Player Matchup

Hera
Hera
DrogoFire
Hera
Level 128
God Stats
2W - 2L
1,297 SR
Queue Stats
156W - 140L
1,430 Elo+
Party 1
Xbalanque
Xbalanque
Matthodical
Xbalanque
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,600 Elo+
Party 2
Athena
Athena
Mister TIG
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,572 Elo+
Party 2
Fenrir
Fenrir
Popodonturtoe
Fenrir
Level 89
God Stats
6W - 2L
1,533 SR
Queue Stats
253W - 261L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
oM Infiniti
Hou Yi
Level 138
God Stats
11W - 9L
1,368 SR
Queue Stats
631W - 673L
1,520 Elo+
Solo
Team Averages
Level 119
1,439 SR
1,525 Elo+

VS

Team Averages
Level 99
1,563 SR
1,543 Elo+
Zhong Kui
Zhong Kui
Berserk199
Zhong Kui
Level 33
God Stats
3W - 2L
1,697 SR
Queue Stats
93W - 112L
1,584 Elo+
Solo
Janus
Janus
DrunkenDucken
Janus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
OP Zumba
Geb
Level 146
God Stats
1W - 2L
1,617 SR
Queue Stats
74W - 82L
1,465 Elo+
Solo
Apollo
Apollo
Tek Watergun
Apollo
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 49L
1,543 Elo+
Solo
Medusa
Medusa
uowemeanewacorn
Medusa
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 193L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 7 / 0
7,459
746
8,935
10,709
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Matthodical
Xbalanque
14
4 / 5 / 5
8,073
807
11,245
11,543
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Mister TIG
Athena
12
0 / 8 / 5
6,925
693
3,604
12,395
9,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 3
7,441
744
3,426
9,874
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
14
1 / 4 / 4
7,362
736
5,732
9,428
4,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Berserk199
Zhong Kui
16
8 / 3 / 15
9,608
961
8,438
10,784
7,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
10 / 1 / 17
10,358
1,036
16,218
6,629
2,826
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
1 / 2 / 14
8,336
834
5,091
10,445
9,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
14
4 / 3 / 15
8,715
872
10,101
13,317
5,890
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 2 / 12
9,338
934
8,227
8,778
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
9
Kills
30
30
Deaths
11
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Berserk199
Zhong Kui
8
3
15
5.17
L
Hera
3
7
0
0.43
W
10
1
17
18.5
L
Xbalanque
Matthodical
Xbalanque
4
5
5
1.3
L
Athena
Mister TIG
Athena
0
8
5
0.31
W
1
2
14
4
L
1
6
3
0.42
W
Apollo
4
3
15
3.83
L
Hou Yi
1
4
4
0.75
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,942
Damage
48,075
53,949
Taken
49,953
33,815
Mitigated
29,172
11,579
Healing
20,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Berserk199
Zhong Kui
8,438
511
2,715
3,682
10,784
7,105
798
2,489
8,295
27,984
0
L
Hera
8,935
1,814
1,711
1,000
10,709
4,455
0
7,051
3,658
18,625
0
W
16,218
848
599
1,930
6,629
2,826
523
2,778
3,851
31,250
0
L
Xbalanque
Matthodical
Xbalanque
11,245
6,951
939
3,043
11,543
5,207
0
5,130
6,413
0
20,490
L
Athena
Mister TIG
Athena
3,604
1,684
0
0
12,395
9,978
0
6,636
5,759
7,867
0
W
5,091
633
2,019
2,236
10,445
9,206
140
1,367
9,078
8,362
0
L
3,426
696
560
1,555
9,874
9,557
0
5,915
3,959
0
7,101
W
Apollo
10,101
4,464
117
5,075
13,317
5,890
2,317
3,269
10,048
0
15,909
L
Hou Yi
5,732
1,753
869
1,902
9,428
4,618
0
5,015
4,413
0
15,809
W
8,227
3,159
1,229
1,292
8,778
4,145
837
2,636
6,142
0
18,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
46,355
76
Minions Killed
104
0
Camps Cleared
0
791,893
Distance Traveled
949,212
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,608
961
37
4
0
177,425
3
L
Hera
7,459
746
17
2
0
137,352
2
W
Janus
10,358
1,036
39
4
0
229,664
0
L
Xbalanque
8,073
807
23
2
0
144,924
0
L
Athena
6,925
693
5
1
0
179,649
0
W
Geb
8,336
834
6
1
0
180,165
0
L
Fenrir
7,441
744
7
1
0
174,081
4
W
Apollo
8,715
872
12
1
0
172,085
1
L
Hou Yi
7,362
736
24
2
0
155,887
2
W
Medusa
9,338
934
10
1
0
189,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role