Player Matchup

Ne Zha
Ne Zha
CryipticSkull
Ne Zha
Level 136
God Stats
6W - 5L
1,500 SR
Queue Stats
579W - 505L
1,662 Elo+
Party 1
Mercury
Mercury
DEViL REVAN
Mercury
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 74L
1,507 Elo+
Party 1
Nox
Nox
MayKaru
Nox
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 97L
1,500 Elo+
Party 1
Janus
Janus
Stoned Peeks
Janus
Level 63
God Stats
7W - 8L
1,383 SR
Queue Stats
307W - 312L
1,441 Elo+
Party 1
Raijin
Raijin
spartin1241
Raijin
Level 24
God Stats
2W - 1L
1,867 SR
Queue Stats
10W - 13L
1,507 Elo+
Party 1
Team Averages
Level 93
1,550 SR
1,523 Elo+

VS

Team Averages
Level 23
1,535 SR
1,547 Elo+
Kukulkan
Kukulkan
CapnDaddy23
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,438 Elo+
Solo
Olorun
Olorun
Flyswata
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,798 Elo+
Solo
Tsukuyomi
Tsukuyomi
Helix2020
Tsukuyomi
Level 26
God Stats
0W - 1L
1,891 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chronos
Chronos
MyspaceModerator
Chronos
Level 28
God Stats
2W - 3L
1,284 SR
Queue Stats
57W - 40L
1,497 Elo+
Solo
Scylla
Scylla
TerminatorSucks
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 23
11,643
832
16,170
20,184
23,798
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
DEViL REVAN
Mercury
17
5 / 7 / 16
11,110
794
6,343
14,537
6,482
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
20
8 / 1 / 19
12,121
866
8,145
14,042
14,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
10 / 5 / 13
12,273
877
15,031
11,052
5,166
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
16
5 / 6 / 17
10,631
759
11,384
13,026
6,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CapnDaddy23
Kukulkan
19
2 / 7 / 9
10,828
773
10,612
12,089
6,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Flyswata
Olorun
18
1 / 8 / 10
10,061
719
4,330
13,670
9,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
Helix2020
Tsukuyomi
17
7 / 10 / 4
10,044
717
10,283
14,382
5,848
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 7 / 5
10,771
769
19,916
19,064
7,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 5 / 1
7,054
504
980
4,295
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
49
37
Kills
20
22
Deaths
37
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CapnDaddy23
Kukulkan
2
7
9
0.93
W
9
3
23
6.83
W
Mercury
DEViL REVAN
Mercury
5
7
16
1.86
L
Olorun
Flyswata
Olorun
1
8
10
0.75
L
Tsukuyomi
Helix2020
Tsukuyomi
7
10
4
0.9
W
Nox
8
1
19
17.5
L
9
7
5
1.64
W
10
5
13
3.3
L
1
5
1
0.3
W
Raijin
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,073
Damage
46,121
72,841
Taken
63,500
56,702
Mitigated
30,604
29,517
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CapnDaddy23
Kukulkan
10,612
1,344
142
1,232
12,089
6,007
224
5,645
6,444
36,171
0
W
16,170
5,745
2,689
7,971
20,184
23,798
1,210
9,401
10,783
0
35,095
W
Mercury
DEViL REVAN
Mercury
6,343
1,936
1,273
849
14,537
6,482
494
8,075
6,462
0
14,400
L
Olorun
Flyswata
Olorun
4,330
2,122
1,435
2,370
13,670
9,789
165
6,256
7,414
15,875
0
L
Tsukuyomi
Helix2020
Tsukuyomi
10,283
2,081
279
617
14,382
5,848
0
8,920
5,425
0
15,198
W
Nox
8,145
1,014
3,876
5,753
14,042
14,678
1,247
5,875
8,167
17,360
0
L
19,916
9,880
225
5,733
19,064
7,642
909
10,201
8,863
31,763
0
W
15,031
1,097
2,393
998
11,052
5,166
681
5,087
5,965
34,071
0
L
980
0
0
120
4,295
1,318
0
3,538
757
1,554
0
W
Raijin
11,384
1,345
2,193
1,522
13,026
6,578
1,967
7,400
5,626
27,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,778
Gold Earned
48,758
134
Minions Killed
118
0
Camps Cleared
0
1,226,418
Distance Traveled
935,070
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,828
773
61
4
0
218,251
0
W
Ne Zha
11,643
832
11
1
0
261,620
1
W
Mercury
11,110
794
11
1
0
291,038
0
L
Olorun
10,061
719
33
2
0
213,750
0
L
Tsukuyomi
10,044
717
2
0
0
234,242
0
W
Nox
12,121
866
23
2
0
244,387
4
L
Chronos
10,771
769
20
1
0
224,396
0
W
Janus
12,273
877
57
4
0
234,234
0
L
Scylla
7,054
504
2
0
0
44,431
0
W
Raijin
10,631
759
32
2
0
195,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role