Player Matchup

Yemoja
Yemoja
DuneWing
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Genovesee
Achilles
Level 54
God Stats
0W - 2L
1,273 SR
Queue Stats
95W - 133L
1,379 Elo+
Party 2
Chernobog
Chernobog
Jilldaripper
Chernobog
Level 35
God Stats
0W - 1L
1,474 SR
Queue Stats
77W - 113L
1,294 Elo+
Party 2
Sun Wukong
Sun Wukong
Quschel
Sun Wukong
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 180L
1,422 Elo+
Party 1
Vulcan
Vulcan
Superwolf13
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,394 Elo+
Party 1
Team Averages
Level 60
1,449 SR
1,398 Elo+

VS

Team Averages
Level 74
1,408 SR
1,407 Elo+
Fenrir
Fenrir
Chirivía
Fenrir
Level 104
God Stats
17W - 10L
1,620 SR
Queue Stats
181W - 189L
1,475 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Dave_AEP
Ah Muzen Cab
Level 109
God Stats
9W - 8L
1,599 SR
Queue Stats
488W - 552L
1,353 Elo+
Party 3
Sun Wukong
Sun Wukong
MiSTvss
Sun Wukong
Level 48
God Stats
4W - 5L
1,434 SR
Queue Stats
127W - 138L
1,470 Elo+
Solo
Anubis
Anubis
SigmarderG
Anubis
Level 48
God Stats
1W - 2L
1,238 SR
Queue Stats
3W - 3L
1,356 Elo+
Solo
Nox
Nox
uknowt
Nox
Level 63
God Stats
4W - 10L
1,146 SR
Queue Stats
57W - 64L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DuneWing
Yemoja
20
1 / 6 / 10
14,652
419
7,150
28,853
41,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Genovesee
Achilles
20
1 / 8 / 3
15,759
450
16,076
32,849
52,550
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Jilldaripper
Chernobog
20
2 / 7 / 11
15,634
447
6,709
25,965
12,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Quschel
Sun Wukong
20
15 / 8 / 5
20,158
576
34,584
41,358
26,281
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
20
5 / 12 / 6
16,809
480
20,893
24,637
10,725
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chirivía
Fenrir
20
17 / 8 / 8
20,316
580
28,926
34,586
22,389
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Dave_AEP
Ah Muzen Cab
20
6 / 6 / 8
17,167
490
22,297
26,816
10,566
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MiSTvss
Sun Wukong
20
8 / 4 / 10
19,506
557
28,503
41,506
38,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
SigmarderG
Anubis
17
5 / 3 / 4
14,493
414
5,773
8,901
4,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nox
uknowt
Nox
20
5 / 3 / 10
16,851
481
25,370
15,331
5,816
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
81
24
Kills
41
41
Deaths
24
35
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chirivía
Fenrir
17
8
8
2.63
W
Ah Muzen Cab
Dave_AEP
Ah Muzen Cab
6
6
8
1.67
L
Yemoja
DuneWing
Yemoja
1
6
10
1
L
Achilles
Genovesee
Achilles
1
8
3
0.31
L
Chernobog
Jilldaripper
Chernobog
2
7
11
1.07
W
Sun Wukong
MiSTvss
Sun Wukong
8
4
10
3.25
L
Sun Wukong
Quschel
Sun Wukong
15
8
5
2.19
W
Anubis
SigmarderG
Anubis
5
3
4
2.33
L
Vulcan
5
12
6
0.67
W
Nox
uknowt
Nox
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,412
Damage
110,869
153,662
Taken
127,140
143,502
Mitigated
81,459
40,248
Healing
49,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chirivía
Fenrir
28,926
8,675
0
11,712
34,586
22,389
0
7,262
26,517
0
169,575
W
Ah Muzen Cab
Dave_AEP
Ah Muzen Cab
22,297
10,855
0
12,415
26,816
10,566
2,088
5,395
21,181
0
178,851
L
Yemoja
DuneWing
Yemoja
7,150
486
3,221
4,011
28,853
41,011
521
10,066
18,787
55,409
0
L
Achilles
Genovesee
Achilles
16,076
3,687
0
7,446
32,849
52,550
315
1,646
31,203
0
104,678
L
Chernobog
Jilldaripper
Chernobog
6,709
3,860
0
9,443
25,965
12,935
1,725
6,368
18,597
0
104,852
W
Sun Wukong
MiSTvss
Sun Wukong
28,503
5,766
0
16,733
41,506
38,556
2,922
12,111
28,166
0
139,422
L
Sun Wukong
Quschel
Sun Wukong
34,584
7,488
0
12,914
41,358
26,281
0
7,089
34,269
0
181,205
W
Anubis
SigmarderG
Anubis
5,773
199
0
4,654
8,901
4,132
466
4,303
4,598
56,472
0
L
Vulcan
20,893
3,773
155
3,058
24,637
10,725
4,156
5,974
18,663
120,136
0
W
Nox
uknowt
Nox
25,370
643
792
3,144
15,331
5,816
0
2,269
12,763
94,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,012
Gold Earned
88,333
849
Minions Killed
897
0
Camps Cleared
0
2,968,995
Distance Traveled
2,807,624
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
20,316
580
188
5
0
643,412
3
W
Ah Muzen Cab
17,167
490
235
7
0
619,975
5
L
Yemoja
14,652
419
119
3
0
519,105
4
L
Achilles
15,759
450
161
5
0
681,280
1
L
Chernobog
15,634
447
185
5
0
557,017
13
W
Sun Wukong
19,506
557
232
7
0
608,178
7
L
Sun Wukong
20,158
576
219
6
0
683,037
3
W
Anubis
14,493
414
109
3
0
288,639
1
L
Vulcan
16,809
480
165
5
0
528,556
2
W
Nox
16,851
481
133
4
0
647,420
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role