Player Matchup

Ganesha
Ganesha
Culture_Reborn
Ganesha
Level 28
God Stats
7W - 6L
1,638 SR
Queue Stats
35W - 35L
1,548 Elo+
Solo
Merlin
Merlin
CypherrTheFallen
Merlin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,298 Elo+
Party 2
Anubis
Anubis
Hugo1234567
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,217 Elo+
Solo
Apollo
Apollo
death-pillowpet9
Apollo
Level 46
God Stats
16W - 22L
1,506 SR
Queue Stats
26W - 31L
1,410 Elo+
Party 2
Amaterasu
Amaterasu
jmoreno2044
Amaterasu
Level 24
God Stats
5W - 3L
1,744 SR
Queue Stats
116W - 130L
1,336 Elo+
Solo
Team Averages
Level 24
1,578 SR
1,362 Elo+

VS

Team Averages
Level 18
1,448 SR
1,397 Elo+
Cu Chulainn
Cu Chulainn
AwYouMadeMeInk
Cu Chulainn
Level 8
God Stats
1W - 2L
1,270 SR
Queue Stats
16W - 15L
1,386 Elo+
Party 1
Neith
Neith
EMAYHEA
Neith
Level 17
God Stats
5W - 6L
1,415 SR
Queue Stats
42W - 45L
1,402 Elo+
Party 3
Pele
Pele
Mokuluu
Pele
Level 17
God Stats
35W - 22L
1,523 SR
Queue Stats
70W - 55L
1,358 Elo+
Party 1
Anubis
Anubis
kngrlf
Anubis
Level 29
God Stats
33W - 20L
1,550 SR
Queue Stats
63W - 61L
1,394 Elo+
Solo
Ymir
Ymir
rickygoleador
Ymir
Level 17
God Stats
53W - 41L
1,482 SR
Queue Stats
59W - 56L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,165
478
4,347
10,612
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 6 / 1
6,752
450
3,555
7,318
1,777
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
7
0 / 14 / 3
5,540
369
643
9,206
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
4 / 3 / 2
7,367
491
6,615
8,277
2,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
jmoreno2044
Amaterasu
9
1 / 6 / 0
6,140
409
3,767
11,603
13,679
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AwYouMadeMeInk
Cu Chulainn
12
3 / 1 / 8
8,336
556
5,631
7,437
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
EMAYHEA
Neith
12
3 / 2 / 6
7,748
517
8,350
6,635
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
Mokuluu
Pele
15
15 / 1 / 3
10,099
673
10,279
10,943
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
kngrlf
Anubis
14
5 / 3 / 2
9,233
616
5,909
7,420
3,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 1 / 4
8,462
564
5,374
10,105
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
31
32
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AwYouMadeMeInk
Cu Chulainn
3
1
8
7
L
1
3
1
0.5
L
1
6
1
0.25
W
Neith
EMAYHEA
Neith
3
2
6
3
L
Anubis
0
14
3
0.11
W
Pele
Mokuluu
Pele
15
1
3
16.5
L
4
3
2
1.67
L
Amaterasu
jmoreno2044
Amaterasu
1
6
0
0.17
W
Anubis
kngrlf
Anubis
5
3
2
2
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,927
Damage
35,543
47,016
Taken
42,540
27,976
Mitigated
17,899
7,348
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AwYouMadeMeInk
Cu Chulainn
5,631
2,170
0
526
7,437
4,254
1,806
288
7,122
0
25,321
L
4,347
223
0
3,726
10,612
7,048
0
2,651
7,961
16,023
0
L
3,555
580
0
1,148
7,318
1,777
0
3,773
3,545
26,174
0
W
Neith
EMAYHEA
Neith
8,350
2,679
0
2,936
6,635
1,850
1,627
1,297
5,292
0
33,894
L
Anubis
643
100
0
27
9,206
2,750
0
1,851
7,355
4,949
0
W
Pele
Mokuluu
Pele
10,279
3,508
0
2,843
10,943
3,139
919
2,442
8,447
0
60,970
L
6,615
3,475
0
1,847
8,277
2,722
0
2,132
6,145
0
36,668
L
Amaterasu
jmoreno2044
Amaterasu
3,767
883
0
600
11,603
13,679
340
876
10,727
0
21,113
W
Anubis
kngrlf
Anubis
5,909
282
0
3,182
7,420
3,227
1,573
1,643
5,557
50,727
0
W
5,374
338
0
3,472
10,105
5,429
428
2,450
7,577
29,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
43,878
171
Minions Killed
333
0
Camps Cleared
0
1,209,902
Distance Traveled
1,362,249
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,336
556
45
3
0
256,221
1
L
Ganesha
7,165
478
3
0
0
270,323
2
L
Merlin
6,752
450
47
3
0
240,071
2
W
Neith
7,748
517
55
4
0
259,763
3
L
Anubis
5,540
369
6
0
0
220,855
1
W
Pele
10,099
673
95
6
0
327,235
0
L
Apollo
7,367
491
82
5
0
257,408
4
L
Amaterasu
6,140
409
33
2
0
221,245
0
W
Anubis
9,233
616
95
6
0
230,190
5
W
Ymir
8,462
564
43
3
0
288,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role