Player Matchup

Pele
Pele
NativeRose420
Pele
Level 88
God Stats
1W - 1L
1,181 SR
Queue Stats
6W - 13L
1,303 Elo+
Party 1
Fafnir
Fafnir
StarrChief24
Fafnir
Level 94
God Stats
1W - 0L
1,321 SR
Queue Stats
7W - 13L
1,303 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tommygunn--
Cu Chulainn
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 14L
1,400 Elo+
Solo
Team Averages
Level 90
1,334 SR
1,335 Elo+

VS

Team Averages
Level 59
1,703 SR
1,415 Elo+
Janus
Janus
Deadjoshh
Janus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 66L
1,349 Elo+
Solo
Mulan
Mulan
LEGOFIGHTER
Mulan
Level 42
God Stats
12W - 13L
1,687 SR
Queue Stats
78W - 102L
1,479 Elo+
Party 2
Ah Puch
Ah Puch
Mobster Rage
Ah Puch
Level 46
God Stats
4W - 6L
1,922 SR
Queue Stats
52W - 62L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 12 / 8
13,153
626
14,514
31,132
14,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fafnir
17
3 / 5 / 14
14,483
690
15,043
32,007
33,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
tommygunn--
Cu Chulainn
18
11 / 2 / 8
15,041
716
21,540
28,868
28,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deadjoshh
Janus
16
0 / 10 / 8
11,699
557
16,858
18,014
5,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 4 / 8
14,327
682
19,959
23,616
27,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Mobster Rage
Ah Puch
16
7 / 6 / 8
14,222
677
20,856
19,579
8,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
20
Kills
17
19
Deaths
20
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
Deadjoshh
Janus
0
10
8
0.4
L
10
4
8
3.5
L
Ah Puch
Mobster Rage
Ah Puch
7
6
8
1.83
W
6
12
8
0.83
W
Fafnir
3
5
14
2
W
Cu Chulainn
tommygunn--
Cu Chulainn
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,097
Damage
57,673
92,007
Taken
61,209
75,593
Mitigated
40,445
32,340
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Deadjoshh
Janus
16,858
599
500
3,664
18,014
5,099
331
4,369
13,370
61,743
0
L
19,959
3,247
0
3,410
23,616
27,272
0
8,783
14,183
3,654
56,451
L
Ah Puch
Mobster Rage
Ah Puch
20,856
3,207
856
7,216
19,579
8,074
351
7,683
11,696
57,099
0
W
14,514
2,519
1,405
6,150
31,132
14,103
1,189
15,425
15,407
0
48,260
W
Fafnir
15,043
4,471
2,004
11,189
32,007
33,428
1,336
13,398
18,359
32,297
0
W
Cu Chulainn
tommygunn--
Cu Chulainn
21,540
3,883
2,198
9,394
28,868
28,062
1,278
9,708
18,835
17,011
43,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
40,248
163
Minions Killed
191
0
Camps Cleared
0
1,010,065
Distance Traveled
885,316
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,699
557
71
3
0
312,113
0
L
Mulan
14,327
682
49
2
0
303,330
3
L
Ah Puch
14,222
677
71
3
0
269,873
0
W
Pele
13,153
626
68
3
0
323,839
0
W
Fafnir
14,483
690
30
1
0
307,600
0
W
Cu Chulainn
15,041
716
65
3
0
378,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role