Player Matchup

Ares
Ares
KunMpeg
Ares
Level 144
God Stats
5W - 5L
1,826 SR
Queue Stats
469W - 502L
1,494 Elo+
Party 1
Sobek
Sobek
SookiSmackhouse
Sobek
Level 159
God Stats
2W - 3L
1,085 SR
Queue Stats
398W - 399L
1,640 Elo+
Party 2
Bastet
Bastet
nucun
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ultragon004
Olorun
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 89L
1,532 Elo+
Solo
Sol
Sol
xToyZ
Sol
Level 125
God Stats
1W - 1L
1,724 SR
Queue Stats
17W - 22L
1,495 Elo+
Party 1
Team Averages
Level 149
1,527 SR
1,532 Elo+

VS

Team Averages
Level 139
1,586 SR
1,548 Elo+
Ymir
Ymir
Izesic
Ymir
Level 146
God Stats
1W - 0L
1,474 SR
Queue Stats
24W - 33L
1,569 Elo+
Solo
Ares
Ares
KingGamburg
Ares
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 123L
1,550 Elo+
Solo
Fenrir
Fenrir
Seyduna
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SnizzleTizzle
Jing Wei
Level 142
God Stats
5W - 2L
1,689 SR
Queue Stats
198W - 139L
1,600 Elo+
Solo
Zeus
Zeus
den14
Zeus
Level 149
God Stats
5W - 1L
1,766 SR
Queue Stats
366W - 345L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KunMpeg
Ares
14
1 / 6 / 12
8,566
659
9,354
14,637
14,354
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 4 / 10
9,211
709
7,252
17,054
21,230
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
nucun
Bastet
16
6 / 5 / 7
9,787
753
13,061
20,039
9,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
16
3 / 7 / 7
9,420
725
10,147
14,509
7,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
xToyZ
Sol
18
6 / 2 / 8
10,173
783
18,030
14,613
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Izesic
Ymir
14
1 / 7 / 19
9,733
749
6,127
23,986
27,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 2 / 18
10,639
818
9,399
17,450
20,998
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Seyduna
Fenrir
16
8 / 3 / 8
10,709
824
13,067
12,552
12,218
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
SnizzleTizzle
Jing Wei
19
8 / 5 / 16
11,126
856
20,484
16,123
8,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
den14
Zeus
19
4 / 2 / 17
11,267
867
23,304
8,744
6,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
102
17
Kills
24
24
Deaths
19
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ymir
Izesic
Ymir
1
7
19
1.5
W
3
2
18
6
L
Ares
KunMpeg
Ares
1
6
12
1.17
W
Fenrir
Seyduna
Fenrir
8
3
8
4
W
Jing Wei
SnizzleTizzle
Jing Wei
8
5
16
3.2
L
1
4
10
1.5
W
Zeus
den14
Zeus
4
2
17
6.25
L
Bastet
nucun
Bastet
6
5
7
1.9
L
Olorun
3
7
7
0.93
L
Sol
xToyZ
Sol
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,844
Damage
72,381
80,852
Taken
78,855
60,556
Mitigated
75,674
29,984
Healing
30,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Izesic
Ymir
6,127
1,112
3,260
5,392
23,986
27,329
412
14,753
9,233
9,892
0
W
9,399
484
1,123
4,523
17,450
20,998
280
7,818
8,908
13,315
0
L
Ares
KunMpeg
Ares
9,354
123
1,027
432
14,637
14,354
149
6,526
8,111
11,867
0
W
Fenrir
Seyduna
Fenrir
13,067
2,993
1,957
4,193
12,552
12,218
104
7,093
5,459
0
20,046
W
Jing Wei
SnizzleTizzle
Jing Wei
20,484
16,938
0
5,321
16,123
8,948
2,330
9,808
6,315
0
36,681
L
7,252
347
1,827
5,307
17,054
21,230
0
9,050
8,004
14,134
0
W
Zeus
den14
Zeus
23,304
1,378
2,007
3,201
8,744
6,181
1,590
5,311
3,433
56,776
0
L
Bastet
nucun
Bastet
13,061
2,895
22
4,682
20,039
9,686
0
9,460
10,579
0
22,145
L
Olorun
10,147
5,264
4,521
3,452
14,509
7,829
630
7,059
7,450
17,551
0
L
Sol
xToyZ
Sol
18,030
5,774
1,312
7,402
14,613
7,457
1,079
6,735
7,878
43,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,157
Gold Earned
53,474
117
Minions Killed
151
0
Camps Cleared
0
1,215,581
Distance Traveled
1,223,957
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,733
749
13
1
0
224,927
0
W
Ares
10,639
818
13
1
0
247,019
0
L
Ares
8,566
659
4
0
0
234,795
3
W
Fenrir
10,709
824
21
2
0
261,788
2
W
Jing Wei
11,126
856
28
2
0
234,366
1
L
Sobek
9,211
709
13
1
0
274,378
5
W
Zeus
11,267
867
76
6
0
255,857
1
L
Bastet
9,787
753
25
2
0
229,110
0
L
Olorun
9,420
725
19
1
0
216,273
1
L
Sol
10,173
783
56
4
0
261,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role