Player Matchup

Bellona
Bellona
A Lonely Liv
Bellona
Level 16
God Stats
3W - 2L
1,846 SR
Queue Stats
45W - 17L
1,956 Elo+
Party 1
Anubis
Anubis
GaryIsBadAtSmite
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,867 Elo+
Party 1
Izanami
Izanami
MGF_Tomy
Izanami
Level 118
God Stats
13W - 10L
1,357 SR
Queue Stats
224W - 203L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
Wanizumi
Amaterasu
Level 8
God Stats
5W - 3L
1,310 SR
Queue Stats
11W - 17L
1,537 Elo+
Party 2
Tsukuyomi
Tsukuyomi
clemmbo97
Tsukuyomi
Level 44
God Stats
27W - 20L
1,579 SR
Queue Stats
299W - 314L
1,494 Elo+
Party 1
Team Averages
Level 38
1,518 SR
1,671 Elo+

VS

Team Averages
Level 19
1,547 SR
1,580 Elo+
Anubis
Anubis
Eren_Sossageyo
Anubis
Level 17
God Stats
8W - 7L
1,535 SR
Queue Stats
21W - 21L
1,471 Elo+
Solo
Ne Zha
Ne Zha
Euphonikc
Ne Zha
Level 3
God Stats
1W - 1L
1,661 SR
Queue Stats
3W - 1L
1,731 Elo+
Solo
Bellona
Bellona
MrBlacKa47
Bellona
Level 29
God Stats
2W - 3L
1,299 SR
Queue Stats
83W - 87L
1,580 Elo+
Solo
Ares
Ares
bigboomer666
Ares
Level 27
God Stats
5W - 2L
1,693 SR
Queue Stats
68W - 47L
1,515 Elo+
Solo
Tiamat
Tiamat
xSif2o1x
Tiamat
Level 17
God Stats
78W - 50L
1,550 SR
Queue Stats
306W - 249L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A Lonely Liv
Bellona
19
0 / 4 / 9
12,584
449
4,295
11,953
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
24 / 9 / 9
19,957
713
47,124
32,030
16,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MGF_Tomy
Izanami
20
10 / 5 / 5
16,619
594
16,277
24,702
13,066
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Wanizumi
Amaterasu
20
6 / 4 / 20
15,816
565
14,707
22,260
23,711
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
clemmbo97
Tsukuyomi
20
4 / 7 / 15
15,268
545
18,862
26,755
11,587
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 10
12,685
453
14,658
21,552
12,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Euphonikc
Ne Zha
20
8 / 8 / 11
14,867
531
19,728
23,892
15,249
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
MrBlacKa47
Bellona
19
6 / 9 / 6
12,524
447
12,472
23,097
15,832
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 9 / 6
12,545
448
10,003
31,622
28,486
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
xSif2o1x
Tiamat
20
9 / 9 / 8
14,906
532
27,155
24,910
16,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
70
44
Kills
29
29
Deaths
44
58
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
A Lonely Liv
Bellona
0
4
9
1.13
L
5
9
10
1.11
L
Ne Zha
Euphonikc
Ne Zha
8
8
11
1.69
W
24
9
9
3.17
W
Izanami
MGF_Tomy
Izanami
10
5
5
2.5
L
Bellona
MrBlacKa47
Bellona
6
9
6
1
W
Amaterasu
Wanizumi
Amaterasu
6
4
20
4
L
1
9
6
0.44
W
Tsukuyomi
clemmbo97
Tsukuyomi
4
7
15
1.64
L
Tiamat
xSif2o1x
Tiamat
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,265
Damage
84,016
117,700
Taken
125,073
71,465
Mitigated
88,116
47,347
Healing
24,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
A Lonely Liv
Bellona
4,295
1,062
0
2,062
11,953
6,272
1,363
5,996
5,957
0
45,604
L
14,658
690
641
5,035
21,552
12,210
801
11,213
10,339
69,791
0
L
Ne Zha
Euphonikc
Ne Zha
19,728
6,152
0
2,947
23,892
15,249
0
9,697
14,115
0
104,353
W
47,124
3,249
0
18,521
32,030
16,829
2,502
17,227
14,803
139,433
0
W
Izanami
MGF_Tomy
Izanami
16,277
10,310
0
12,217
24,702
13,066
1,371
7,203
17,499
0
186,447
L
Bellona
MrBlacKa47
Bellona
12,472
2,738
0
1,010
23,097
15,832
280
8,800
14,297
0
57,153
W
Amaterasu
Wanizumi
Amaterasu
14,707
7,500
0
6,645
22,260
23,711
3,184
9,163
13,097
0
68,908
L
10,003
407
0
6,932
31,622
28,486
447
4,420
27,122
68,878
0
W
Tsukuyomi
clemmbo97
Tsukuyomi
18,862
5,013
593
7,309
26,755
11,587
571
12,227
14,528
0
105,426
L
Tiamat
xSif2o1x
Tiamat
27,155
3,386
0
7,450
24,910
16,339
1,097
12,994
11,916
108,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,244
Gold Earned
67,527
756
Minions Killed
642
0
Camps Cleared
0
2,390,003
Distance Traveled
2,316,538
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,584
449
89
3
0
494,930
0
L
Anubis
12,685
453
122
4
0
412,557
0
L
Ne Zha
14,867
531
137
5
0
516,201
1
W
Anubis
19,957
713
181
6
0
429,107
4
W
Izanami
16,619
594
226
8
0
456,183
1
L
Bellona
12,524
447
113
4
0
511,362
1
W
Amaterasu
15,816
565
78
3
0
503,505
4
L
Ares
12,545
448
104
4
0
408,746
0
W
Tsukuyomi
15,268
545
182
7
0
506,278
9
L
Tiamat
14,906
532
166
6
0
467,672
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role