Player Matchup

Amaterasu
Amaterasu
ClasslessToast5
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,484 Elo+
Party 1
Neith
Neith
El_SalvajeC4br0h
Neith
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 84L
1,493 Elo+
Solo
Sol
Sol
KingWilliam2nd
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,566 Elo+
Solo
Ymir
Ymir
M Masta985
Ymir
Level 27
God Stats
25W - 15L
1,713 SR
Queue Stats
101W - 133L
1,553 Elo+
Solo
Chang'e
Chang'e
SureWhyNot613
Chang'e
Level 121
God Stats
14W - 11L
1,482 SR
Queue Stats
167W - 138L
1,641 Elo+
Party 1
Team Averages
Level 36
1,539 SR
1,547 Elo+

VS

Team Averages
Level 16
1,538 SR
1,597 Elo+
Anhur
Anhur
AshieDash16
Anhur
Level 25
God Stats
5W - 4L
1,561 SR
Queue Stats
37W - 35L
1,605 Elo+
Solo
Cthulhu
Cthulhu
Deranged_Suspect
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo
Scylla
Scylla
MrMcMassacre
Scylla
Level 26
God Stats
19W - 14L
1,502 SR
Queue Stats
27W - 23L
1,565 Elo+
Solo
Bastet
Bastet
SuperiorLion580
Bastet
Level 18
God Stats
56W - 39L
1,629 SR
Queue Stats
60W - 45L
1,639 Elo+
Solo
Bakasura
Bakasura
lutherboss
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ClasslessToast5
Amaterasu
14
2 / 5 / 8
7,953
994
3,512
10,884
3,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 2 / 11
9,034
1,129
7,596
11,200
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
2 / 0 / 12
8,665
1,083
6,253
5,890
1,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 0 / 12
9,654
1,207
10,872
8,454
5,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
15
4 / 0 / 12
9,279
1,160
15,040
12,641
8,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

284

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 5
8,092
1,012
8,943
9,970
4,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 6
7,948
994
5,847
17,118
15,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
15
3 / 0 / 4
9,567
1,196
21,290
3,252
1,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 1 / 2
8,707
1,088
5,103
8,329
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
lutherboss
Bakasura
12
0 / 7 / 2
7,262
908
2,279
9,206
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
20
Kills
7
7
Deaths
20
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Amaterasu
ClasslessToast5
Amaterasu
2
5
8
1.2
L
0
7
6
0.43
W
6
2
11
5.75
W
2
0
12
8
W
6
0
12
12
L
Scylla
3
0
4
5
L
4
1
2
5
W
Chang'e
4
0
12
10
L
Bakasura
lutherboss
Bakasura
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,273
Damage
43,462
49,069
Taken
47,875
24,029
Mitigated
27,688
15,213
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,943
5,338
219
902
9,970
4,183
0
7,388
2,582
0
16,363
W
Amaterasu
ClasslessToast5
Amaterasu
3,512
2,197
0
1,298
10,884
3,946
0
5,063
5,697
0
10,414
L
5,847
584
54
366
17,118
15,730
0
10,241
6,877
16,174
0
W
7,596
5,298
0
2,440
11,200
4,302
0
7,548
3,528
0
19,719
W
6,253
1,150
0
1,725
5,890
1,838
0
3,909
1,881
14,840
0
W
10,872
1,193
1,258
544
8,454
5,611
0
4,914
3,414
22,863
0
L
Scylla
21,290
901
0
0
3,252
1,147
0
1,738
1,514
59,198
0
L
5,103
1,820
0
269
8,329
3,287
0
6,682
1,647
0
16,229
W
Chang'e
15,040
1,458
3,169
4,779
12,641
8,332
0
5,184
7,357
38,777
0
L
Bakasura
lutherboss
Bakasura
2,279
1,582
0
355
9,206
3,341
0
6,116
3,090
0
4,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
41,576
154
Minions Killed
155
4
Camps Cleared
4
806,098
Distance Traveled
712,562
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,092
1,012
17
2
0
152,680
0
W
Amaterasu
7,953
994
17
2
0
149,545
1
L
Cthulhu
7,948
994
10
1
0
121,777
0
W
Neith
9,034
1,129
37
5
1
134,327
0
W
Sol
8,665
1,083
23
3
1
171,155
0
W
Ymir
9,654
1,207
33
4
1
171,670
3
L
Scylla
9,567
1,196
98
12
1
160,027
0
L
Bastet
8,707
1,088
26
3
1
183,144
1
W
Chang'e
9,279
1,160
44
6
1
179,401
3
L
Bakasura
7,262
908
4
1
2
94,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role