Player Matchup

Scylla
Scylla
DuuuckMySiiick
Scylla
Level 18
God Stats
8W - 3L
1,735 SR
Queue Stats
51W - 51L
1,510 Elo+
Party 2
Thanatos
Thanatos
LUSYAM217
Thanatos
Level 16
God Stats
6W - 8L
1,481 SR
Queue Stats
29W - 43L
1,385 Elo+
Party 3
Ares
Ares
TheWacho01
Ares
Level 42
God Stats
3W - 7L
1,205 SR
Queue Stats
101W - 160L
1,344 Elo+
Party 3
Izanami
Izanami
chrisbakos
Izanami
Level 29
God Stats
14W - 12L
1,272 SR
Queue Stats
425W - 511L
1,357 Elo+
Party 2
Neith
Neith
dianaserotyuk
Neith
Level 18
God Stats
49W - 62L
1,289 SR
Queue Stats
90W - 115L
1,424 Elo+
Party 2
Team Averages
Level 25
1,396 SR
1,404 Elo+

VS

Team Averages
Level 17
1,530 SR
1,318 Elo+
Izanami
Izanami
Alexmigon
Izanami
Level 19
God Stats
6W - 6L
1,231 SR
Queue Stats
21W - 19L
1,404 Elo+
Solo
Set
Set
Joyamy
Set
Level 27
God Stats
27W - 27L
1,666 SR
Queue Stats
263W - 245L
1,455 Elo+
Solo
Odin
Odin
KvL3499
Odin
Level 5
God Stats
1W - 1L
1,751 SR
Queue Stats
2W - 4L
1,226 Elo+
Party 1
Yemoja
Yemoja
Lasbe
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,234 Elo+
Party 1
Thor
Thor
giwrgakhs23
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 0 / 7
11,554
608
23,521
9,963
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
LUSYAM217
Thanatos
13
6 / 6 / 8
9,148
481
9,865
15,620
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 9
7,874
414
8,131
16,490
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
chrisbakos
Izanami
18
3 / 0 / 8
10,807
569
8,592
12,263
5,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 6 / 11
8,737
460
4,347
11,593
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexmigon
Izanami
16
10 / 4 / 2
9,914
522
12,915
16,156
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
Joyamy
Set
13
6 / 7 / 0
8,745
460
14,516
16,766
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
KvL3499
Odin
13
0 / 5 / 0
7,693
405
4,246
13,039
9,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Lasbe
Yemoja
11
0 / 5 / 9
8,223
433
5,472
13,591
11,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 7 / 4
7,664
403
7,095
13,188
3,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
28
Kills
18
18
Deaths
28
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alexmigon
Izanami
10
4
2
2.75
W
15
0
7
18.5
L
Set
Joyamy
Set
6
7
0
0.86
L
Odin
KvL3499
Odin
0
5
0
0
W
Thanatos
LUSYAM217
Thanatos
6
6
8
1.67
L
Yemoja
Lasbe
Yemoja
0
5
9
0.9
W
1
6
9
0.92
W
Izanami
chrisbakos
Izanami
3
0
8
7
W
3
6
11
1.42
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,456
Damage
44,244
65,929
Taken
72,740
27,871
Mitigated
35,960
20,953
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alexmigon
Izanami
12,915
8,499
0
6,962
16,156
5,115
0
5,724
10,356
0
82,897
W
23,521
3,010
0
1,941
9,963
3,212
286
312
9,626
79,837
0
L
Set
Joyamy
Set
14,516
6,574
0
4,708
16,766
6,140
0
7,021
9,589
0
64,331
L
Odin
KvL3499
Odin
4,246
2,313
219
1,943
13,039
9,895
214
5,929
6,960
0
31,540
W
Thanatos
LUSYAM217
Thanatos
9,865
3,383
0
7,798
15,620
5,012
4
776
14,794
0
36,467
L
Yemoja
Lasbe
Yemoja
5,472
1,259
1,397
238
13,591
11,005
286
4,976
8,579
12,484
0
W
8,131
141
0
3,438
16,490
10,485
0
1,800
14,665
18,286
0
W
Izanami
chrisbakos
Izanami
8,592
5,754
0
4,194
12,263
5,523
350
786
11,327
0
89,632
W
4,347
2,218
0
3,582
11,593
3,639
41
1,798
9,770
0
35,211
L
7,095
1,329
0
2,194
13,188
3,805
324
7,306
5,604
0
27,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
42,239
417
Minions Killed
380
0
Camps Cleared
0
1,786,692
Distance Traveled
1,577,728
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,914
522
141
7
0
304,244
2
W
Scylla
11,554
608
125
7
0
369,599
4
L
Set
8,745
460
103
5
0
375,879
0
L
Odin
7,693
405
69
4
0
305,713
1
W
Thanatos
9,148
481
53
3
0
384,035
3
L
Yemoja
8,223
433
18
1
0
309,438
0
W
Ares
7,874
414
12
1
0
360,157
3
W
Izanami
10,807
569
162
9
0
347,748
8
W
Neith
8,737
460
65
3
0
325,153
0
L
Thor
7,664
403
49
3
0
282,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role