Player Matchup

Hera
Hera
AlythAmazonTTV
Hera
Level 100
God Stats
70W - 72L
1,541 SR
Queue Stats
276W - 290L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
vKMyst
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
yfaofm
Jing Wei
Level 8
God Stats
0W - 2L
1,709 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 41
1,583 SR
1,501 Elo+

VS

Team Averages
Level 70
1,692 SR
1,544 Elo+
Ymir
Ymir
Elsushii
Ymir
Level 5
God Stats
3W - 1L
1,736 SR
Queue Stats
7W - 5L
1,382 Elo+
Party 1
Fenrir
Fenrir
ThEwIrDo
Fenrir
Level 61
God Stats
7W - 6L
1,600 SR
Queue Stats
95W - 55L
1,609 Elo+
Party 1
Raijin
Raijin
bibostone
Raijin
Level 144
God Stats
10W - 9L
1,739 SR
Queue Stats
159W - 88L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 2
10,796
635
15,835
13,991
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
vKMyst
Cthulhu
14
3 / 6 / 1
11,634
684
11,694
22,516
21,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
yfaofm
Jing Wei
11
0 / 10 / 2
8,790
517
3,405
15,011
4,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 0 / 22
11,407
671
6,776
18,129
19,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
ThEwIrDo
Fenrir
14
9 / 5 / 13
11,791
694
12,989
15,567
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
bibostone
Raijin
17
14 / 1 / 9
13,351
785
25,162
17,658
8,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
6
Kills
25
25
Deaths
6
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
Ymir
2
0
22
13
W
Fenrir
ThEwIrDo
Fenrir
9
5
13
3.1
W
Raijin
bibostone
Raijin
14
1
9
18.5
L
Cthulhu
vKMyst
Cthulhu
3
6
1
0.58
L
Jing Wei
yfaofm
Jing Wei
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,934
Damage
44,927
51,518
Taken
51,354
31,487
Mitigated
37,106
2,981
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,835
3,854
0
1,563
13,991
5,009
0
8,835
5,031
65,597
0
W
Ymir
6,776
1,127
0
1,674
18,129
19,481
695
9,213
8,916
35,269
0
W
Fenrir
ThEwIrDo
Fenrir
12,989
2,500
0
1,873
15,567
8,980
498
7,222
7,913
0
33,186
W
Raijin
bibostone
Raijin
25,162
2,350
634
6,260
17,658
8,645
1,591
11,726
5,932
92,237
0
L
Cthulhu
vKMyst
Cthulhu
11,694
718
298
942
22,516
21,625
0
13,588
8,672
32,096
0
L
Jing Wei
yfaofm
Jing Wei
3,405
2,464
0
178
15,011
4,853
0
9,587
5,274
0
14,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
36,549
141
Minions Killed
179
0
Camps Cleared
0
825,448
Distance Traveled
862,988
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,796
635
80
5
0
278,100
4
W
Ymir
11,407
671
31
2
0
299,938
0
W
Fenrir
11,791
694
26
2
0
295,745
0
W
Raijin
13,351
785
122
7
0
267,305
0
L
Cthulhu
11,634
684
36
2
0
295,983
1
L
Jing Wei
8,790
517
25
1
0
251,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role