Player Matchup

Chang'e
Chang'e
Im_Rank_Bronze
Chang'e
Level 14
God Stats
10W - 5L
1,997 SR
Queue Stats
34W - 21L
1,772 Elo+
Solo
Medusa
Medusa
Imlaggingbruvv
Medusa
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 40L
1,609 Elo+
Solo
Cerberus
Cerberus
TOLZ-EN
Cerberus
Level 29
God Stats
11W - 6L
1,859 SR
Queue Stats
109W - 91L
1,637 Elo+
Solo
Cthulhu
Cthulhu
TodesRabe69
Cthulhu
Level 10
God Stats
5W - 8L
1,339 SR
Queue Stats
6W - 12L
1,252 Elo+
Solo
Nemesis
Nemesis
justcoldk
Nemesis
Level 6
God Stats
2W - 3L
1,700 SR
Queue Stats
81W - 56L
1,880 Elo+
Solo
Team Averages
Level 16
1,679 SR
1,630 Elo+

VS

Team Averages
Level 28
1,696 SR
1,671 Elo+
Bakasura
Bakasura
ChaosSp3ck
Bakasura
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 58L
1,641 Elo+
Solo
Ullr
Ullr
JeanRdz_
Ullr
Level 28
God Stats
4W - 1L
1,840 SR
Queue Stats
56W - 38L
1,904 Elo+
Solo
Vamana
Vamana
NeptuneGLITCH
Vamana
Level 29
God Stats
8W - 1L
1,919 SR
Queue Stats
104W - 106L
1,577 Elo+
Solo
Ymir
Ymir
SpongeMilk7689
Ymir
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 55L
1,580 Elo+
Solo
Thoth
Thoth
nameless hiro
Thoth
Level 27
God Stats
4W - 0L
1,722 SR
Queue Stats
242W - 242L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,278
483
1,637
6,370
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 1
5,754
443
3,273
6,989
2,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
TOLZ-EN
Cerberus
13
7 / 3 / 0
8,029
618
9,070
10,558
7,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
TodesRabe69
Cthulhu
8
0 / 4 / 1
5,000
385
1,841
6,894
3,743
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
justcoldk
Nemesis
12
2 / 2 / 3
7,001
539
2,821
6,992
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChaosSp3ck
Bakasura
13
2 / 2 / 1
7,558
581
2,899
8,725
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
12
2 / 1 / 4
7,246
557
7,744
6,903
2,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 2
6,488
499
2,752
9,084
3,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 4
7,631
587
5,842
11,226
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 1 / 1
8,036
618
2,674
4,336
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
10
Kills
12
13
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChaosSp3ck
Bakasura
2
2
1
1.25
L
0
2
1
0.25
L
1
2
1
0.75
W
Ullr
2
1
4
4
W
0
4
2
0.25
W
4
2
4
3
L
Cerberus
TOLZ-EN
Cerberus
7
3
0
2.33
L
Cthulhu
TodesRabe69
Cthulhu
0
4
1
0.13
L
Nemesis
justcoldk
Nemesis
2
2
3
1.75
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
21,911
37,803
Taken
40,274
16,520
Mitigated
18,569
11,078
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChaosSp3ck
Bakasura
2,899
2,629
0
1,714
8,725
3,128
245
2,180
6,501
0
34,413
L
1,637
32
333
2,644
6,370
1,609
0
1,361
4,828
32,140
0
L
3,273
1,118
0
1,910
6,989
2,120
0
1,531
5,418
0
26,304
W
Ullr
7,744
2,300
0
732
6,903
2,337
551
1,413
5,490
0
50,738
W
2,752
851
0
2,711
9,084
3,717
429
5,951
3,051
0
29,277
W
5,842
1,032
587
1,959
11,226
8,302
60
1,713
9,513
30,690
0
L
Cerberus
TOLZ-EN
Cerberus
9,070
451
0
3,502
10,558
7,016
0
2,114
8,044
48,779
0
L
Cthulhu
TodesRabe69
Cthulhu
1,841
110
0
1,497
6,894
3,743
0
1,878
4,936
12,742
0
L
Nemesis
justcoldk
Nemesis
2,821
839
0
1,192
6,992
2,032
0
1,270
5,491
0
42,303
W
2,674
127
0
2,014
4,336
1,085
0
1,091
3,171
40,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,062
Gold Earned
36,959
352
Minions Killed
375
0
Camps Cleared
0
1,162,501
Distance Traveled
1,265,809
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,558
581
76
6
0
261,418
6
L
Chang'e
6,278
483
76
6
0
199,443
0
L
Medusa
5,754
443
54
4
0
242,114
5
W
Ullr
7,246
557
96
7
0
229,597
4
W
Vamana
6,488
499
59
5
0
248,775
0
W
Ymir
7,631
587
50
4
0
250,461
4
L
Cerberus
8,029
618
113
9
0
229,220
4
L
Cthulhu
5,000
385
28
2
0
244,448
0
L
Nemesis
7,001
539
81
6
0
247,276
1
W
Thoth
8,036
618
94
7
0
275,558
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role