Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Cabrakan4
Cabrakan
Level 15
God Stats
10W - 6L
1,681 SR
Queue Stats
20W - 8L
1,700 Elo+
Party 1
Izanami
Izanami
Yangred1
Izanami
Level 80
God Stats
17W - 10L
1,727 SR
Queue Stats
104W - 79L
1,610 Elo+
Party 1
King Arthur
King Arthur
balo969
King Arthur
Level 127
God Stats
2W - 0L
1,752 SR
Queue Stats
45W - 31L
1,662 Elo+
Party 1
Sol
Sol
super_ale94
Sol
Level 107
God Stats
20W - 8L
1,724 SR
Queue Stats
64W - 55L
1,633 Elo+
Party 1
Team Averages
Level 98
1,677 SR
1,621 Elo+

VS

Team Averages
Level 43
1,541 SR
1,467 Elo+
Pele
Pele
AgentVénus
Pele
Level 29
God Stats
2W - 5L
1,110 SR
Queue Stats
8W - 9L
1,186 Elo+
Party 2
Tiamat
Tiamat
D4rkFrequency4
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,399 Elo+
Party 2
Apollo
Apollo
DUARKE27
Apollo
Level 45
God Stats
10W - 5L
1,710 SR
Queue Stats
261W - 176L
1,671 Elo+
Party 3
Tyr
Tyr
edulex108
Tyr
Level 68
God Stats
30W - 24L
1,692 SR
Queue Stats
261W - 166L
1,682 Elo+
Party 3
Khepri
Khepri
xTaxiRacerx
Khepri
Level 29
God Stats
2W - 1L
1,691 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 1
5,616
562
519
4,785
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Cabrakan4
Cabrakan
10
0 / 0 / 11
6,197
620
5,321
5,557
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Yangred1
Izanami
11
10 / 0 / 0
6,930
693
10,859
7,140
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
balo969
King Arthur
11
2 / 0 / 0
5,914
591
4,249
7,170
4,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 1
6,423
642
3,777
5,667
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,365
437
1,652
6,876
2,146
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 5 / 0
4,280
428
1,531
5,299
1,976
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
DUARKE27
Apollo
7
0 / 2 / 0
4,223
422
4,179
7,012
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
0 / 2 / 0
5,303
530
3,941
7,390
2,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
7
0 / 7 / 0
4,079
408
1,411
7,579
2,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
20
Kills
0
0
Deaths
20
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
1
1.5
L
0
4
0
0
W
Cabrakan
Cabrakan4
Cabrakan
0
0
11
5.5
L
0
5
0
0
L
Apollo
DUARKE27
Apollo
0
2
0
0
W
Izanami
Yangred1
Izanami
10
0
0
10
W
King Arthur
balo969
King Arthur
2
0
0
2
L
0
2
0
0
W
7
0
1
7.5
L
Khepri
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,725
Damage
12,714
30,319
Taken
34,156
13,210
Mitigated
11,048
14,750
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
519
0
197
1,804
4,785
1,238
0
0
4,785
36,427
0
L
1,652
222
0
1,805
6,876
2,146
0
4,180
2,696
0
16,273
W
Cabrakan
Cabrakan4
Cabrakan
5,321
951
0
2,791
5,557
3,906
118
931
4,626
11,799
0
L
1,531
551
0
488
5,299
1,976
0
4,000
1,299
13,839
0
L
Apollo
DUARKE27
Apollo
4,179
3,148
0
3,010
7,012
1,746
0
308
6,704
0
22,683
W
Izanami
Yangred1
Izanami
10,859
8,292
0
3,775
7,140
2,103
494
1,172
5,968
0
43,984
W
King Arthur
balo969
King Arthur
4,249
440
0
1,865
7,170
4,067
0
0
7,170
0
31,686
L
3,941
368
0
2,688
7,390
2,834
0
459
6,931
0
30,709
W
3,777
1,162
0
4,318
5,667
1,896
885
839
4,828
45,283
0
L
Khepri
1,411
364
0
0
7,579
2,346
0
670
6,909
11,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
22,250
334
Minions Killed
175
0
Camps Cleared
0
904,987
Distance Traveled
850,330
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,616
562
82
8
0
201,043
1
L
Pele
4,365
437
30
3
0
179,924
0
W
Cabrakan
6,197
620
8
1
0
190,192
2
L
Tiamat
4,280
428
25
3
0
128,053
1
L
Apollo
4,223
422
31
3
0
158,592
2
W
Izanami
6,930
693
75
8
0
160,280
4
W
King Arthur
5,914
591
76
8
0
186,893
4
L
Tyr
5,303
530
68
7
0
187,439
0
W
Sol
6,423
642
93
9
0
166,579
2
L
Khepri
4,079
408
21
2
0
196,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role