Player Matchup

Tiamat
Tiamat
DarkTreesX_X
Tiamat
Level 43
God Stats
8W - 6L
1,396 SR
Queue Stats
25W - 22L
1,398 Elo+
Party 3
Bacchus
Bacchus
Dylmonster54
Bacchus
Level 44
God Stats
31W - 36L
1,400 SR
Queue Stats
81W - 109L
1,498 Elo+
Party 3
Cupid
Cupid
JustinLeBabouin
Cupid
Level 67
God Stats
19W - 12L
1,594 SR
Queue Stats
189W - 184L
1,427 Elo+
Party 3
Ao Kuang
Ao Kuang
STR_Drako65
Ao Kuang
Level 61
God Stats
2W - 5L
1,411 SR
Queue Stats
55W - 64L
1,463 Elo+
Party 3
Erlang Shen
Erlang Shen
borwinconsin
Erlang Shen
Level 83
God Stats
3W - 6L
1,485 SR
Queue Stats
261W - 258L
1,518 Elo+
Party 3
Team Averages
Level 60
1,457 SR
1,461 Elo+

VS

Team Averages
Level 52
1,578 SR
1,500 Elo+
Cerberus
Cerberus
Ash_Lockhart
Cerberus
Level 48
God Stats
46W - 30L
1,546 SR
Queue Stats
565W - 528L
1,444 Elo+
Party 2
Rama
Rama
Dpigs
Rama
Level 74
God Stats
7W - 6L
1,649 SR
Queue Stats
693W - 604L
1,645 Elo+
Party 1
Ratatoskr
Ratatoskr
JordipP
Ratatoskr
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 185L
1,376 Elo+
Party 2
Sol
Sol
Soapc
Sol
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
281W - 212L
1,488 Elo+
Party 1
Athena
Athena
ccshunter
Athena
Level 23
God Stats
54W - 42L
1,695 SR
Queue Stats
175W - 139L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 3 / 0
4,745
475
2,701
5,195
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Dylmonster54
Bacchus
7
1 / 1 / 1
4,916
492
2,236
4,272
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
4,990
499
2,574
3,901
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ao Kuang
STR_Drako65
Ao Kuang
9
0 / 2 / 1
4,930
493
2,280
6,362
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
borwinconsin
Erlang Shen
10
3 / 3 / 0
5,521
552
6,419
9,907
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ash_Lockhart
Cerberus
9
1 / 2 / 0
5,269
527
4,171
7,470
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Dpigs
Rama
12
7 / 0 / 1
7,564
756
7,638
6,462
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
JordipP
Ratatoskr
11
1 / 0 / 5
6,101
610
3,711
5,238
1,555
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sol
Soapc
Sol
9
1 / 0 / 0
4,965
497
2,386
4,596
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
ccshunter
Athena
8
0 / 2 / 2
5,020
502
952
6,501
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ash_Lockhart
Cerberus
1
2
0
0.5
L
Tiamat
0
3
0
0
W
Rama
Dpigs
Rama
7
0
1
7.5
L
Bacchus
Dylmonster54
Bacchus
1
1
1
1.5
W
Ratatoskr
JordipP
Ratatoskr
1
0
5
3.5
L
0
1
0
0
L
Ao Kuang
STR_Drako65
Ao Kuang
0
2
1
0.25
W
Sol
Soapc
Sol
1
0
0
1
L
Erlang Shen
borwinconsin
Erlang Shen
3
3
0
1
W
Athena
ccshunter
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,210
Damage
18,858
29,637
Taken
30,267
11,216
Mitigated
12,155
11,347
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ash_Lockhart
Cerberus
4,171
261
0
3,352
7,470
3,812
308
931
6,539
25,216
0
L
Tiamat
2,701
237
0
1,102
5,195
1,763
0
0
5,195
23,518
0
W
Rama
Dpigs
Rama
7,638
6,402
0
3,684
6,462
2,208
1,052
2,771
3,491
0
48,492
L
Bacchus
Dylmonster54
Bacchus
2,236
467
0
1,026
4,272
3,269
26
732
3,540
8,700
0
W
Ratatoskr
JordipP
Ratatoskr
3,711
708
0
3,340
5,238
1,555
0
328
4,848
0
34,143
L
2,574
855
97
2,250
3,901
1,104
0
1,713
2,188
0
27,647
L
Ao Kuang
STR_Drako65
Ao Kuang
2,280
766
0
1,995
6,362
1,578
0
1,129
5,183
26,503
0
W
Sol
Soapc
Sol
2,386
1,026
0
2,745
4,596
1,136
0
620
3,976
26,347
0
L
Erlang Shen
borwinconsin
Erlang Shen
6,419
3,447
0
4,877
9,907
3,502
0
3,652
6,022
0
25,547
W
Athena
ccshunter
Athena
952
516
0
1,816
6,501
3,444
0
2,253
4,196
6,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,102
Gold Earned
28,919
214
Minions Killed
322
0
Camps Cleared
0
934,017
Distance Traveled
913,672
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,269
527
76
8
0
177,635
2
L
Tiamat
4,745
475
37
4
0
181,744
0
W
Rama
7,564
756
113
11
0
177,339
3
L
Bacchus
4,916
492
17
2
0
204,263
2
W
Ratatoskr
6,101
610
80
8
0
213,664
2
L
Cupid
4,990
499
56
6
0
162,331
2
L
Ao Kuang
4,930
493
56
6
0
195,722
2
W
Sol
4,965
497
44
4
0
170,238
1
L
Erlang Shen
5,521
552
48
5
0
189,957
0
W
Athena
5,020
502
9
1
0
174,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role