Player Matchup

Hera
Hera
Berfin5568
Hera
Level 7
God Stats
7W - 12L
1,492 SR
Queue Stats
122W - 132L
1,218 Elo+
Solo
Tyr
Tyr
Capitan-ACR-18
Tyr
Level 21
God Stats
34W - 58L
1,371 SR
Queue Stats
48W - 102L
1,229 Elo+
Party 2
Ares
Ares
CharNK
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,127 Elo+
Solo
Zeus
Zeus
CrazyTolin
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 89L
1,144 Elo+
Party 2
Anubis
Anubis
Feno_2105
Anubis
Level 29
God Stats
40W - 30L
1,536 SR
Queue Stats
257W - 278L
1,352 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,214 Elo+

VS

Team Averages
Level 22
1,367 SR
1,253 Elo+
Kukulkan
Kukulkan
Aldrax
Kukulkan
Level 26
God Stats
2W - 2L
1,401 SR
Queue Stats
91W - 120L
1,257 Elo+
Party 1
Bellona
Bellona
DerLu99
Bellona
Level 27
God Stats
1W - 1L
1,290 SR
Queue Stats
73W - 110L
1,247 Elo+
Party 1
Hel
Hel
Kaneda81
Hel
Level 15
God Stats
4W - 10L
1,158 SR
Queue Stats
112W - 150L
1,228 Elo+
Party 1
Arachne
Arachne
PaladinBube78
Arachne
Level 15
God Stats
44W - 26L
1,496 SR
Queue Stats
212W - 198L
1,247 Elo+
Solo
Neith
Neith
marinhojrmarinho
Neith
Level 29
God Stats
109W - 101L
1,490 SR
Queue Stats
358W - 412L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 8
8,854
422
4,785
7,274
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 0
6,858
327
780
16,967
9,956
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
CharNK
Ares
12
1 / 6 / 0
7,896
376
2,104
17,426
12,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 10 / 1
7,956
379
10,286
16,568
7,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Feno_2105
Anubis
16
12 / 3 / 0
10,786
514
13,485
10,019
5,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aldrax
Kukulkan
15
5 / 0 / 12
10,218
487
14,047
8,602
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DerLu99
Bellona
15
1 / 3 / 7
8,860
422
3,472
9,621
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
8 / 1 / 8
10,595
505
15,589
7,751
2,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
18
19 / 2 / 3
12,703
605
17,328
17,464
7,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 6
8,466
403
4,004
11,418
4,048
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
13
Kills
33
33
Deaths
13
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aldrax
Kukulkan
5
0
12
11
L
0
7
8
0.57
L
0
7
0
0
L
Ares
CharNK
Ares
1
6
0
0.17
L
0
10
1
0.05
W
Bellona
DerLu99
Bellona
1
3
7
1.5
L
Anubis
Feno_2105
Anubis
12
3
0
4
W
8
1
8
12
W
Arachne
19
2
3
10.25
W
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,440
Damage
54,440
68,254
Taken
54,856
37,675
Mitigated
26,030
11,400
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aldrax
Kukulkan
14,047
1,640
0
0
8,602
3,712
343
4,351
4,251
58,676
0
L
4,785
2,490
0
0
7,274
2,222
1,622
787
6,354
34,768
0
L
780
0
0
4,492
16,967
9,956
472
11,041
5,358
86
16,922
L
Ares
CharNK
Ares
2,104
338
0
804
17,426
12,131
607
7,876
9,246
25,489
0
L
10,286
1,253
0
693
16,568
7,486
823
8,150
8,196
38,998
0
W
Bellona
DerLu99
Bellona
3,472
1,299
0
2,043
9,621
7,680
303
7,097
2,524
0
33,694
L
Anubis
Feno_2105
Anubis
13,485
569
0
5,411
10,019
5,880
541
632
9,371
58,593
0
W
15,589
3,284
5,903
4,923
7,751
2,942
740
5,519
2,232
39,882
0
W
Arachne
17,328
14,848
0
7,029
17,464
7,648
2,097
6,457
11,007
0
88,053
W
4,004
1,285
0
2,047
11,418
4,048
1,786
7,292
4,126
0
39,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
50,842
306
Minions Killed
386
0
Camps Cleared
0
1,650,027
Distance Traveled
1,895,718
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,218
487
102
5
0
419,106
0
L
Hera
8,854
422
68
3
0
329,140
0
L
Tyr
6,858
327
27
1
0
338,218
0
L
Ares
7,896
376
39
2
0
345,827
0
L
Zeus
7,956
379
70
3
0
343,955
0
W
Bellona
8,860
422
57
3
0
342,682
0
L
Anubis
10,786
514
102
5
0
292,887
0
W
Hel
10,595
505
54
3
0
394,770
0
W
Arachne
12,703
605
110
5
0
434,272
1
W
Neith
8,466
403
63
3
0
304,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role