Player Matchup

Geb
Geb
Silver IV
BRUTALZ 34
Geb
Silver IV
Level 80
God Stats
6W - 6L
1,730 SR
Queue Stats
120W - 136L
1,321 MMR
Solo
Nu Wa
Nu Wa
Silver III
King_Koala-IR
Nu Wa
Silver III
Level 127
God Stats
2W - 2L
1,880 SR
Queue Stats
48W - 54L
1,326 MMR
Solo
Chaac
Chaac
Gold IV
Kiss_My_Ace_27
Chaac
Gold IV
Level 98
God Stats
1W - 1L
1,263 SR
Queue Stats
143W - 144L
1,271 MMR
Party 1
Heimdallr
Heimdallr
Gold III
LAFLAMESPONGE8
Heimdallr
Gold III
Level 121
God Stats
23W - 17L
1,424 SR
Queue Stats
750W - 756L
1,334 MMR
Solo
Fenrir
Fenrir
Gold IV
zFlankz-
Fenrir
Gold IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,373 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,559 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,527 SR
1,325 MMR
Erlang Shen
Erlang Shen
Bronze III
Chibot
Erlang Shen
Bronze III
Level 144
God Stats
11W - 14L
1,478 SR
Queue Stats
121W - 129L
1,311 MMR
Solo
Athena
Athena
Gold IV
EDS0952
Athena
Gold IV
Level 160
God Stats
38W - 34L
1,657 SR
Queue Stats
624W - 639L
1,323 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
ForeverLive11
Zhong Kui
Gold IV
Level 89
God Stats
2W - 1L
1,738 SR
Queue Stats
129W - 135L
1,334 MMR
Solo
Ullr
Ullr
Gold III
ISSA WIPE BRO
Ullr
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 176L
1,337 MMR
Solo
Camazotz
Camazotz
Bronze III
K1NGPAT NG
Camazotz
Bronze III
Level 103
God Stats
0W - 2L
1,264 SR
Queue Stats
34W - 45L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 16
15,643
539
16,378
21,635
24,331
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
6 / 3 / 7
15,032
518
36,778
10,878
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 4 / 8
15,748
543
32,149
31,348
36,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
LAFLAMESPONGE8
Heimdallr
20
4 / 2 / 8
16,131
556
12,455
20,016
10,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
zFlankz-
Fenrir
20
11 / 7 / 6
16,254
560
20,831
25,768
13,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
NemesisSetDanzaburouScyllaAphrodite

VS

Bans
PelePersephoneCerberusPoseidonCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chibot
Erlang Shen
20
1 / 8 / 7
12,761
440
8,527
31,738
15,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
EDS0952
Athena
20
3 / 11 / 10
13,290
458
10,083
33,136
28,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
ForeverLive11
Zhong Kui
19
4 / 6 / 4
12,745
439
13,509
28,005
20,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 1
14,889
513
13,857
24,637
11,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
K1NGPAT NG
Camazotz
19
3 / 4 / 6
12,460
430
11,278
30,757
30,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
33
Kills
18
18
Deaths
33
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
Erlang Shen
Chibot
Erlang Shen
1
8
7
0.56
L
Athena
EDS0952
Athena
3
11
10
0.73
L
Zhong Kui
ForeverLive11
Zhong Kui
4
6
4
1
L
7
4
1
1.88
L
Camazotz
K1NGPAT NG
Camazotz
3
4
6
1.5
W
6
3
7
3.17
W
8
4
8
3
W
Heimdallr
LAFLAMESPONGE8
Heimdallr
4
2
8
4
W
Fenrir
zFlankz-
Fenrir
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,591
Damage
57,254
109,645
Taken
148,273
89,655
Mitigated
106,502
46,890
Healing
42,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,378
1,058
0
6,069
21,635
24,331
812
3,635
17,900
79,244
0
L
Erlang Shen
Chibot
Erlang Shen
8,527
3,687
0
10,514
31,738
15,939
0
9,133
21,962
0
105,190
L
Athena
EDS0952
Athena
10,083
4,135
383
1,823
33,136
28,063
0
12,994
19,343
57,755
0
L
Zhong Kui
ForeverLive11
Zhong Kui
13,509
565
0
11,470
28,005
20,305
0
11,414
15,961
81,142
0
L
13,857
8,062
0
4,496
24,637
11,684
382
8,588
15,646
0
113,503
L
Camazotz
K1NGPAT NG
Camazotz
11,278
3,632
0
13,497
30,757
30,511
25
8,757
20,993
0
67,515
W
36,778
6,791
911
2,006
10,878
4,814
1,763
3,664
7,189
102,359
0
W
32,149
10,507
0
17,804
31,348
36,472
2,169
8,799
22,137
0
110,827
W
Heimdallr
LAFLAMESPONGE8
Heimdallr
12,455
6,793
0
12,893
20,016
10,144
9,769
1,449
18,467
0
136,143
W
Fenrir
zFlankz-
Fenrir
20,831
4,511
0
7,207
25,768
13,894
1,873
7,819
17,874
0
118,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,808
Gold Earned
66,145
730
Minions Killed
679
0
Camps Cleared
0
2,671,832
Distance Traveled
2,587,211
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,643
539
95
3
0
590,378
4
L
Erlang Shen
12,761
440
158
5
0
506,718
8
L
Athena
13,290
458
95
3
0
508,030
3
L
Zhong Kui
12,745
439
137
5
0
466,701
9
L
Ullr
14,889
513
179
6
0
546,040
4
L
Camazotz
12,460
430
110
4
0
559,722
4
W
Nu Wa
15,032
518
176
6
0
492,409
8
W
Chaac
15,748
543
148
5
0
536,815
3
W
Heimdallr
16,131
556
164
6
0
458,910
0
W
Fenrir
16,254
560
147
5
0
593,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role