Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
CHEWY GRIP TAPE
Kumbhakarna
Silver III
Level 62
God Stats
18W - 15L
1,356 SR
Queue Stats
422W - 419L
804 MMR
Party 2
Apollo
Apollo
Silver III
CHEWY PEEEN
Apollo
Silver III
Level 72
God Stats
1W - 3L
1,511 SR
Queue Stats
186W - 186L
768 MMR
Party 2
Fenrir
Fenrir
Silver V
Football54
Fenrir
Silver V
Level 137
God Stats
2W - 3L
1,709 SR
Queue Stats
184W - 192L
803 MMR
Solo
Jormungandr
Jormungandr
Silver III
Kevcha_710
Jormungandr
Silver III
Level 79
God Stats
55W - 56L
1,504 SR
Queue Stats
281W - 290L
1,095 MMR
Party 1
Eset
Eset
Silver IV
TS-Sanchez
Eset
Silver IV
Level 68
God Stats
27W - 22L
1,657 SR
Queue Stats
438W - 443L
947 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,547 SR
883 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,480 SR
884 MMR
Chang'e
Chang'e
Silver I
Luisnunez17
Chang'e
Silver I
Level 110
God Stats
30W - 36L
1,494 SR
Queue Stats
1,405W - 1,449L
1,010 MMR
Solo
Ganesha
Ganesha
Gold V
Mendo-Viking
Ganesha
Gold V
Level 69
God Stats
3W - 1L
1,289 SR
Queue Stats
500W - 488L
830 MMR
Solo
Guan Yu
Guan Yu
Gold V
PlaidAbyss
Guan Yu
Gold V
Level 109
God Stats
4W - 3L
1,644 SR
Queue Stats
212W - 219L
865 MMR
Solo
Izanami
Izanami
Silver III
SupaPeachy
Izanami
Silver III
Level 104
God Stats
76W - 50L
1,559 SR
Queue Stats
246W - 259L
940 MMR
Solo
Thanatos
Thanatos
Silver V
TooRockii
Thanatos
Silver V
Level 62
God Stats
13W - 21L
1,412 SR
Queue Stats
29W - 44L
776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CHEWY GRIP TAPE
Kumbhakarna
17
0 / 2 / 7
9,795
377
6,476
25,990
26,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
18
0 / 6 / 3
11,040
425
6,082
20,314
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Football54
Fenrir
19
4 / 5 / 7
12,136
467
13,438
29,043
15,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Kevcha_710
Jormungandr
18
4 / 6 / 6
12,257
471
16,393
27,939
22,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 4 / 5
12,495
481
20,708
16,459
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnNu WaScyllaCthulhuArachne

VS

Bans
SetDanzaburouBellonaTsukuyomiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Luisnunez17
Chang'e
20
5 / 4 / 6
14,400
554
21,653
17,617
6,340
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Mendo-Viking
Ganesha
18
1 / 1 / 11
13,078
503
7,487
25,921
29,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
PlaidAbyss
Guan Yu
19
1 / 4 / 7
13,276
511
15,494
27,402
28,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SupaPeachy
Izanami
20
8 / 1 / 4
14,928
574
28,258
16,622
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
TooRockii
Thanatos
19
7 / 7 / 5
13,264
510
15,660
22,478
9,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
16
Kills
22
23
Deaths
17
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CHEWY GRIP TAPE
Kumbhakarna
0
2
7
1.75
L
Apollo
0
6
3
0.25
L
Fenrir
Football54
Fenrir
4
5
7
1.5
L
Jormungandr
Kevcha_710
Jormungandr
4
6
6
1.17
W
Chang'e
Luisnunez17
Chang'e
5
4
6
2
W
Ganesha
Mendo-Viking
Ganesha
1
1
11
6.5
W
Guan Yu
PlaidAbyss
Guan Yu
1
4
7
1.13
W
Izanami
SupaPeachy
Izanami
8
1
4
10
L
8
4
5
2.63
W
Thanatos
TooRockii
Thanatos
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,097
Damage
88,552
119,745
Taken
110,040
77,368
Mitigated
81,345
23,944
Healing
50,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CHEWY GRIP TAPE
Kumbhakarna
6,476
680
586
3,091
25,990
26,503
189
5,434
20,366
39,839
0
L
Apollo
6,082
2,494
0
4,516
20,314
7,014
2,116
5,847
14,269
0
89,466
L
Fenrir
Football54
Fenrir
13,438
5,196
0
7,088
29,043
15,456
0
6,852
21,967
0
85,015
L
Jormungandr
Kevcha_710
Jormungandr
16,393
3,100
261
3,908
27,939
22,422
0
3,804
24,065
58,291
0
W
Chang'e
Luisnunez17
Chang'e
21,653
1,164
2,828
6,886
17,617
6,340
2,162
8,333
8,907
114,615
0
W
Ganesha
Mendo-Viking
Ganesha
7,487
460
0
4,386
25,921
29,415
597
10,153
15,411
29,028
0
W
Guan Yu
PlaidAbyss
Guan Yu
15,494
2,146
3,506
9,922
27,402
28,680
767
11,811
14,755
304
96,108
W
Izanami
SupaPeachy
Izanami
28,258
23,016
0
9,508
16,622
7,238
8,680
6,271
10,210
0
133,961
L
20,708
1,141
781
3,713
16,459
5,973
439
6,617
9,634
74,697
0
W
Thanatos
TooRockii
Thanatos
15,660
5,244
0
13,445
22,478
9,672
1,950
4,940
17,180
0
85,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,723
Gold Earned
68,946
523
Minions Killed
694
0
Camps Cleared
0
2,157,012
Distance Traveled
2,335,132
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,795
377
42
2
0
498,272
3
L
Apollo
11,040
425
150
6
0
417,700
4
L
Fenrir
12,136
467
116
4
0
399,682
1
L
Jormungandr
12,257
471
100
4
0
379,524
4
W
Chang'e
14,400
554
181
7
0
469,784
8
W
Ganesha
13,078
503
11
0
0
474,263
12
W
Guan Yu
13,276
511
152
6
0
478,017
0
W
Izanami
14,928
574
238
9
0
442,483
4
L
Eset
12,495
481
115
4
0
461,834
3
W
Thanatos
13,264
510
112
4
0
470,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role