
3,062
2,266
12,290
397
85,080
W
Discordia
scratian
Discordia
14,299
1,291
0
1,596
10,094
3,592
264
4,472
5,612
102,489
0
L
Amaterasu
youbich
Amaterasu
4,617
1,305
0
4,753
15,934
14,342
0
3,501
12,351
0
61,153
W
10,660
1,583
0
524
24,982
22,612
38
9,926
14,699
24,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,740
Gold Earned
56,130
621
Minions Killed
424
0
Camps Cleared
0
2,416,080
Distance Traveled
1,996,815
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,490
460
97
4
0
334,169
6
W
Ao Kuang
13,122
525
127
5
0
521,410
5
L
Cerberus
10,940
438
53
2
0
327,324
0
L
Heimdallr
11,368
455
74
3
0
349,339
1
W
Ullr
14,087
563
136
5
0
440,817
0
L
Bakasura
11,081
443
67
3
0
485,328
1
W
Cu Chulainn
13,823
553
160
6
0
455,382
7
W
Discordia
12,881
515
165
7
0
477,269
8
L
Amaterasu
11,251
450
133
5
0
500,655
0
W
Ymir
10,827
433
33
1
0
521,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role