Player Matchup

Ne Zha
Ne Zha
Arquimaga
Ne Zha
Level 23
God Stats
10W - 4L
1,597 SR
Queue Stats
22W - 17L
1,399 Elo+
Party 2
Skadi
Skadi
Baabara
Skadi
Level 39
God Stats
1W - 0L
1,493 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 2
Sol
Sol
Jesssz
Sol
Level 142
God Stats
4W - 2L
1,308 SR
Queue Stats
9W - 9L
1,204 Elo+
Party 2
Vamana
Vamana
Mehatus
Vamana
Level 27
God Stats
3W - 4L
1,381 SR
Queue Stats
98W - 112L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
itzbritneypeach
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 72
1,456 SR
1,384 Elo+

VS

Team Averages
Level 61
1,567 SR
1,435 Elo+
Amaterasu
Amaterasu
AlookAp
Amaterasu
Level 108
God Stats
0W - 2L
1,259 SR
Queue Stats
51W - 66L
1,385 Elo+
Party 3
Mulan
Mulan
AyyxDxDLmao
Mulan
Level 28
God Stats
0W - 1L
1,768 SR
Queue Stats
60W - 45L
1,571 Elo+
Party 1
Geb
Geb
Feroxzg3666
Geb
Level 36
God Stats
1W - 4L
1,585 SR
Queue Stats
50W - 68L
1,369 Elo+
Party 3
Kukulkan
Kukulkan
JGKiller1
Kukulkan
Level 15
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 15L
1,280 Elo+
Party 3
Danzaburou
Danzaburou
Mr_ToMiUsSsS
Danzaburou
Level 118
God Stats
1W - 2L
1,513 SR
Queue Stats
113W - 105L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arquimaga
Ne Zha
12
3 / 4 / 2
7,742
553
4,591
10,674
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Baabara
Skadi
12
4 / 1 / 1
7,564
540
5,841
4,901
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
Jesssz
Sol
14
4 / 0 / 2
8,505
608
9,548
8,838
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Mehatus
Vamana
14
3 / 0 / 1
8,389
599
6,898
8,957
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
11
0 / 2 / 6
7,200
514
3,275
10,854
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlookAp
Amaterasu
12
0 / 4 / 0
6,684
477
5,315
12,774
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 3 / 4
6,072
434
9,855
8,927
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 5
5,754
411
2,868
8,338
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
JGKiller1
Kukulkan
11
4 / 4 / 0
6,898
493
4,368
6,248
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Mr_ToMiUsSsS
Danzaburou
9
1 / 2 / 2
6,113
437
2,801
6,099
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
7
7
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlookAp
Amaterasu
0
4
0
0
W
Ne Zha
Arquimaga
Ne Zha
3
4
2
1
L
2
3
4
1.33
W
Skadi
Baabara
Skadi
4
1
1
4.5
L
0
1
5
2.5
L
Kukulkan
JGKiller1
Kukulkan
4
4
0
1
W
Sol
Jesssz
Sol
4
0
2
5
W
Vamana
Mehatus
Vamana
3
0
1
3.5
L
Danzaburou
Mr_ToMiUsSsS
Danzaburou
1
2
2
1
W
Sylvanus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
25,207
44,224
Taken
42,386
19,539
Mitigated
21,088
24,030
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlookAp
Amaterasu
5,315
2,821
0
5,976
12,774
6,822
1,084
212
12,128
0
37,050
W
Ne Zha
Arquimaga
Ne Zha
4,591
1,496
0
3,901
10,674
3,398
367
2,461
8,213
0
36,847
L
9,855
2,154
0
2,248
8,927
3,383
0
3,775
5,152
0
29,988
W
Skadi
Baabara
Skadi
5,841
2,787
0
1,493
4,901
1,297
2,853
432
4,469
0
37,869
L
2,868
34
0
709
8,338
6,786
0
4,319
4,019
8,443
0
L
Kukulkan
JGKiller1
Kukulkan
4,368
830
0
0
6,248
2,259
0
3,871
2,377
33,136
0
W
Sol
Jesssz
Sol
9,548
2,488
0
7,171
8,838
2,681
2,110
1,385
7,453
55,226
0
W
Vamana
Mehatus
Vamana
6,898
3,404
0
4,878
8,957
6,217
676
555
8,402
284
43,044
L
Danzaburou
Mr_ToMiUsSsS
Danzaburou
2,801
774
0
2,268
6,099
1,838
316
858
5,241
0
27,440
W
Sylvanus
3,275
697
1,933
4,654
10,854
5,946
660
2,403
8,451
14,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,400
Gold Earned
31,521
368
Minions Killed
272
0
Camps Cleared
0
1,331,209
Distance Traveled
1,201,486
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,684
477
76
5
0
251,159
0
W
Ne Zha
7,742
553
69
5
0
280,211
3
L
Mulan
6,072
434
48
3
0
222,910
0
W
Skadi
7,564
540
79
6
0
251,889
2
L
Geb
5,754
411
9
1
0
265,884
1
L
Kukulkan
6,898
493
80
6
0
255,461
0
W
Sol
8,505
608
96
7
0
273,848
3
W
Vamana
8,389
599
93
7
0
265,709
2
L
Danzaburou
6,113
437
59
4
0
206,072
1
W
Sylvanus
7,200
514
31
2
0
259,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role