Player Matchup

Merlin
Merlin
HadesCommander
Merlin
Level 17
God Stats
3W - 5L
1,352 SR
Queue Stats
7W - 10L
1,449 Elo+
Solo
Anubis
Anubis
Jamie567895
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,070 Elo+
Solo
Sun Wukong
Sun Wukong
KingsApple265
Sun Wukong
Level 9
God Stats
2W - 3L
1,627 SR
Queue Stats
10W - 14L
1,515 Elo+
Party 1
Tiamat
Tiamat
TrueNakuza
Tiamat
Level 56
God Stats
1W - 1L
1,688 SR
Queue Stats
12W - 6L
1,718 Elo+
Party 1
Baron Samedi
Baron Samedi
thatonekid133341
Baron Samedi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,450 Elo+

VS

Team Averages
Level 10
1,429 SR
1,413 Elo+
Eset
Eset
Aaliyana
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,104 Elo+
Solo
Cabrakan
Cabrakan
Appa Got Drip
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,592 Elo+
Solo
Arachne
Arachne
Phoenix0689
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Tee_Money2615
Guan Yu
Level 8
God Stats
1W - 1L
1,196 SR
Queue Stats
4W - 3L
1,398 Elo+
Solo
Artemis
Artemis
chunkybutterman1
Artemis
Level 7
God Stats
33W - 30L
1,449 SR
Queue Stats
44W - 39L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 10
14,913
994
20,571
13,708
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
15
0 / 1 / 0
10,540
703
216
673
199
Sun Wukong
KingsApple265
Sun Wukong
20
3 / 11 / 11
13,853
924
17,332
34,087
19,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
TrueNakuza
Tiamat
20
9 / 6 / 5
14,696
980
31,526
30,352
31,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
thatonekid133341
Baron Samedi
17
1 / 9 / 3
11,868
791
7,815
15,598
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
1 / 8 / 18
13,453
897
3,758
12,567
5,331
Cabrakan
Appa Got Drip
Cabrakan
20
8 / 3 / 12
14,702
980
26,872
20,831
31,803
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Phoenix0689
Arachne
20
8 / 3 / 11
14,632
975
17,075
16,834
7,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
19
3 / 2 / 10
13,213
881
11,322
21,414
22,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 2 / 16
15,921
1,061
29,927
15,627
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
18
Kills
28
28
Deaths
18
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Eset
1
8
18
1.25
W
Cabrakan
Appa Got Drip
Cabrakan
8
3
12
4.67
L
5
1
10
10
L
Anubis
0
1
0
0
L
Sun Wukong
KingsApple265
Sun Wukong
3
11
11
0.77
W
Arachne
Phoenix0689
Arachne
8
3
11
4.5
W
Guan Yu
3
2
10
4
L
Tiamat
TrueNakuza
Tiamat
9
6
5
1.92
W
8
2
16
8
L
Baron Samedi
thatonekid133341
Baron Samedi
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,460
Damage
88,954
94,418
Taken
87,273
64,275
Mitigated
73,634
18,539
Healing
23,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
3,758
860
1,012
165
12,567
5,331
0
8,115
4,452
10,621
0
W
Cabrakan
Appa Got Drip
Cabrakan
26,872
5,343
0
3,255
20,831
31,803
0
14,407
6,424
36,742
0
L
20,571
921
1,597
2,442
13,708
6,548
0
4,561
9,147
55,108
0
L
Anubis
216
85
0
0
673
199
0
194
454
216
0
L
Sun Wukong
KingsApple265
Sun Wukong
17,332
4,101
0
3,636
34,087
19,097
0
7,736
25,976
0
37,976
W
Arachne
Phoenix0689
Arachne
17,075
12,571
0
4,418
16,834
7,920
0
11,973
4,861
0
39,357
W
Guan Yu
11,322
3,005
1,102
5,784
21,414
22,053
0
12,008
9,406
0
37,742
L
Tiamat
TrueNakuza
Tiamat
31,526
2,063
482
9,558
30,352
31,386
0
8,935
21,317
63,183
0
W
29,927
16,495
0
7,459
15,627
6,527
0
13,625
2,002
0
85,480
L
Baron Samedi
thatonekid133341
Baron Samedi
7,815
1,603
86
738
15,598
7,045
0
9,204
6,344
21,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,870
Gold Earned
71,921
216
Minions Killed
279
5
Camps Cleared
9
855,340
Distance Traveled
1,244,861
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,453
897
16
1
0
180,900
3
W
Cabrakan
14,702
980
17
1
1
247,620
1
L
Merlin
14,913
994
92
6
2
255,366
0
L
Anubis
10,540
703
0
0
0
7,360
0
L
Sun Wukong
13,853
924
29
2
0
214,080
0
W
Arachne
14,632
975
55
4
4
290,547
1
W
Guan Yu
13,213
881
49
3
2
287,143
0
L
Tiamat
14,696
980
70
5
3
244,338
0
W
Artemis
15,921
1,061
142
9
2
238,651
0
L
Baron Samedi
11,868
791
25
2
0
134,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role