Player Matchup

Jormungandr
Jormungandr
Ahrombus
Jormungandr
Level 4
God Stats
7W - 4L
1,931 SR
Queue Stats
15W - 12L
1,742 Elo+
Party 2
Ao Kuang
Ao Kuang
Fafnier
Ao Kuang
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
65W - 43L
1,664 Elo+
Party 2
Hades
Hades
Nilowurm
Hades
Level 35
God Stats
17W - 6L
1,766 SR
Queue Stats
44W - 29L
1,742 Elo+
Party 2
Jing Wei
Jing Wei
moxgold
Jing Wei
Level 27
God Stats
4W - 3L
1,792 SR
Queue Stats
30W - 27L
1,664 Elo+
Party 2
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 20
God Stats
230W - 159L
1,817 SR
Queue Stats
245W - 172L
1,781 Elo+
Solo
Team Averages
Level 29
1,761 SR
1,718 Elo+

VS

Team Averages
Level 14
1,404 SR
1,543 Elo+
Cthulhu
Cthulhu
ElErizoCA
Cthulhu
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 8L
1,482 Elo+
Party 1
Anhur
Anhur
Ninjaman23-_-
Anhur
Level 38
God Stats
1W - 7L
1,292 SR
Queue Stats
14W - 20L
1,602 Elo+
Party 1
Amaterasu
Amaterasu
OVERLOD16
Amaterasu
Level 4
God Stats
0W - 4L
1,523 SR
Queue Stats
1W - 5L
1,394 Elo+
Party 1
Zhong Kui
Zhong Kui
StopBeingA8itch
Zhong Kui
Level 17
God Stats
1W - 3L
1,432 SR
Queue Stats
121W - 110L
1,703 Elo+
Solo
Nemesis
Nemesis
fskrGROM
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ahrombus
Jormungandr
10
3 / 1 / 6
6,808
567
3,521
6,783
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Fafnier
Ao Kuang
13
13 / 0 / 5
8,204
684
7,945
7,315
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
Nilowurm
Hades
11
6 / 1 / 8
7,521
627
6,842
6,269
3,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
moxgold
Jing Wei
11
3 / 1 / 9
6,923
577
5,683
5,864
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
septicflex7
Guan Yu
14
5 / 1 / 7
8,910
743
8,010
14,391
9,720
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElErizoCA
Cthulhu
8
0 / 5 / 3
5,592
466
3,555
9,179
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 7 / 0
6,906
576
4,691
8,289
2,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
OVERLOD16
Amaterasu
7
0 / 5 / 1
4,796
400
1,616
6,862
2,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
StopBeingA8itch
Zhong Kui
10
0 / 8 / 1
5,672
473
6,308
10,717
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
fskrGROM
Nemesis
6
0 / 6 / 1
4,506
376
3,125
7,086
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
30
Kills
4
4
Deaths
31
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ahrombus
Jormungandr
3
1
6
6
L
Cthulhu
ElErizoCA
Cthulhu
0
5
3
0.3
W
Ao Kuang
Fafnier
Ao Kuang
13
0
5
15.5
W
Hades
Nilowurm
Hades
6
1
8
10
L
4
7
0
0.57
L
Amaterasu
OVERLOD16
Amaterasu
0
5
1
0.1
L
Zhong Kui
StopBeingA8itch
Zhong Kui
0
8
1
0.06
L
Nemesis
fskrGROM
Nemesis
0
6
1
0.08
W
Jing Wei
moxgold
Jing Wei
3
1
9
7.5
W
Guan Yu
septicflex7
Guan Yu
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,001
Damage
19,295
40,622
Taken
42,133
19,696
Mitigated
14,228
13,119
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ahrombus
Jormungandr
3,521
684
0
658
6,783
2,844
517
1,686
5,089
19,248
0
L
Cthulhu
ElErizoCA
Cthulhu
3,555
466
48
683
9,179
3,185
0
5,569
3,610
9,094
0
W
Ao Kuang
Fafnier
Ao Kuang
7,945
2,350
0
2,591
7,315
2,390
1,157
1,427
5,783
37,411
0
W
Hades
Nilowurm
Hades
6,842
796
451
2,834
6,269
3,315
429
2,365
3,708
30,800
0
L
4,691
2,507
0
1,332
8,289
2,044
48
3,257
5,032
0
24,588
L
Amaterasu
OVERLOD16
Amaterasu
1,616
405
0
662
6,862
2,432
0
948
5,914
0
10,900
L
Zhong Kui
StopBeingA8itch
Zhong Kui
6,308
1,214
0
1,843
10,717
5,195
0
6,362
4,355
31,424
0
L
Nemesis
fskrGROM
Nemesis
3,125
1,002
0
1,172
7,086
1,372
96
2,412
4,674
0
14,272
W
Jing Wei
moxgold
Jing Wei
5,683
4,049
0
750
5,864
1,427
1,478
1,698
4,158
0
29,154
W
Guan Yu
septicflex7
Guan Yu
8,010
1,143
241
5,594
14,391
9,720
3,610
2,263
11,693
240
57,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,366
Gold Earned
27,472
330
Minions Killed
143
0
Camps Cleared
0
1,174,153
Distance Traveled
1,029,323
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,808
567
25
2
0
249,828
0
L
Cthulhu
5,592
466
9
1
0
233,002
4
W
Ao Kuang
8,204
684
64
5
0
249,048
0
W
Hades
7,521
627
64
5
0
226,554
0
L
Anhur
6,906
576
37
3
0
193,144
4
L
Amaterasu
4,796
400
23
2
0
230,079
1
L
Zhong Kui
5,672
473
54
5
0
194,615
3
L
Nemesis
4,506
376
20
2
0
178,483
2
W
Jing Wei
6,923
577
54
5
0
232,487
2
W
Guan Yu
8,910
743
123
10
0
216,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role