Player Matchup

Terra
Terra
CookyJr
Terra
Level 147
God Stats
0W - 1L
1,760 SR
Queue Stats
217W - 97L
1,829 Elo+
Party 2
Neith
Neith
DoupBg
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,119 Elo+
Party 3
Hercules
Hercules
Guins0
Hercules
Level 62
God Stats
2W - 5L
1,332 SR
Queue Stats
253W - 296L
1,366 Elo+
Party 3
Nemesis
Nemesis
JKempy1997
Nemesis
Level 29
God Stats
1W - 2L
1,763 SR
Queue Stats
109W - 31L
1,842 Elo+
Party 2
He Bo
He Bo
KingBaCCy
He Bo
Level 61
God Stats
0W - 1L
1,281 SR
Queue Stats
78W - 116L
1,345 Elo+
Party 3
Team Averages
Level 66
1,527 SR
1,500 Elo+

VS

Team Averages
Level 112
1,740 SR
1,751 Elo+
Neith
Neith
Barlicus
Neith
Level 43
God Stats
4W - 1L
1,867 SR
Queue Stats
13W - 19L
1,435 Elo+
Solo
Janus
Janus
IamGarp
Janus
Level 158
God Stats
31W - 17L
1,609 SR
Queue Stats
509W - 245L
1,798 Elo+
Party 1
Ares
Ares
JayEpicus1337
Ares
Level 160
God Stats
71W - 15L
1,910 SR
Queue Stats
513W - 250L
1,822 Elo+
Party 1
Achilles
Achilles
MisterFlicko
Achilles
Level 157
God Stats
1W - 0L
1,287 SR
Queue Stats
176W - 67L
1,828 Elo+
Party 1
Danzaburou
Danzaburou
SΛLVΛJΞ
Danzaburou
Level 43
God Stats
38W - 5L
2,025 SR
Queue Stats
173W - 54L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CookyJr
Terra
16
3 / 2 / 2
10,364
518
10,962
17,314
19,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
DoupBg
Neith
12
2 / 8 / 2
7,808
390
4,593
10,636
3,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Guins0
Hercules
14
4 / 5 / 2
10,310
516
6,689
16,067
10,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
JKempy1997
Nemesis
15
1 / 3 / 4
9,264
463
4,129
12,840
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
KingBaCCy
He Bo
14
2 / 12 / 3
9,076
454
5,829
15,007
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barlicus
Neith
15
2 / 3 / 12
9,720
486
4,116
8,552
2,971
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
IamGarp
Janus
17
7 / 3 / 8
11,771
589
7,828
11,259
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 15
10,612
531
9,051
16,246
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
MisterFlicko
Achilles
20
7 / 1 / 3
12,483
624
11,182
18,164
12,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SΛLVΛJΞ
Danzaburou
17
11 / 3 / 11
12,017
601
18,629
16,721
9,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
12
Kills
30
30
Deaths
12
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
Barlicus
Neith
2
3
12
2.67
L
Terra
CookyJr
Terra
3
2
2
2
L
Neith
DoupBg
Neith
2
8
2
0.38
L
Hercules
Guins0
Hercules
4
5
2
1
W
Janus
IamGarp
Janus
7
3
8
3.67
L
Nemesis
JKempy1997
Nemesis
1
3
4
1
W
3
2
15
5.25
L
He Bo
KingBaCCy
He Bo
2
12
3
0.29
W
Achilles
MisterFlicko
Achilles
7
1
3
8.5
W
Danzaburou
SΛLVΛJΞ
Danzaburou
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
50,806
71,864
Taken
70,942
42,775
Mitigated
45,845
19,017
Healing
28,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Barlicus
Neith
4,116
1,525
0
4,896
8,552
2,971
2,088
4,388
4,164
0
37,139
L
Terra
CookyJr
Terra
10,962
1,280
38
8,323
17,314
19,374
0
2,671
14,144
61,192
0
L
Neith
DoupBg
Neith
4,593
1,508
0
977
10,636
3,356
459
3,384
7,078
0
21,150
L
Hercules
Guins0
Hercules
6,689
1,412
0
2,101
16,067
10,482
0
2,402
13,636
0
38,841
W
Janus
IamGarp
Janus
7,828
674
0
3,277
11,259
4,214
1,242
1,663
9,596
84,805
0
L
Nemesis
JKempy1997
Nemesis
4,129
726
0
4,263
12,840
4,828
0
3,078
9,685
0
55,770
W
9,051
71
0
4,647
16,246
16,148
93
4,859
11,387
30,974
0
L
He Bo
KingBaCCy
He Bo
5,829
65
53
3,262
15,007
4,735
0
5,025
9,843
46,309
0
W
Achilles
MisterFlicko
Achilles
11,182
3,856
0
8,490
18,164
12,786
603
5,588
12,576
0
108,853
W
Danzaburou
SΛLVΛJΞ
Danzaburou
18,629
8,684
0
7,079
16,721
9,726
1,760
4,889
11,832
0
80,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,822
Gold Earned
56,603
420
Minions Killed
510
0
Camps Cleared
0
1,797,284
Distance Traveled
2,009,461
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,720
486
59
3
0
382,539
0
L
Terra
10,364
518
124
6
0
387,850
1
L
Neith
7,808
390
37
2
0
304,921
5
L
Hercules
10,310
516
86
4
0
354,329
18
W
Janus
11,771
589
138
7
0
419,798
8
L
Nemesis
9,264
463
107
5
0
433,655
2
W
Ares
10,612
531
31
2
0
402,058
7
L
He Bo
9,076
454
66
3
0
316,529
0
W
Achilles
12,483
624
179
9
0
442,101
0
W
Danzaburou
12,017
601
103
5
0
362,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role