Player Matchup

Nox
Nox
Ajosu
Nox
Level 26
God Stats
1W - 0L
1,559 SR
Queue Stats
14W - 18L
1,419 Elo+
Solo
Anubis
Anubis
JhonWayne019
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,123 Elo+
Solo
Chernobog
Chernobog
MistyDemon
Chernobog
Level 20
God Stats
2W - 2L
1,346 SR
Queue Stats
114W - 120L
1,550 Elo+
Solo
Guan Yu
Guan Yu
Romani-ite-
Guan Yu
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 89L
1,500 Elo+
Solo
Jormungandr
Jormungandr
darilua
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
465W - 476L
1,479 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,414 Elo+

VS

Team Averages
Level 20
1,694 SR
1,505 Elo+
Nu Wa
Nu Wa
AndroNillco
Nu Wa
Level 26
God Stats
23W - 15L
1,781 SR
Queue Stats
47W - 43L
1,474 Elo+
Party 2
Hel
Hel
LHHC
Hel
Level 24
God Stats
2W - 2L
1,730 SR
Queue Stats
4W - 10L
1,694 Elo+
Solo
Bastet
Bastet
Samekj
Bastet
Level 15
God Stats
4W - 6L
1,552 SR
Queue Stats
35W - 31L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Termpu
Cthulhu
Level 13
God Stats
9W - 4L
1,829 SR
Queue Stats
33W - 30L
1,458 Elo+
Party 1
Chang'e
Chang'e
o8Lorelei8o
Chang'e
Level 24
God Stats
40W - 31L
1,577 SR
Queue Stats
64W - 76L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ajosu
Nox
20
5 / 1 / 20
14,270
951
20,708
14,159
4,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
20
10 / 2 / 17
15,752
1,050
28,380
22,394
9,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MistyDemon
Chernobog
20
14 / 3 / 16
16,894
1,126
47,534
22,702
7,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Romani-ite-
Guan Yu
20
3 / 1 / 21
13,918
928
15,042
19,587
21,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
darilua
Jormungandr
20
2 / 6 / 24
13,664
911
18,631
24,807
19,844
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 9
13,926
928
28,600
32,610
14,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hel
LHHC
Hel
20
1 / 7 / 10
13,463
898
16,547
27,568
10,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Samekj
Bastet
19
4 / 3 / 5
13,992
933
15,824
15,935
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Termpu
Cthulhu
20
4 / 2 / 8
14,436
962
25,028
34,829
48,782
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
o8Lorelei8o
Chang'e
19
1 / 9 / 6
12,877
858
12,045
27,398
10,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
51
34
Kills
13
13
Deaths
34
98
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nox
Ajosu
Nox
5
1
20
15
L
3
13
9
0.58
W
Anubis
10
2
17
9.25
L
Hel
LHHC
Hel
1
7
10
0.86
W
Chernobog
MistyDemon
Chernobog
14
3
16
7.33
W
Guan Yu
Romani-ite-
Guan Yu
3
1
21
13.5
L
Bastet
Samekj
Bastet
4
3
5
2.17
L
Cthulhu
Termpu
Cthulhu
4
2
8
4
W
Jormungandr
darilua
Jormungandr
2
6
24
2.33
L
Chang'e
o8Lorelei8o
Chang'e
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,295
Damage
98,044
103,649
Taken
138,340
63,322
Mitigated
91,499
29,946
Healing
36,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Ajosu
Nox
20,708
2,753
0
2,038
14,159
4,533
0
11,285
2,699
47,789
0
L
28,600
15,694
777
2,563
32,610
14,298
0
13,994
18,466
69,460
0
W
Anubis
28,380
1,253
681
10,379
22,394
9,623
0
16,257
5,591
66,475
0
L
Hel
LHHC
Hel
16,547
66
13,321
7,422
27,568
10,522
0
16,726
10,592
35,054
0
W
Chernobog
MistyDemon
Chernobog
47,534
25,777
0
9,795
22,702
7,411
0
16,631
5,850
0
120,224
W
Guan Yu
Romani-ite-
Guan Yu
15,042
1,972
2,865
3,524
19,587
21,911
0
14,956
4,259
7,770
30,534
L
Bastet
Samekj
Bastet
15,824
2,668
0
665
15,935
7,728
0
5,732
10,153
0
35,962
L
Cthulhu
Termpu
Cthulhu
25,028
1,889
0
1,401
34,829
48,782
0
16,311
18,131
53,630
0
W
Jormungandr
darilua
Jormungandr
18,631
1,472
0
664
24,807
19,844
0
21,427
3,030
45,149
0
L
Chang'e
o8Lorelei8o
Chang'e
12,045
1,152
4,253
6,349
27,398
10,169
0
15,998
11,325
34,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,498
Gold Earned
68,694
403
Minions Killed
311
10
Camps Cleared
7
1,333,106
Distance Traveled
1,388,789
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,270
951
77
5
1
303,174
0
L
Nu Wa
13,926
928
53
4
2
226,993
1
W
Anubis
15,752
1,050
97
6
2
249,039
0
L
Hel
13,463
898
75
5
0
282,815
1
W
Chernobog
16,894
1,126
157
10
6
241,997
0
W
Guan Yu
13,918
928
26
2
1
288,919
2
L
Bastet
13,992
933
35
2
3
355,623
2
L
Cthulhu
14,436
962
81
5
1
311,905
0
W
Jormungandr
13,664
911
46
3
0
249,977
2
L
Chang'e
12,877
858
67
4
1
211,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role