Player Matchup

Rama
Rama
DrunkMesiah56
Rama
Level 18
God Stats
23W - 16L
1,497 SR
Queue Stats
61W - 57L
1,359 Elo+
Solo
Aphrodite
Aphrodite
Shinkō
Aphrodite
Level 19
God Stats
14W - 9L
1,319 SR
Queue Stats
26W - 30L
1,203 Elo+
Solo
Nemesis
Nemesis
StPittübus
Nemesis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
bielestrange
Discordia
Level 28
God Stats
12W - 11L
1,665 SR
Queue Stats
89W - 94L
1,565 Elo+
Solo
Jormungandr
Jormungandr
trapman334
Jormungandr
Level 8
God Stats
0W - 1L
1,732 SR
Queue Stats
5W - 8L
1,404 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,406 Elo+

VS

Team Averages
Level 20
1,484 SR
1,361 Elo+
Skadi
Skadi
Dickard101
Skadi
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 55L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Gigglestixx
Baron Samedi
Level 23
God Stats
4W - 1L
1,717 SR
Queue Stats
18W - 29L
1,351 Elo+
Solo
Fenrir
Fenrir
LOSTNARWAL
Fenrir
Level 28
God Stats
74W - 72L
1,475 SR
Queue Stats
78W - 80L
1,387 Elo+
Solo
Tiamat
Tiamat
Slogo8007
Tiamat
Level 18
God Stats
3W - 6L
1,231 SR
Queue Stats
22W - 37L
1,184 Elo+
Solo
Bakasura
Bakasura
TragicalSpoon86
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 14 / 5
12,981
865
14,420
29,356
10,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Shinkō
Aphrodite
20
0 / 11 / 18
15,112
1,007
15,310
30,988
14,859
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
StPittübus
Nemesis
20
15 / 7 / 5
16,905
1,127
24,262
20,740
9,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
bielestrange
Discordia
18
6 / 4 / 6
14,118
941
9,671
8,335
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
trapman334
Jormungandr
20
2 / 10 / 11
14,079
939
13,251
28,424
30,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
20 / 5 / 17
18,268
1,218
43,634
16,171
5,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Gigglestixx
Baron Samedi
20
2 / 8 / 21
15,510
1,034
21,860
22,216
11,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
LOSTNARWAL
Fenrir
20
18 / 3 / 18
18,266
1,218
32,446
30,941
26,778
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
Slogo8007
Tiamat
20
0 / 3 / 17
13,530
902
4,940
9,681
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bakasura
17
6 / 5 / 4
13,113
874
4,656
6,102
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
123
24
Kills
46
46
Deaths
24
45
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Skadi
20
5
17
5.7
L
1
14
5
0.25
W
Baron Samedi
Gigglestixx
Baron Samedi
2
8
21
1.56
W
Fenrir
LOSTNARWAL
Fenrir
18
3
18
9
L
Aphrodite
Shinkō
Aphrodite
0
11
18
0.82
W
Tiamat
Slogo8007
Tiamat
0
3
17
2.83
L
Nemesis
StPittübus
Nemesis
15
7
5
2.5
W
Bakasura
6
5
4
1.6
L
Discordia
bielestrange
Discordia
6
4
6
2.25
L
Jormungandr
trapman334
Jormungandr
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,914
Damage
107,536
117,843
Taken
85,111
67,909
Mitigated
51,026
21,627
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
43,634
31,108
0
4,293
16,171
5,830
0
6,303
9,718
0
88,087
L
14,420
12,702
0
3,358
29,356
10,100
0
5,956
23,270
0
30,249
W
Baron Samedi
Gigglestixx
Baron Samedi
21,860
5,058
831
2,123
22,216
11,189
0
8,233
13,842
60,662
0
W
Fenrir
LOSTNARWAL
Fenrir
32,446
9,709
0
3,081
30,941
26,778
0
14,559
16,107
0
44,933
L
Aphrodite
Shinkō
Aphrodite
15,310
5,373
2,392
11,431
30,988
14,859
0
6,636
24,174
60,433
0
W
Tiamat
Slogo8007
Tiamat
4,940
1,350
0
1,118
9,681
5,209
0
5,092
4,489
15,619
0
L
Nemesis
StPittübus
Nemesis
24,262
13,782
0
2,071
20,740
9,499
0
5,099
15,601
0
54,702
W
Bakasura
4,656
3,460
0
538
6,102
2,020
0
3,279
2,723
0
5,944
L
Discordia
bielestrange
Discordia
9,671
1,722
0
240
8,335
2,677
0
1,317
6,918
21,752
0
L
Jormungandr
trapman334
Jormungandr
13,251
5,961
333
1,802
28,424
30,774
0
7,258
20,528
34,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,195
Gold Earned
78,687
301
Minions Killed
227
4
Camps Cleared
9
1,131,205
Distance Traveled
1,113,257
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
18,268
1,218
116
8
2
241,422
0
L
Rama
12,981
865
32
2
0
227,026
1
W
Baron Samedi
15,510
1,034
66
4
2
198,994
0
W
Fenrir
18,266
1,218
24
2
1
338,146
2
L
Aphrodite
15,112
1,007
121
8
0
223,338
0
W
Tiamat
13,530
902
18
1
3
242,519
0
L
Nemesis
16,905
1,127
65
4
0
306,575
0
W
Bakasura
13,113
874
3
0
1
92,176
0
L
Discordia
14,118
941
26
2
2
154,551
0
L
Jormungandr
14,079
939
57
4
2
219,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role