Player Matchup

Artemis
Artemis
Cocaia4
Artemis
Level 27
God Stats
5W - 4L
1,774 SR
Queue Stats
98W - 55L
1,557 Elo+
Party 2
Ra
Ra
Ishakan
Ra
Level 83
God Stats
20W - 11L
1,758 SR
Queue Stats
175W - 154L
1,520 Elo+
Party 2
Ares
Ares
blacktijuco
Ares
Level 129
God Stats
10W - 5L
1,950 SR
Queue Stats
298W - 237L
1,611 Elo+
Party 2
Team Averages
Level 80
1,827 SR
1,563 Elo+

VS

Team Averages
Level 70
1,754 SR
1,570 Elo+
Ymir
Ymir
Elsushii
Ymir
Level 5
God Stats
3W - 1L
1,837 SR
Queue Stats
7W - 5L
1,443 Elo+
Party 1
Fenrir
Fenrir
ThEwIrDo
Fenrir
Level 61
God Stats
7W - 6L
1,642 SR
Queue Stats
95W - 55L
1,619 Elo+
Party 1
Raijin
Raijin
bibostone
Raijin
Level 144
God Stats
10W - 9L
1,784 SR
Queue Stats
159W - 88L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cocaia4
Artemis
17
15 / 4 / 11
14,579
810
25,114
16,618
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 5 / 21
12,222
679
9,517
8,285
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 5 / 15
14,976
832
15,634
23,781
30,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 7 / 6
11,992
666
7,929
25,972
30,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
ThEwIrDo
Fenrir
12
2 / 14 / 7
10,934
607
6,542
18,863
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
bibostone
Raijin
18
7 / 5 / 5
13,876
771
20,782
18,437
8,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
26
Kills
14
14
Deaths
26
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cocaia4
Artemis
15
4
11
5.13
L
Ymir
5
7
6
1.14
W
1
5
21
2.3
L
Fenrir
ThEwIrDo
Fenrir
2
14
7
0.39
L
Raijin
bibostone
Raijin
7
5
5
1.9
W
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,265
Damage
35,253
48,684
Taken
63,272
41,488
Mitigated
48,823
12,736
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cocaia4
Artemis
25,114
15,393
0
4,380
16,618
7,306
2,655
11,488
5,030
0
79,925
L
Ymir
7,929
1,851
0
440
25,972
30,131
238
9,934
15,559
28,885
0
W
9,517
951
4,190
1,464
8,285
3,351
247
6,338
1,897
52,447
0
L
Fenrir
ThEwIrDo
Fenrir
6,542
1,267
0
418
18,863
10,231
76
7,091
11,508
0
18,995
L
Raijin
bibostone
Raijin
20,782
1,528
0
5,171
18,437
8,461
807
7,232
11,022
103,819
0
W
15,634
1,830
0
2,702
23,781
30,831
204
10,966
12,640
23,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
36,802
160
Minions Killed
194
0
Camps Cleared
0
1,046,647
Distance Traveled
879,236
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,579
810
79
4
0
319,523
0
L
Ymir
11,992
666
29
2
0
294,048
2
W
Ra
12,222
679
75
4
0
384,417
1
L
Fenrir
10,934
607
8
0
0
280,488
1
L
Raijin
13,876
771
157
9
0
304,700
2
W
Ares
14,976
832
6
0
0
342,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role