Player Matchup

Jormungandr
Jormungandr
BigBagFlippa
Jormungandr
Level 8
God Stats
5W - 6L
1,306 SR
Queue Stats
26W - 41L
1,328 Elo+
Solo
Guan Yu
Guan Yu
Sasquatchx69
Guan Yu
Level 26
God Stats
5W - 1L
1,813 SR
Queue Stats
64W - 60L
1,535 Elo+
Solo
Olorun
Olorun
cofkeee
Olorun
Level 5
God Stats
11W - 6L
1,472 SR
Queue Stats
12W - 8L
1,449 Elo+
Party 1
Odin
Odin
colegun1052
Odin
Level 15
God Stats
2W - 2L
1,446 SR
Queue Stats
69W - 55L
1,312 Elo+
Solo
Loki
Loki
lukatherichard
Loki
Level 14
God Stats
14W - 5L
1,531 SR
Queue Stats
16W - 7L
1,464 Elo+
Party 1
Team Averages
Level 14
1,514 SR
1,418 Elo+

VS

Team Averages
Level 25
1,454 SR
1,391 Elo+
Neith
Neith
Brenpopo
Neith
Level 28
God Stats
29W - 37L
1,372 SR
Queue Stats
50W - 76L
1,299 Elo+
Solo
Sun Wukong
Sun Wukong
BrightSovereign
Sun Wukong
Level 4
God Stats
14W - 10L
1,536 SR
Queue Stats
27W - 23L
1,509 Elo+
Party 2
Thoth
Thoth
GodTierCancer
Thoth
Level 65
God Stats
1W - 3L
1,405 SR
Queue Stats
37W - 39L
1,363 Elo+
Party 2
Chernobog
Chernobog
Thelongtime
Chernobog
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
mero400
Hercules
Level 14
God Stats
1W - 1L
1,459 SR
Queue Stats
2W - 4L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBagFlippa
Jormungandr
16
6 / 5 / 9
10,119
1,012
12,143
14,339
13,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Sasquatchx69
Guan Yu
18
6 / 1 / 24
11,446
1,145
15,977
15,269
20,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
cofkeee
Olorun
17
8 / 1 / 12
11,541
1,154
21,074
9,084
3,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 0 / 22
10,481
1,048
9,081
8,708
9,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
18 / 0 / 14
13,372
1,337
22,635
7,425
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

332

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brenpopo
Neith
14
0 / 5 / 5
8,770
877
9,909
15,119
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
BrightSovereign
Sun Wukong
15
3 / 9 / 3
9,339
934
8,195
20,331
12,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 12 / 2
8,986
899
15,441
16,039
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Thelongtime
Chernobog
15
1 / 7 / 3
9,169
917
8,419
16,473
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
mero400
Hercules
14
1 / 8 / 2
8,671
867
4,391
19,955
17,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
22
41
Kills
7
7
Deaths
41
81
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigBagFlippa
Jormungandr
6
5
9
2.1
L
Neith
Brenpopo
Neith
0
5
5
0.5
L
Sun Wukong
BrightSovereign
Sun Wukong
3
9
3
0.5
L
2
12
2
0.25
W
Guan Yu
Sasquatchx69
Guan Yu
6
1
24
18
L
Chernobog
Thelongtime
Chernobog
1
7
3
0.36
W
Olorun
cofkeee
Olorun
8
1
12
14
W
3
0
22
14
W
18
0
14
25
L
Hercules
mero400
Hercules
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,910
Damage
46,355
54,825
Taken
87,917
50,034
Mitigated
46,215
20,064
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigBagFlippa
Jormungandr
12,143
3,083
0
450
14,339
13,572
0
2,268
11,750
23,418
0
L
Neith
Brenpopo
Neith
9,909
5,464
0
1,581
15,119
5,182
0
6,551
8,393
0
16,632
L
Sun Wukong
BrightSovereign
Sun Wukong
8,195
2,111
0
1,303
20,331
12,572
0
7,675
12,406
82
16,597
L
15,441
715
0
0
16,039
5,472
0
4,631
11,208
25,306
0
W
Guan Yu
Sasquatchx69
Guan Yu
15,977
2,819
5,198
5,747
15,269
20,724
0
5,418
9,507
343
19,945
L
Chernobog
Thelongtime
Chernobog
8,419
4,163
0
2,078
16,473
5,358
0
6,725
9,573
0
30,083
W
Olorun
cofkeee
Olorun
21,074
11,248
716
4,571
9,084
3,645
0
3,520
5,469
45,268
0
W
9,081
3,298
450
727
8,708
9,128
0
2,121
6,462
0
20,311
W
22,635
9,698
0
2,205
7,425
2,965
0
2,196
5,179
0
37,479
L
Hercules
mero400
Hercules
4,391
1,332
0
2,187
19,955
17,631
0
7,478
12,052
0
10,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,959
Gold Earned
44,935
151
Minions Killed
109
9
Camps Cleared
4
962,711
Distance Traveled
926,963
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,119
1,012
22
2
0
148,382
1
L
Neith
8,770
877
20
2
1
174,982
0
L
Sun Wukong
9,339
934
16
2
0
204,508
1
L
Thoth
8,986
899
24
2
1
198,392
0
W
Guan Yu
11,446
1,145
9
1
0
204,372
0
L
Chernobog
9,169
917
42
4
1
162,418
0
W
Olorun
11,541
1,154
69
7
4
174,212
5
W
Odin
10,481
1,048
17
2
1
217,185
4
W
Loki
13,372
1,337
34
3
4
218,560
0
L
Hercules
8,671
867
7
1
1
186,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role