Player Matchup

Achilles
Achilles
ShadyKenpachi
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
xShadyAstroX
Baron Samedi
Level 108
God Stats
1W - 4L
1,309 SR
Queue Stats
185W - 121L
1,538 Elo+
Party 1
Skadi
Skadi
xShadyPanda
Skadi
Level 35
God Stats
9W - 9L
1,562 SR
Queue Stats
14W - 23L
1,400 Elo+
Party 1
Team Averages
Level 77
1,457 SR
1,490 Elo+

VS

Team Averages
Level 82
1,500 SR
1,378 Elo+
Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Destroyer_ninja2
Tiamat
Level 61
God Stats
7W - 11L
1,500 SR
Queue Stats
50W - 62L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
WhatMyNameRoar
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ShadyKenpachi
Achilles
12
5 / 2 / 7
8,995
750
6,589
11,389
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
xShadyAstroX
Baron Samedi
13
8 / 4 / 5
9,657
805
13,268
14,519
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 11
8,680
723
6,226
5,545
1,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 6 / 3
7,409
617
7,194
10,897
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 5 / 1
8,505
709
6,904
13,082
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
WhatMyNameRoar
Danzaburou
9
0 / 4 / 5
7,449
621
4,406
6,951
3,539
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
5
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
3
0.42
L
4
5
1
0.9
W
Achilles
ShadyKenpachi
Achilles
5
2
7
4.25
L
Danzaburou
WhatMyNameRoar
Danzaburou
0
4
5
0.63
W
Baron Samedi
xShadyAstroX
Baron Samedi
8
4
5
2.63
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
18,504
31,453
Taken
30,930
19,131
Mitigated
15,087
13,305
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,194
1,357
1,226
941
10,897
4,292
43
5,543
5,104
18,289
0
L
6,904
1,522
518
4,191
13,082
7,256
33
5,629
7,258
27,939
0
W
Achilles
ShadyKenpachi
Achilles
6,589
2,398
0
1,570
11,389
10,970
588
2,991
8,048
0
17,100
L
Danzaburou
WhatMyNameRoar
Danzaburou
4,406
1,473
0
528
6,951
3,539
0
2,124
4,802
0
15,134
W
Baron Samedi
xShadyAstroX
Baron Samedi
13,268
553
2,832
7,895
14,519
6,352
710
7,649
6,259
40,629
0
W
6,226
3,373
0
1,008
5,545
1,809
1,642
2,349
2,968
0
27,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,332
Gold Earned
23,363
111
Minions Killed
86
0
Camps Cleared
0
576,561
Distance Traveled
509,427
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,409
617
32
3
0
174,842
1
L
Tiamat
8,505
709
31
3
0
189,614
0
W
Achilles
8,995
750
32
3
0
186,303
0
L
Danzaburou
7,449
621
23
2
0
144,971
0
W
Baron Samedi
9,657
805
39
3
0
186,988
0
W
Skadi
8,680
723
40
3
0
203,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role