Player Matchup

He Bo
He Bo
Gloriak
He Bo
Level 60
God Stats
3W - 0L
1,703 SR
Queue Stats
7W - 9L
1,368 Elo+
Party 2
Izanami
Izanami
Roydn
Izanami
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,368 Elo+
Party 2
Ganesha
Ganesha
Zedakor
Ganesha
Level 29
God Stats
2W - 1L
1,627 SR
Queue Stats
4W - 5L
1,368 Elo+
Party 2
Sylvanus
Sylvanus
lionenakku5
Sylvanus
Level 18
God Stats
2W - 4L
1,708 SR
Queue Stats
4W - 5L
1,368 Elo+
Party 2
Team Averages
Level 43
1,635 SR
1,368 Elo+

VS

Team Averages
Level 29
1,472 SR
938 Elo+
Cernunnos
Cernunnos
Guru231993
Cernunnos
Level 28
God Stats
1W - 1L
1,409 SR
Queue Stats
5W - 14L
902 Elo+
Party 1
Kuzenbo
Kuzenbo
Stronz93
Kuzenbo
Level 27
God Stats
1W - 7L
1,446 SR
Queue Stats
5W - 15L
902 Elo+
Party 1
Anubis
Anubis
Tubit1
Anubis
Level 35
God Stats
0W - 1L
1,534 SR
Queue Stats
4W - 12L
993 Elo+
Party 1
Janus
Janus
Vladosikkeks
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
954 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gloriak
He Bo
18
8 / 1 / 8
12,649
791
11,233
10,887
5,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Roydn
Izanami
20
16 / 1 / 11
14,535
908
23,061
17,438
8,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Zedakor
Ganesha
17
0 / 4 / 19
12,137
759
7,860
16,963
15,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
lionenakku5
Sylvanus
18
6 / 0 / 17
13,316
832
7,706
12,667
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Guru231993
Cernunnos
16
2 / 8 / 3
10,640
665
14,954
13,978
5,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Stronz93
Kuzenbo
15
2 / 6 / 1
9,819
614
10,727
20,683
24,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Tubit1
Anubis
16
2 / 9 / 3
10,682
668
9,531
12,017
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 7 / 2
10,334
646
7,219
11,653
3,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
30
Kills
6
6
Deaths
30
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
Gloriak
He Bo
8
1
8
12
L
Cernunnos
Guru231993
Cernunnos
2
8
3
0.44
W
Izanami
Roydn
Izanami
16
1
11
21.5
L
Kuzenbo
Stronz93
Kuzenbo
2
6
1
0.42
L
Anubis
Tubit1
Anubis
2
9
3
0.39
L
0
7
2
0.14
W
Ganesha
Zedakor
Ganesha
0
4
19
2.38
W
Sylvanus
lionenakku5
Sylvanus
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,860
Damage
42,431
57,955
Taken
58,331
42,637
Mitigated
38,393
27,514
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Gloriak
He Bo
11,233
1,092
0
2,589
10,887
5,860
1,484
3,838
6,869
39,113
0
L
Cernunnos
Guru231993
Cernunnos
14,954
7,744
159
743
13,978
5,197
969
6,511
7,467
0
37,500
W
Izanami
Roydn
Izanami
23,061
17,115
0
9,646
17,438
8,679
4,255
9,902
7,382
0
83,392
L
Kuzenbo
Stronz93
Kuzenbo
10,727
2,585
159
1,451
20,683
24,609
0
9,522
11,161
27,256
0
L
Anubis
Tubit1
Anubis
9,531
478
0
573
12,017
4,827
167
7,011
5,006
40,818
0
L
7,219
545
0
2,480
11,653
3,760
663
4,365
7,288
47,700
0
W
Ganesha
Zedakor
Ganesha
7,860
196
0
3,373
16,963
15,262
191
7,727
8,958
33,317
0
W
Sylvanus
lionenakku5
Sylvanus
7,706
2,584
6,204
5,702
12,667
12,836
980
6,229
6,188
21,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,637
Gold Earned
41,475
282
Minions Killed
238
13
Camps Cleared
9
1,087,011
Distance Traveled
928,350
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,649
791
70
4
3
295,520
1
L
Cernunnos
10,640
665
61
4
3
222,730
0
W
Izanami
14,535
908
154
10
5
291,613
0
L
Kuzenbo
9,819
614
35
2
3
241,555
0
L
Anubis
10,682
668
66
4
2
225,135
2
L
Janus
10,334
646
76
5
1
238,930
0
W
Ganesha
12,137
759
17
1
3
262,883
2
W
Sylvanus
13,316
832
41
3
2
236,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role