Player Matchup

Ganesha
Ganesha
Culture_Reborn
Ganesha
Level 28
God Stats
7W - 6L
1,572 SR
Queue Stats
35W - 35L
1,532 Elo+
Solo
Arachne
Arachne
Dombri16
Arachne
Level 25
God Stats
16W - 13L
1,463 SR
Queue Stats
143W - 167L
1,289 Elo+
Party 2
Hel
Hel
Itz__Viiper__
Hel
Level 28
God Stats
5W - 5L
1,563 SR
Queue Stats
225W - 280L
1,374 Elo+
Party 2
Guan Yu
Guan Yu
QuixoticTyrant
Guan Yu
Level 23
God Stats
5W - 0L
1,347 SR
Queue Stats
20W - 16L
1,332 Elo+
Solo
Tiamat
Tiamat
RandoMando32
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,331 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,372 Elo+

VS

Team Averages
Level 14
1,556 SR
1,587 Elo+
Amaterasu
Amaterasu
Irishboy1231127
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
NatanKrisp
Fafnir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,685 Elo+
Party 1
Hachiman
Hachiman
SkullKid-619
Hachiman
Level 27
God Stats
37W - 36L
1,539 SR
Queue Stats
519W - 512L
1,380 Elo+
Solo
Cthulhu
Cthulhu
THICK Nugget918
Cthulhu
Level 5
God Stats
1W - 2L
1,741 SR
Queue Stats
2W - 4L
1,685 Elo+
Party 1
Nemesis
Nemesis
YUGO3516
Nemesis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 101L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 34
10,168
484
11,461
20,590
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Dombri16
Arachne
18
31 / 2 / 8
12,959
617
32,526
18,254
8,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
13 / 4 / 22
10,742
512
13,422
19,765
8,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 1 / 15
11,903
567
18,596
16,723
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
13
5 / 4 / 25
9,483
452
12,255
10,095
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Irishboy1231127
Amaterasu
8
0 / 15 / 3
6,773
323
3,105
17,692
9,493
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
NatanKrisp
Fafnir
14
4 / 13 / 7
10,008
477
8,350
32,013
26,316
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
SkullKid-619
Hachiman
14
3 / 12 / 5
9,137
435
18,007
23,338
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 9 / 3
10,090
480
6,468
18,336
8,553
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
YUGO3516
Nemesis
12
1 / 14 / 2
8,232
392
6,579
16,978
5,243
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
33
62
Kills
13
15
Deaths
63
104
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
34
4.25
W
Arachne
Dombri16
Arachne
31
2
8
17.5
L
Amaterasu
Irishboy1231127
Amaterasu
0
15
3
0.1
W
13
4
22
6
L
Fafnir
NatanKrisp
Fafnir
4
13
7
0.58
W
13
1
15
20.5
W
Tiamat
5
4
25
4.38
L
Hachiman
SkullKid-619
Hachiman
3
12
5
0.46
L
5
9
3
0.72
L
Nemesis
YUGO3516
Nemesis
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,260
Damage
42,509
85,427
Taken
108,357
56,381
Mitigated
57,278
36,454
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,461
1,247
0
4,298
20,590
17,284
659
3,699
16,891
30,152
0
W
Arachne
Dombri16
Arachne
32,526
30,418
0
905
18,254
8,851
1,409
1,624
16,630
0
93,919
L
Amaterasu
Irishboy1231127
Amaterasu
3,105
1,078
0
666
17,692
9,493
0
6,236
10,903
0
7,361
W
13,422
3,621
12,070
8,109
19,765
8,234
1,485
4,434
15,331
36,000
0
L
Fafnir
NatanKrisp
Fafnir
8,350
4,231
0
4,821
32,013
26,316
0
11,692
19,270
25,598
0
W
18,596
7,401
4,768
4,310
16,723
14,383
2,998
1,637
15,086
309
72,217
W
Tiamat
12,255
2,765
0
1,994
10,095
7,629
1,454
3,424
6,586
30,878
0
L
Hachiman
SkullKid-619
Hachiman
18,007
9,657
318
6,953
23,338
7,673
0
8,069
14,644
0
55,512
L
6,468
1,203
0
230
18,336
8,553
0
5,686
12,172
27,072
0
L
Nemesis
YUGO3516
Nemesis
6,579
2,039
0
1,023
16,978
5,243
1,414
3,158
13,420
0
40,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,255
Gold Earned
44,240
348
Minions Killed
204
0
Camps Cleared
0
1,995,206
Distance Traveled
1,548,102
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,168
484
4
0
0
408,881
0
W
Arachne
12,959
617
116
6
0
469,360
0
L
Amaterasu
6,773
323
5
0
0
321,060
0
W
Hel
10,742
512
63
3
0
365,728
0
L
Fafnir
10,008
477
26
1
0
305,220
4
W
Guan Yu
11,903
567
117
6
0
419,551
2
W
Tiamat
9,483
452
48
2
0
331,686
1
L
Hachiman
9,137
435
63
3
0
271,710
3
L
Cthulhu
10,090
480
47
2
0
314,150
0
L
Nemesis
8,232
392
63
3
0
335,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role