Player Matchup

Bacchus
Bacchus
Charlie_15FVXW
Bacchus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 291L
1,473 Elo+
Party 1
Izanami
Izanami
CuRROpEreZ-01
Izanami
Level 101
God Stats
41W - 16L
1,795 SR
Queue Stats
213W - 179L
1,536 Elo+
Party 1
Chang'e
Chang'e
manolomandanga
Chang'e
Level 88
God Stats
2W - 2L
1,796 SR
Queue Stats
318W - 291L
1,501 Elo+
Party 1
Thanatos
Thanatos
palte-2k
Thanatos
Level 27
God Stats
43W - 38L
1,612 SR
Queue Stats
135W - 109L
1,483 Elo+
Party 1
Vamana
Vamana
popo-2k-_-
Vamana
Level 21
God Stats
6W - 11L
1,331 SR
Queue Stats
42W - 68L
1,405 Elo+
Party 1
Team Averages
Level 53
1,607 SR
1,480 Elo+

VS

Team Averages
Level 58
1,661 SR
1,618 Elo+
Olorun
Olorun
Efeyabel
Olorun
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,705 Elo+
Party 2
Neith
Neith
MJ5535
Neith
Level 2
God Stats
4W - 3L
1,690 SR
Queue Stats
4W - 3L
1,705 Elo+
Party 2
King Arthur
King Arthur
Pabuba99
King Arthur
Level 84
God Stats
5W - 1L
1,718 SR
Queue Stats
43W - 45L
1,485 Elo+
Party 2
Khepri
Khepri
joshuajulio
Khepri
Level 60
God Stats
5W - 1L
1,690 SR
Queue Stats
8W - 8L
1,705 Elo+
Party 2
Pele
Pele
rb452007
Pele
Level 101
God Stats
18W - 8L
1,709 SR
Queue Stats
408W - 393L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,418
448
7,614
21,418
25,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
15
5 / 7 / 5
10,180
485
20,341
18,930
6,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 1
9,509
453
7,578
15,668
6,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
palte-2k
Thanatos
15
2 / 5 / 0
9,402
448
5,818
16,491
10,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
popo-2k-_-
Vamana
14
1 / 4 / 1
9,092
433
7,073
16,414
14,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Efeyabel
Olorun
17
6 / 2 / 11
11,238
535
21,618
11,355
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
MJ5535
Neith
16
5 / 4 / 9
10,005
476
10,447
12,891
5,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Pabuba99
King Arthur
20
4 / 0 / 4
12,380
590
14,992
17,213
14,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
15
2 / 2 / 9
9,932
473
7,717
15,773
15,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
20
8 / 3 / 9
12,652
602
16,042
19,310
11,856
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
11
Kills
25
25
Deaths
11
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Izanami
5
7
5
1.07
W
Olorun
Efeyabel
Olorun
6
2
11
5.75
W
Neith
MJ5535
Neith
5
4
9
2.38
W
King Arthur
Pabuba99
King Arthur
4
0
4
6
W
Khepri
2
2
9
3.25
L
1
4
1
0.38
L
Thanatos
palte-2k
Thanatos
2
5
0
0.4
L
Vamana
popo-2k-_-
Vamana
1
4
1
0.38
W
Pele
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,424
Damage
70,816
88,921
Taken
76,542
63,604
Mitigated
52,380
34,236
Healing
29,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,614
486
621
5,416
21,418
25,859
0
7,530
13,623
23,032
0
L
Izanami
20,341
11,829
0
5,081
18,930
6,297
962
5,392
13,408
0
82,715
W
Olorun
Efeyabel
Olorun
21,618
11,020
770
5,826
11,355
5,041
3,565
3,904
7,238
64,198
0
W
Neith
MJ5535
Neith
10,447
5,535
0
4,422
12,891
5,367
1,078
3,364
9,448
0
53,802
W
King Arthur
Pabuba99
King Arthur
14,992
647
0
5,889
17,213
14,885
94
2,845
13,650
0
86,891
W
Khepri
7,717
1,656
0
4,286
15,773
15,231
229
2,094
13,601
30,945
0
L
7,578
334
2,182
6,323
15,668
6,363
583
4,894
10,386
53,593
0
L
Thanatos
palte-2k
Thanatos
5,818
1,910
643
8,414
16,491
10,215
0
5,708
10,618
0
66,772
L
Vamana
popo-2k-_-
Vamana
7,073
3,130
195
5,361
16,414
14,870
0
4,913
10,661
0
40,023
W
Pele
16,042
3,435
0
8,167
19,310
11,856
0
2,405
16,771
0
126,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
56,207
469
Minions Killed
559
0
Camps Cleared
0
1,894,763
Distance Traveled
2,100,604
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,418
448
16
1
0
380,104
3
L
Izanami
10,180
485
149
7
0
340,482
3
W
Olorun
11,238
535
102
5
0
391,942
2
W
Neith
10,005
476
78
4
0
389,729
2
W
King Arthur
12,380
590
169
8
0
455,313
2
W
Khepri
9,932
473
34
2
0
423,506
10
L
Chang'e
9,509
453
111
5
0
384,647
5
L
Thanatos
9,402
448
119
6
0
371,223
0
L
Vamana
9,092
433
74
4
0
418,307
9
W
Pele
12,652
602
176
8
0
440,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role