Player Matchup

Ares
Ares
BlackFlameOfHell
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,570 Elo+
Solo
Kali
Kali
EloJudge
Kali
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FlynnRus
Apollo
Level 29
God Stats
26W - 28L
1,537 SR
Queue Stats
99W - 85L
1,565 Elo+
Solo
Artemis
Artemis
NevS5
Artemis
Level 22
God Stats
2W - 0L
1,716 SR
Queue Stats
21W - 3L
1,872 Elo+
Solo
Hades
Hades
ZaryumZ
Hades
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,551 SR
1,601 Elo+

VS

Team Averages
Level 24
1,509 SR
1,356 Elo+
Danzaburou
Danzaburou
Pablitomeh
Danzaburou
Level 21
God Stats
1W - 10L
1,142 SR
Queue Stats
14W - 27L
1,336 Elo+
Party 1
Ymir
Ymir
altriiii
Ymir
Level 6
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 1
Cu Chulainn
Cu Chulainn
carlosbp03
Cu Chulainn
Level 37
God Stats
4W - 4L
1,442 SR
Queue Stats
102W - 111L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
sambalacas
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,393 Elo+
Party 1
Thor
Thor
xurs3las
Thor
Level 42
God Stats
2W - 3L
1,755 SR
Queue Stats
56W - 68L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,486
549
3,134
4,989
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
11
4 / 1 / 5
6,802
680
6,927
8,861
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
FlynnRus
Apollo
10
5 / 2 / 1
6,112
611
3,887
3,903
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
NevS5
Artemis
13
17 / 2 / 2
8,452
845
13,947
8,667
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
ZaryumZ
Hades
11
3 / 1 / 3
6,466
647
2,267
5,642
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pablitomeh
Danzaburou
8
1 / 3 / 3
4,720
472
1,342
4,720
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ymir
8
2 / 3 / 2
5,167
517
1,024
6,057
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
carlosbp03
Cu Chulainn
10
2 / 4 / 0
6,060
606
3,837
8,204
2,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
7
0 / 10 / 3
4,673
467
4,575
8,292
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
7
2 / 10 / 1
4,896
490
4,209
10,258
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
30
Kills
7
9
Deaths
30
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Kali
4
1
5
6.5
W
Apollo
FlynnRus
Apollo
5
2
1
2.75
W
Artemis
NevS5
Artemis
17
2
2
9
L
Danzaburou
Pablitomeh
Danzaburou
1
3
3
0.83
W
Hades
ZaryumZ
Hades
3
1
3
4.5
L
Ymir
2
3
2
1
L
Cu Chulainn
carlosbp03
Cu Chulainn
2
4
0
0.5
L
Nu Wa
0
10
3
0.15
L
Thor
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,162
Damage
14,987
32,062
Taken
37,531
12,635
Mitigated
10,403
11,963
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,134
208
221
1,057
4,989
3,072
80
1,021
3,960
13,879
0
W
Kali
6,927
4,221
0
4,174
8,861
3,275
61
1,321
7,388
0
41,120
W
Apollo
FlynnRus
Apollo
3,887
1,952
0
937
3,903
1,080
489
131
3,764
0
24,751
W
Artemis
NevS5
Artemis
13,947
8,855
0
3,127
8,667
3,122
105
2,451
6,006
0
50,176
L
Danzaburou
Pablitomeh
Danzaburou
1,342
267
0
601
4,720
1,193
132
1,510
3,210
0
13,872
W
Hades
ZaryumZ
Hades
2,267
628
92
2,355
5,642
2,086
397
281
5,345
28,104
0
L
Ymir
1,024
413
0
582
6,057
2,354
0
1,624
4,433
11,325
0
L
Cu Chulainn
carlosbp03
Cu Chulainn
3,837
985
0
656
8,204
2,874
0
1,329
6,763
0
24,506
L
Nu Wa
4,575
1,556
0
313
8,292
1,626
170
57
8,235
13,576
0
L
Thor
4,209
920
282
1,074
10,258
2,356
0
689
9,489
0
14,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,318
Gold Earned
25,516
328
Minions Killed
131
0
Camps Cleared
0
925,673
Distance Traveled
894,838
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,486
549
28
3
0
201,013
0
W
Kali
6,802
680
74
7
0
195,165
2
W
Apollo
6,112
611
52
5
0
173,959
4
W
Artemis
8,452
845
97
10
0
172,727
1
L
Danzaburou
4,720
472
22
2
0
188,055
0
W
Hades
6,466
647
77
8
0
182,809
1
L
Ymir
5,167
517
19
2
0
187,640
2
L
Cu Chulainn
6,060
606
49
5
0
196,152
1
L
Nu Wa
4,673
467
14
1
0
145,143
0
L
Thor
4,896
490
27
3
0
177,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role