Player Matchup

Hachiman
Hachiman
Gold I
Rennite
Hachiman
Gold I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 217L
1,620 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
smamog
Sun Wukong
Platinum V
Level 129
God Stats
0W - 1L
1,763 SR
Queue Stats
228W - 169L
1,850 MMR
Solo
Scylla
Scylla
Gold II
whenlock
Scylla
Gold II
Level 149
God Stats
8W - 19L
1,336 SR
Queue Stats
267W - 263L
1,856 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,533 SR
1,775 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,492 SR
1,656 MMR
Kukulkan
Kukulkan
Silver I
Laaakso
Kukulkan
Silver I
Level 157
God Stats
9W - 11L
1,485 SR
Queue Stats
20W - 24L
1,490 MMR
Solo
Ullr
Ullr
Platinum II
YebacPolakow
Ullr
Platinum II
Level 52
God Stats
19W - 10L
1,490 SR
Queue Stats
93W - 30L
1,977 MMR
Party 1
Achilles
Achilles
Diamond III
macienty21
Achilles
Diamond III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rennite
Hachiman
11
1 / 0 / 0
7,287
662
6,637
7,973
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
smamog
Sun Wukong
9
0 / 6 / 0
6,700
609
4,181
11,286
6,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
whenlock
Scylla
10
0 / 3 / 1
6,923
629
3,051
5,369
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ThothChang'ePersephoneGuan YuCu Chulainn

VS

Bans
AphroditeDiscordiaNe ZhaRaijinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Laaakso
Kukulkan
12
2 / 0 / 5
8,206
746
4,166
1,270
466
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 4
8,308
755
6,901
8,180
3,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
macienty21
Achilles
12
4 / 1 / 5
9,262
842
9,592
11,013
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Laaakso
Kukulkan
2
0
5
4.5
L
Hachiman
Rennite
Hachiman
1
0
0
1
W
3
0
4
5
W
Achilles
macienty21
Achilles
4
1
5
6.5
L
Sun Wukong
smamog
Sun Wukong
0
6
0
0
L
Scylla
whenlock
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,869
Damage
20,659
24,628
Taken
20,463
10,044
Mitigated
15,376
2,803
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Laaakso
Kukulkan
4,166
422
0
162
1,270
466
918
36
1,234
51,154
0
L
Hachiman
Rennite
Hachiman
6,637
3,525
0
1,728
7,973
2,570
0
2,013
5,960
0
26,710
W
6,901
1,822
0
2,354
8,180
3,141
1,720
475
7,421
0
38,761
W
Achilles
macienty21
Achilles
9,592
1,559
207
6,608
11,013
11,769
261
2,322
8,358
0
22,825
L
Sun Wukong
smamog
Sun Wukong
4,181
468
0
534
11,286
6,017
0
1,817
9,469
0
20,342
L
Scylla
whenlock
Scylla
3,051
270
0
541
5,369
1,457
0
429
4,940
29,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,910
Gold Earned
25,776
139
Minions Killed
173
0
Camps Cleared
0
600,443
Distance Traveled
705,321
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,206
746
100
9
0
235,212
3
L
Hachiman
7,287
662
57
5
0
206,846
2
W
Ullr
8,308
755
59
5
0
220,859
3
W
Achilles
9,262
842
14
1
0
249,250
4
L
Sun Wukong
6,700
609
34
3
0
189,791
4
L
Scylla
6,923
629
48
4
0
203,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role