Player Matchup

Arachne
Arachne
Assassin0995
Arachne
Level 68
God Stats
19W - 14L
1,747 SR
Queue Stats
146W - 144L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
IgualikoJr
Nu Wa
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
637W - 532L
1,608 Elo+
Party 3
Ah Puch
Ah Puch
Rexona099
Ah Puch
Level 106
God Stats
2W - 2L
1,367 SR
Queue Stats
287W - 225L
1,562 Elo+
Party 3
Jormungandr
Jormungandr
carlospro200315
Jormungandr
Level 123
God Stats
4W - 5L
1,546 SR
Queue Stats
769W - 636L
1,599 Elo+
Party 3
Danzaburou
Danzaburou
sparazite03
Danzaburou
Level 67
God Stats
4W - 6L
1,859 SR
Queue Stats
156W - 157L
1,568 Elo+
Party 1
Team Averages
Level 93
1,604 SR
1,581 Elo+

VS

Team Averages
Level 106
1,576 SR
1,516 Elo+
Sun Wukong
Sun Wukong
AlphaSmoker486
Sun Wukong
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,493 Elo+
Party 2
Neith
Neith
Davinity89
Neith
Level 83
God Stats
6W - 13L
1,414 SR
Queue Stats
205W - 231L
1,361 Elo+
Solo
Tiamat
Tiamat
God_z3r0x
Tiamat
Level 146
God Stats
19W - 8L
1,782 SR
Queue Stats
180W - 143L
1,580 Elo+
Party 2
Mercury
Mercury
Lil-F-Dro
Mercury
Level 158
God Stats
1W - 1L
1,522 SR
Queue Stats
126W - 111L
1,549 Elo+
Party 2
Sobek
Sobek
xXLemmoChris36Xx
Sobek
Level 87
God Stats
17W - 8L
1,663 SR
Queue Stats
89W - 77L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Assassin0995
Arachne
19
6 / 8 / 7
13,368
418
16,222
30,073
12,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
6 / 9 / 20
15,230
476
39,755
23,282
9,859
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Rexona099
Ah Puch
20
14 / 6 / 12
17,540
548
30,146
32,594
28,872
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
carlospro200315
Jormungandr
20
13 / 5 / 16
16,559
517
26,133
30,661
44,586
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
sparazite03
Danzaburou
20
5 / 3 / 14
16,525
516
17,266
21,317
10,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaSmoker486
Sun Wukong
20
5 / 8 / 6
15,630
488
17,444
36,852
32,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
20
3 / 9 / 4
15,139
473
18,892
25,742
9,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
God_z3r0x
Tiamat
20
13 / 8 / 6
18,846
589
37,283
29,906
20,816
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
Lil-F-Dro
Mercury
20
8 / 8 / 5
16,676
521
18,201
31,182
14,432
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 11 / 11
14,578
456
11,657
46,490
58,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
63
44
Kills
31
31
Deaths
44
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlphaSmoker486
Sun Wukong
5
8
6
1
L
Arachne
Assassin0995
Arachne
6
8
7
1.19
W
Neith
3
9
4
0.56
W
Tiamat
God_z3r0x
Tiamat
13
8
6
2
L
Nu Wa
6
9
20
1.78
W
Mercury
Lil-F-Dro
Mercury
8
8
5
1.31
L
Ah Puch
Rexona099
Ah Puch
14
6
12
3.33
L
Jormungandr
carlospro200315
Jormungandr
13
5
16
4.2
L
Danzaburou
sparazite03
Danzaburou
5
3
14
4
W
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,522
Damage
103,477
137,927
Taken
170,172
106,316
Mitigated
135,809
45,631
Healing
42,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlphaSmoker486
Sun Wukong
17,444
4,464
0
9,959
36,852
32,521
2,032
20,229
15,610
0
99,711
L
Arachne
Assassin0995
Arachne
16,222
11,306
294
11,924
30,073
12,703
1,298
6,798
22,988
0
67,616
W
Neith
18,892
8,761
0
7,866
25,742
9,635
3,533
13,610
11,585
0
110,484
W
Tiamat
God_z3r0x
Tiamat
37,283
2,513
116
11,363
29,906
20,816
5,010
20,425
8,907
150,374
0
L
Nu Wa
39,755
6,612
0
4,931
23,282
9,859
2,538
10,233
12,758
114,039
0
W
Mercury
Lil-F-Dro
Mercury
18,201
8,367
0
6,645
31,182
14,432
1,115
14,604
16,056
0
158,389
L
Ah Puch
Rexona099
Ah Puch
30,146
2,496
0
12,923
32,594
28,872
636
9,750
22,136
127,007
0
L
Jormungandr
carlospro200315
Jormungandr
26,133
5,125
0
4,860
30,661
44,586
395
13,096
17,134
77,811
0
L
Danzaburou
sparazite03
Danzaburou
17,266
10,232
0
10,699
21,317
10,296
1,541
7,836
13,261
0
114,173
W
11,657
901
0
7,017
46,490
58,405
156
23,722
21,843
55,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,222
Gold Earned
80,869
737
Minions Killed
853
0
Camps Cleared
0
2,591,048
Distance Traveled
2,862,180
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,630
488
162
5
0
589,756
1
L
Arachne
13,368
418
89
3
0
495,761
4
W
Neith
15,139
473
207
6
0
505,862
5
W
Tiamat
18,846
589
218
7
0
561,796
8
L
Nu Wa
15,230
476
152
5
0
493,322
1
W
Mercury
16,676
521
214
7
0
616,565
5
L
Ah Puch
17,540
548
216
7
0
508,851
1
L
Jormungandr
16,559
517
102
3
0
529,481
1
L
Danzaburou
16,525
516
178
6
0
563,633
1
W
Sobek
14,578
456
52
2
0
588,201
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role