Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LaFlair45
Apollo
Level 130
God Stats
2W - 7L
1,406 SR
Queue Stats
119W - 131L
1,143 Elo+
Solo
Ravana
Ravana
PrincessOnyx300
Ravana
Level 83
God Stats
1W - 2L
1,441 SR
Queue Stats
71W - 71L
1,489 Elo+
Solo
Tiamat
Tiamat
RobThe_Ref
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 127L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
YabOYGreY
Guan Yu
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
176W - 200L
1,457 Elo+
Party 2
Team Averages
Level 110
1,470 SR
1,414 Elo+

VS

Team Averages
Level 117
1,553 SR
1,536 Elo+
Susano
Susano
ISSA WIPE BRO
Susano
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,751 Elo+
Solo
Tiamat
Tiamat
MrCleansLover
Tiamat
Level 109
God Stats
3W - 3L
1,585 SR
Queue Stats
130W - 110L
1,517 Elo+
Party 1
Yemoja
Yemoja
SethLoganSc
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 138L
1,523 Elo+
Party 1
Awilix
Awilix
Theboxgamer2
Awilix
Level 104
God Stats
4W - 4L
1,484 SR
Queue Stats
186W - 171L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
imEighties
Danzaburou
Level 144
God Stats
6W - 3L
1,696 SR
Queue Stats
228W - 214L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 4 / 0
7,250
453
6,445
12,057
6,170
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
LaFlair45
Apollo
13
5 / 1 / 2
7,938
496
8,693
11,790
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
7,109
444
4,344
9,951
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
RobThe_Ref
Tiamat
11
2 / 6 / 1
7,044
440
5,874
11,840
5,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
YabOYGreY
Guan Yu
12
3 / 4 / 5
7,719
482
5,306
15,219
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
8,687
543
8,398
11,058
4,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 8
8,319
520
9,356
9,150
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
3 / 4 / 6
7,971
498
5,964
11,219
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
14
7 / 4 / 8
8,736
546
10,110
12,708
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
imEighties
Danzaburou
13
3 / 1 / 3
7,970
498
10,999
9,770
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
13
Kills
20
20
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
0
0.5
W
4
1
3
5.5
L
Apollo
LaFlair45
Apollo
5
1
2
6
W
3
3
8
2.33
L
1
5
2
0.4
L
Tiamat
RobThe_Ref
Tiamat
2
6
1
0.42
W
Yemoja
3
4
6
1.5
W
Awilix
7
4
8
2.75
L
Guan Yu
YabOYGreY
Guan Yu
3
4
5
1.38
W
Danzaburou
imEighties
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
44,827
60,857
Taken
53,905
30,786
Mitigated
25,432
22,945
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,445
1,001
211
2,949
12,057
6,170
918
1,687
10,284
36,673
0
W
8,398
1,550
0
3,908
11,058
4,325
0
3,572
7,486
0
49,697
L
Apollo
LaFlair45
Apollo
8,693
5,598
0
4,242
11,790
3,994
0
2,593
9,165
0
44,597
W
9,356
1,290
0
2,227
9,150
5,472
611
4,598
4,552
36,460
0
L
4,344
850
0
2,274
9,951
3,456
0
1,712
8,053
0
38,519
L
Tiamat
RobThe_Ref
Tiamat
5,874
1,696
212
3,944
11,840
5,120
420
4,522
7,058
29,910
0
W
Yemoja
5,964
1,714
1,343
3,464
11,219
7,714
483
1,464
9,755
28,948
0
W
Awilix
10,110
5,019
0
650
12,708
4,369
0
1,719
10,989
0
51,123
L
Guan Yu
YabOYGreY
Guan Yu
5,306
744
2,680
6,433
15,219
12,046
0
4,096
10,977
0
20,848
W
Danzaburou
imEighties
Danzaburou
10,999
5,765
0
4,892
9,770
3,552
1,672
966
8,804
0
52,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
41,683
328
Minions Killed
372
0
Camps Cleared
0
1,311,475
Distance Traveled
1,456,621
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,250
453
77
5
0
225,898
0
W
Susano
8,687
543
109
7
0
339,367
5
L
Apollo
7,938
496
92
6
0
293,257
2
W
Tiamat
8,319
520
62
4
0
270,477
0
L
Ravana
7,109
444
72
5
0
306,569
0
L
Tiamat
7,044
440
54
3
0
188,318
0
W
Yemoja
7,971
498
47
3
0
249,297
0
W
Awilix
8,736
546
75
5
0
334,220
0
L
Guan Yu
7,719
482
33
2
0
297,433
4
W
Danzaburou
7,970
498
79
5
0
263,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role