Player Matchup

Ares
Ares
ButchThePlumber_
Ares
Level 27
God Stats
3W - 1L
1,703 SR
Queue Stats
104W - 102L
1,568 Elo+
Party 1
Xbalanque
Xbalanque
NunONbikE
Xbalanque
Level 29
God Stats
44W - 54L
1,456 SR
Queue Stats
82W - 97L
1,373 Elo+
Solo
Ne Zha
Ne Zha
kickster49
Ne Zha
Level 79
God Stats
5W - 5L
1,747 SR
Queue Stats
454W - 408L
1,492 Elo+
Party 1
Bellona
Bellona
mattstiffer
Bellona
Level 10
God Stats
5W - 6L
1,288 SR
Queue Stats
58W - 54L
1,141 Elo+
Party 1
Hera
Hera
mrsmite112211
Hera
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,064 Elo+
Solo
Team Averages
Level 30
1,539 SR
1,328 Elo+

VS

Team Averages
Level 27
1,338 SR
1,391 Elo+
Merlin
Merlin
Adonis9401
Merlin
Level 16
God Stats
3W - 4L
1,325 SR
Queue Stats
248W - 352L
1,349 Elo+
Party 2
Izanami
Izanami
OtAkU-_-ThUnDeR
Izanami
Level 9
God Stats
9W - 15L
1,119 SR
Queue Stats
20W - 33L
1,437 Elo+
Party 3
Nike
Nike
PettyDeity
Nike
Level 29
God Stats
113W - 129L
1,525 SR
Queue Stats
574W - 693L
1,401 Elo+
Party 2
Ymir
Ymir
PoKeR-_-FaCe_021
Ymir
Level 27
God Stats
6W - 8L
1,414 SR
Queue Stats
216W - 257L
1,322 Elo+
Party 3
Thor
Thor
xpid_12
Thor
Level 56
God Stats
4W - 6L
1,310 SR
Queue Stats
138W - 150L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 6
9,899
582
6,779
11,362
10,476
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
NunONbikE
Xbalanque
14
5 / 2 / 6
9,571
563
11,120
13,186
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
kickster49
Ne Zha
18
7 / 1 / 3
11,284
664
7,363
11,834
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
mattstiffer
Bellona
14
1 / 2 / 3
9,151
538
4,269
10,891
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 2
9,949
585
9,293
7,180
2,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adonis9401
Merlin
6
0 / 3 / 1
5,524
325
1,068
4,544
926
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 6 / 1
6,539
385
2,809
9,001
2,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 5 / 0
5,835
343
3,427
9,361
3,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 8 / 6
8,185
481
5,940
17,583
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
xpid_12
Thor
14
3 / 6 / 2
8,352
491
6,442
13,060
5,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
26
Kills
8
10
Deaths
28
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
Adonis9401
Merlin
0
3
1
0.17
W
8
3
6
3.67
W
Xbalanque
NunONbikE
Xbalanque
5
2
6
4
L
2
6
1
0.42
L
2
5
0
0.4
L
1
8
6
0.5
W
Ne Zha
kickster49
Ne Zha
7
1
3
8.5
W
Bellona
mattstiffer
Bellona
1
2
3
1.25
W
5
2
2
3
L
Thor
xpid_12
Thor
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
19,686
54,453
Taken
53,549
30,660
Mitigated
26,988
21,926
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Adonis9401
Merlin
1,068
129
0
530
4,544
926
13
1,691
2,853
12,515
0
W
6,779
511
0
791
11,362
10,476
1,103
1,576
9,786
24,270
0
W
Xbalanque
NunONbikE
Xbalanque
11,120
5,744
684
6,247
13,186
5,024
5,387
2,834
10,352
0
62,114
L
2,809
1,975
0
1,354
9,001
2,287
0
3,343
5,658
0
25,871
L
3,427
958
88
1,847
9,361
3,872
0
1,881
7,480
0
13,876
L
5,940
920
0
798
17,583
14,852
0
6,058
11,525
25,926
0
W
Ne Zha
kickster49
Ne Zha
7,363
3,386
0
7,091
11,834
5,512
611
33
11,676
0
85,037
W
Bellona
mattstiffer
Bellona
4,269
1,630
171
5,940
10,891
7,103
1,749
940
9,851
0
38,157
W
9,293
1,975
0
1,002
7,180
2,545
3,487
1,625
5,480
60,723
0
L
Thor
xpid_12
Thor
6,442
1,746
111
600
13,060
5,051
0
3,099
9,961
0
38,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,854
Gold Earned
34,435
478
Minions Killed
173
0
Camps Cleared
0
1,636,171
Distance Traveled
1,282,419
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,524
325
19
1
0
200,841
0
W
Ares
9,899
582
38
2
0
345,131
1
W
Xbalanque
9,571
563
97
6
0
289,101
0
L
Izanami
6,539
385
43
3
0
305,608
1
L
Nike
5,835
343
14
1
0
183,752
0
L
Ymir
8,185
481
35
2
0
279,951
0
W
Ne Zha
11,284
664
149
9
0
347,264
2
W
Bellona
9,151
538
85
5
0
343,101
1
W
Hera
9,949
585
109
6
0
311,574
1
L
Thor
8,352
491
62
4
0
312,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role