Player Matchup

Thoth
Thoth
EspartanoOficial
Thoth
Level 104
God Stats
2W - 6L
1,280 SR
Queue Stats
238W - 256L
1,354 Elo+
Solo
Khepri
Khepri
FlatColt68409
Khepri
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
326W - 326L
1,409 Elo+
Solo
King Arthur
King Arthur
IceTimelord
King Arthur
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
259W - 269L
1,430 Elo+
Solo
Chronos
Chronos
LilPiggie2
Chronos
Level 41
God Stats
2W - 2L
1,283 SR
Queue Stats
107W - 95L
1,361 Elo+
Party 1
Apollo
Apollo
RateMagzzzz
Apollo
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 104L
1,437 Elo+
Party 1
Team Averages
Level 89
1,413 SR
1,398 Elo+

VS

Team Averages
Level 69
1,548 SR
1,357 Elo+
Sol
Sol
DNanoBytz
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,184 Elo+
Party 2
Apollo
Apollo
DPendragon_
Apollo
Level 89
God Stats
1W - 2L
1,712 SR
Queue Stats
24W - 30L
1,353 Elo+
Party 2
Ne Zha
Ne Zha
Dom_Pedro_I
Ne Zha
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 71L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kirito_xPRx
Kumbhakarna
Level 106
God Stats
1W - 1L
1,526 SR
Queue Stats
94W - 91L
1,369 Elo+
Party 2
Raijin
Raijin
mocciamanu
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 16
12,870
715
16,095
12,274
5,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 5 / 8
12,660
703
12,993
16,887
16,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
IceTimelord
King Arthur
19
4 / 4 / 13
12,342
686
9,147
25,248
22,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
LilPiggie2
Chronos
20
5 / 1 / 15
12,418
690
19,326
12,513
6,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
9 / 3 / 11
13,149
731
16,572
13,760
6,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 6
10,638
591
10,334
13,304
6,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
19
4 / 7 / 6
11,182
621
12,837
16,775
8,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
19
5 / 4 / 8
11,205
623
15,243
13,672
7,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Kirito_xPRx
Kumbhakarna
19
3 / 8 / 7
11,195
622
9,829
24,385
29,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
mocciamanu
Raijin
18
1 / 7 / 11
10,946
608
9,266
12,936
6,322
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
28
Kills
15
16
Deaths
28
63
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
Apollo
4
7
6
1
L
Ne Zha
5
4
8
2.25
W
4
3
16
4
W
6
5
8
2
W
King Arthur
IceTimelord
King Arthur
4
4
13
2.63
L
Kumbhakarna
Kirito_xPRx
Kumbhakarna
3
8
7
0.81
W
Chronos
LilPiggie2
Chronos
5
1
15
12.5
W
Apollo
9
3
11
4.83
L
Raijin
mocciamanu
Raijin
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,133
Damage
57,509
80,682
Taken
81,072
57,598
Mitigated
58,310
35,383
Healing
22,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,334
1,920
511
4,523
13,304
6,421
0
8,661
4,643
26,896
0
L
Apollo
12,837
4,644
2,925
1,421
16,775
8,726
0
12,436
4,339
0
33,395
L
Ne Zha
15,243
3,056
2,183
3,356
13,672
7,581
0
6,546
7,126
0
28,964
W
16,095
1,969
3,400
2,858
12,274
5,366
1,955
5,100
7,174
42,341
0
W
12,993
1,027
3,020
1,878
16,887
16,676
1,562
5,720
11,167
33,807
0
W
King Arthur
IceTimelord
King Arthur
9,147
569
2,067
9,123
25,248
22,774
558
8,303
16,945
0
19,019
L
Kumbhakarna
Kirito_xPRx
Kumbhakarna
9,829
1,081
2,419
2,946
24,385
29,260
0
13,171
11,214
22,517
0
W
Chronos
LilPiggie2
Chronos
19,326
5,655
2,582
5,251
12,513
6,228
974
4,539
7,974
33,628
0
W
Apollo
16,572
8,526
2,345
2,859
13,760
6,554
1,972
5,767
7,993
0
33,434
L
Raijin
mocciamanu
Raijin
9,266
1,790
1,665
1,011
12,936
6,322
0
7,600
5,336
24,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,439
Gold Earned
55,166
186
Minions Killed
158
0
Camps Cleared
0
1,620,309
Distance Traveled
1,503,711
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,638
591
35
2
0
331,983
0
L
Apollo
11,182
621
49
3
0
308,431
1
L
Ne Zha
11,205
623
17
1
0
326,759
0
W
Thoth
12,870
715
57
3
0
286,643
0
W
Khepri
12,660
703
35
2
0
311,291
0
W
King Arthur
12,342
686
19
1
0
337,244
2
L
Kumbhakarna
11,195
622
21
1
0
288,640
2
W
Chronos
12,418
690
26
1
0
362,541
2
W
Apollo
13,149
731
49
3
0
322,590
0
L
Raijin
10,946
608
36
2
0
247,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role