Player Matchup

Hel
Hel
Silver II
Booorjaa08
Hel
Silver II
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 110L
1,125 MMR
Party 2
Neith
Neith
Silver V
David_mot
Neith
Silver V
Level 67
God Stats
27W - 26L
1,366 SR
Queue Stats
257W - 286L
960 MMR
Party 3
Cerberus
Cerberus
Silver II
Trustymaple7994
Cerberus
Silver II
Level 68
God Stats
14W - 11L
1,613 SR
Queue Stats
28W - 37L
1,144 MMR
Solo
Arachne
Arachne
Bronze II
benyir
Arachne
Bronze II
Level 94
God Stats
7W - 6L
1,668 SR
Queue Stats
166W - 173L
941 MMR
Party 2
Bellona
Bellona
Bronze II
rickybrosh
Bellona
Bronze II
Level 89
God Stats
18W - 26L
1,452 SR
Queue Stats
205W - 248L
806 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,520 SR
995 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,477 SR
977 MMR
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
Havbo_m
Bacchus
Silver V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 64L
519 MMR
Party 4
Sun Wukong
Sun Wukong
Silver IV
JegSkalPaaToilet
Sun Wukong
Silver IV
Level 46
God Stats
8W - 5L
1,574 SR
Queue Stats
21W - 49L
701 MMR
Party 4
Loki
Loki
Bronze V
Ludo-King08
Loki
Bronze V
Level 67
God Stats
1W - 11L
1,386 SR
Queue Stats
113W - 152L
1,083 MMR
Party 1
Artemis
Artemis
Bronze V
c4clio
Artemis
Bronze V
Level 60
God Stats
3W - 6L
1,424 SR
Queue Stats
104W - 149L
1,083 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 8
12,507
569
26,320
16,990
8,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
David_mot
Neith
17
0 / 1 / 10
10,398
473
6,995
10,551
4,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
8 / 2 / 7
11,710
532
10,135
17,748
19,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
benyir
Arachne
19
5 / 1 / 7
11,772
535
11,264
21,083
12,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
rickybrosh
Bellona
16
2 / 1 / 2
10,411
473
6,595
13,781
13,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
NemesisTsukuyomiDanzaburouSetCu Chulainn

VS

Bans
ScyllaApolloFenrirKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 6 / 0
8,511
387
6,283
17,623
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Havbo_m
Bacchus
13
0 / 3 / 1
8,511
387
6,498
14,706
13,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
JegSkalPaaToilet
Sun Wukong
17
2 / 1 / 0
10,025
456
14,736
19,416
13,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 7 / 1
8,795
400
5,901
16,535
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
c4clio
Artemis
13
2 / 5 / 0
7,943
361
9,500
14,354
5,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
22
Kills
5
5
Deaths
22
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
0
0
W
7
0
8
11
W
Neith
David_mot
Neith
0
1
10
5
L
Bacchus
Havbo_m
Bacchus
0
3
1
0.17
L
Sun Wukong
JegSkalPaaToilet
Sun Wukong
2
1
0
2
L
1
7
1
0.21
W
Cerberus
8
2
7
5.75
W
Arachne
benyir
Arachne
5
1
7
8.5
L
Artemis
c4clio
Artemis
2
5
0
0.4
W
Bellona
rickybrosh
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,309
Damage
42,918
80,153
Taken
82,634
59,223
Mitigated
43,605
46,731
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,283
586
219
3,419
17,623
5,955
0
8,602
9,021
53,117
0
W
26,320
1,860
7,671
12,010
16,990
8,701
2,088
4,536
12,093
111,183
0
W
Neith
David_mot
Neith
6,995
1,960
317
4,911
10,551
4,843
2,459
1,525
9,001
0
72,890
L
Bacchus
Havbo_m
Bacchus
6,498
182
0
1,424
14,706
13,483
0
8,459
6,247
27,586
0
L
Sun Wukong
JegSkalPaaToilet
Sun Wukong
14,736
2,390
0
6,951
19,416
13,450
513
8,920
10,496
0
80,896
L
5,901
1,651
0
4,107
16,535
5,606
0
4,025
12,510
0
53,767
W
Cerberus
10,135
179
0
5,094
17,748
19,757
43
3,217
14,338
40,450
0
W
Arachne
benyir
Arachne
11,264
7,136
0
10,662
21,083
12,043
2,490
2,818
18,018
0
93,024
L
Artemis
c4clio
Artemis
9,500
2,213
0
2,398
14,354
5,111
0
6,449
7,905
0
43,264
W
Bellona
rickybrosh
Bellona
6,595
2,123
862
5,204
13,781
13,879
414
246
13,082
0
65,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,798
Gold Earned
43,785
626
Minions Killed
466
0
Camps Cleared
0
2,187,562
Distance Traveled
1,893,583
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,511
387
105
5
0
332,777
4
W
Hel
12,507
569
187
9
0
445,860
3
W
Neith
10,398
473
119
5
0
385,869
3
L
Bacchus
8,511
387
33
2
0
416,005
0
L
Sun Wukong
10,025
456
151
7
0
402,642
2
L
Loki
8,795
400
108
5
0
390,106
0
W
Cerberus
11,710
532
47
2
0
441,252
9
W
Arachne
11,772
535
155
7
0
439,651
2
L
Artemis
7,943
361
69
3
0
352,053
2
W
Bellona
10,411
473
118
5
0
474,930
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role