Player Matchup

Tiamat
Tiamat
MrAaXx
Tiamat
Level 106
God Stats
3W - 6L
1,175 SR
Queue Stats
305W - 275L
1,488 Elo+
Party 4
Chronos
Chronos
QM1nation
Chronos
Level 125
God Stats
4W - 1L
1,666 SR
Queue Stats
93W - 83L
1,550 Elo+
Party 3
Guan Yu
Guan Yu
Thediablokiller
Guan Yu
Level 108
God Stats
13W - 2L
1,825 SR
Queue Stats
213W - 171L
1,518 Elo+
Party 4
Ymir
Ymir
eltetedelbarrio
Ymir
Level 63
God Stats
32W - 26L
1,577 SR
Queue Stats
256W - 240L
1,445 Elo+
Party 4
Susano
Susano
lulu3525
Susano
Level 122
God Stats
2W - 0L
1,830 SR
Queue Stats
18W - 15L
1,496 Elo+
Party 3
Team Averages
Level 105
1,615 SR
1,499 Elo+

VS

Team Averages
Level 89
1,746 SR
1,598 Elo+
Bakasura
Bakasura
Fansel
Bakasura
Level 85
God Stats
3W - 1L
1,877 SR
Queue Stats
130W - 119L
1,520 Elo+
Party 1
Tiamat
Tiamat
Jesveltal
Tiamat
Level 105
God Stats
99W - 58L
1,610 SR
Queue Stats
201W - 177L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
Pupil0
Cthulhu
Level 29
God Stats
5W - 2L
1,771 SR
Queue Stats
100W - 90L
1,569 Elo+
Party 2
Cernunnos
Cernunnos
dyl4n93
Cernunnos
Level 104
God Stats
4W - 4L
1,595 SR
Queue Stats
164W - 142L
1,527 Elo+
Party 2
Merlin
Merlin
luigitutu
Merlin
Level 120
God Stats
9W - 17L
1,877 SR
Queue Stats
18W - 21L
1,879 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrAaXx
Tiamat
15
1 / 1 / 2
8,721
513
7,158
8,308
6,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
QM1nation
Chronos
16
1 / 2 / 2
8,859
521
10,623
16,611
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 1 / 5
10,037
590
12,655
16,453
14,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 9
8,338
490
3,999
10,254
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
lulu3525
Susano
16
6 / 1 / 2
9,351
550
5,333
12,197
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fansel
Bakasura
14
3 / 4 / 0
8,285
487
5,811
14,155
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Jesveltal
Tiamat
13
0 / 5 / 1
7,859
462
3,797
8,473
4,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pupil0
Cthulhu
12
0 / 3 / 1
7,478
440
5,201
12,356
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
dyl4n93
Cernunnos
16
2 / 2 / 0
9,373
551
11,941
14,218
4,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
luigitutu
Merlin
14
1 / 2 / 1
8,333
490
6,581
6,710
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
6
6
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Fansel
Bakasura
3
4
0
0.75
L
Tiamat
Jesveltal
Tiamat
0
5
1
0.1
W
Tiamat
MrAaXx
Tiamat
1
1
2
2
L
Cthulhu
Pupil0
Cthulhu
0
3
1
0.17
W
Chronos
QM1nation
Chronos
1
2
2
1
W
7
1
5
9.5
L
Cernunnos
dyl4n93
Cernunnos
2
2
0
1
W
1
1
9
5.5
L
Merlin
luigitutu
Merlin
1
2
1
0.75
W
Susano
lulu3525
Susano
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,768
Damage
33,331
63,823
Taken
55,912
38,419
Mitigated
23,367
30,436
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Fansel
Bakasura
5,811
3,813
0
6,070
14,155
5,474
0
3,878
10,173
0
36,625
L
Tiamat
Jesveltal
Tiamat
3,797
1,388
0
2,018
8,473
4,628
934
338
8,133
41,533
0
W
Tiamat
MrAaXx
Tiamat
7,158
573
0
3,026
8,308
6,480
140
2,287
5,695
55,809
0
L
Cthulhu
Pupil0
Cthulhu
5,201
79
90
2,525
12,356
6,170
0
6,020
6,171
20,850
0
W
Chronos
QM1nation
Chronos
10,623
5,285
0
9,369
16,611
5,396
1,106
1,282
15,303
68,434
0
W
12,655
1,928
2,274
8,238
16,453
14,834
167
4,795
11,208
0
64,889
L
Cernunnos
dyl4n93
Cernunnos
11,941
7,029
0
8,122
14,218
4,886
0
8,402
5,816
0
74,740
W
3,999
461
0
1,495
10,254
7,064
258
3,840
6,099
30,323
0
L
Merlin
luigitutu
Merlin
6,581
0
0
1,493
6,710
2,209
196
2,699
3,839
53,877
0
W
Susano
lulu3525
Susano
5,333
989
0
6,034
12,197
4,645
0
2,559
9,382
0
63,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
41,328
521
Minions Killed
444
0
Camps Cleared
0
1,753,072
Distance Traveled
1,541,736
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,285
487
90
5
0
323,602
2
L
Tiamat
7,859
462
87
5
0
261,781
0
W
Tiamat
8,721
513
142
8
0
334,762
5
L
Cthulhu
7,478
440
8
0
0
322,474
6
W
Chronos
8,859
521
108
6
0
316,036
3
W
Guan Yu
10,037
590
130
8
0
364,343
4
L
Cernunnos
9,373
551
157
9
0
303,473
2
W
Ymir
8,338
490
37
2
0
348,192
2
L
Merlin
8,333
490
102
6
0
330,406
9
W
Susano
9,351
550
104
6
0
389,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role