Player Matchup

Cthulhu
Cthulhu
M_i_c_i_0_2
Cthulhu
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,478 Elo+
Party 1
Aphrodite
Aphrodite
SaschaAxtmann88
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,489 Elo+
Party 1
Izanami
Izanami
bezdusnik
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 114L
1,380 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,449 Elo+

VS

Team Averages
Level 80
1,448 SR
1,528 Elo+
Neith
Neith
AlexUltimate54
Neith
Level 118
God Stats
8W - 3L
1,500 SR
Queue Stats
724W - 585L
1,568 Elo+
Party 2
Achilles
Achilles
hugogamer03389
Achilles
Level 17
God Stats
34W - 32L
1,343 SR
Queue Stats
580W - 443L
1,515 Elo+
Party 2
Tiamat
Tiamat
lMyth
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M_i_c_i_0_2
Cthulhu
15
2 / 1 / 8
11,509
606
15,242
24,710
30,151
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
SaschaAxtmann88
Aphrodite
13
0 / 4 / 9
10,622
559
11,173
15,940
13,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
bezdusnik
Izanami
16
9 / 5 / 1
13,146
692
13,445
16,801
7,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
12,310
648
19,494
14,720
5,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
13
1 / 3 / 8
11,128
586
9,982
17,906
18,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
lMyth
Tiamat
16
6 / 5 / 2
12,406
653
15,204
13,068
9,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
11
Kills
10
10
Deaths
11
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
Cthulhu
M_i_c_i_0_2
Cthulhu
2
1
8
6
W
Aphrodite
SaschaAxtmann88
Aphrodite
0
4
9
1.13
W
Izanami
bezdusnik
Izanami
9
5
1
1.9
L
Achilles
1
3
8
1.67
L
Tiamat
lMyth
Tiamat
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
44,680
57,451
Taken
45,694
50,513
Mitigated
33,854
26,117
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,494
11,945
0
5,738
14,720
5,681
857
9,390
5,330
0
66,943
W
Cthulhu
M_i_c_i_0_2
Cthulhu
15,242
1,244
373
4,024
24,710
30,151
35
6,908
17,422
43,493
0
W
Aphrodite
SaschaAxtmann88
Aphrodite
11,173
1,872
9,180
9,040
15,940
13,070
184
5,644
10,046
38,071
0
W
Izanami
bezdusnik
Izanami
13,445
8,311
0
3,500
16,801
7,292
3,530
3,029
13,572
0
98,561
L
Achilles
9,982
2,034
1,229
3,625
17,906
18,178
68
11,660
6,246
0
26,363
L
Tiamat
lMyth
Tiamat
15,204
1,276
1,238
3,450
13,068
9,995
384
5,417
7,651
52,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
35,844
238
Minions Killed
170
0
Camps Cleared
0
1,033,872
Distance Traveled
987,205
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,310
648
87
5
0
340,659
3
W
Cthulhu
11,509
606
50
3
0
399,050
2
W
Aphrodite
10,622
559
60
3
0
339,833
1
W
Izanami
13,146
692
128
7
0
294,989
5
L
Achilles
11,128
586
29
2
0
324,017
2
L
Tiamat
12,406
653
54
3
0
322,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role