Player Matchup

Danzaburou
Danzaburou
Silver II
HardCashShotGun
Danzaburou
Silver II
Level 83
God Stats
0W - 2L
1,292 SR
Queue Stats
21W - 18L
1,380 MMR
Solo
Agni
Agni
Bronze III
Indomius
Agni
Bronze III
Level 132
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 36L
1,385 MMR
Solo
Fenrir
Fenrir
Silver III
JFKGotMercked
Fenrir
Silver III
Level 87
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 9L
1,446 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
TonicUSA
Cu Chulainn
Gold V
Level 129
God Stats
0W - 1L
1,259 SR
Queue Stats
63W - 63L
1,447 MMR
Solo
Ymir
Ymir
Silver III
hefty78o
Ymir
Silver III
Level 117
God Stats
16W - 12L
1,467 SR
Queue Stats
35W - 35L
1,383 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,446 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,643 SR
1,408 MMR
He Bo
He Bo
Gold I
ImStyle
He Bo
Gold I
Level 123
God Stats
7W - 1L
1,972 SR
Queue Stats
140W - 141L
1,437 MMR
Solo
Sylvanus
Sylvanus
Silver I
Kingapple12
Sylvanus
Silver I
Level 83
God Stats
11W - 7L
1,735 SR
Queue Stats
234W - 240L
1,444 MMR
Solo
Ullr
Ullr
Silver IV
Swιfτy
Ullr
Silver IV
Level 152
God Stats
2W - 0L
1,338 SR
Queue Stats
52W - 53L
1,374 MMR
Solo
King Arthur
King Arthur
Bronze III
ZestyTheLime
King Arthur
Bronze III
Level 68
God Stats
1W - 0L
1,672 SR
Queue Stats
16W - 16L
1,400 MMR
Solo
Hou Yi
Hou Yi
Gold I
zhhed
Hou Yi
Gold I
Level 124
God Stats
58W - 65L
1,500 SR
Queue Stats
572W - 570L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HardCashShotGun
Danzaburou
11
1 / 0 / 0
6,285
629
2,441
4,906
1,350
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
7
0 / 5 / 0
4,461
446
2,888
5,837
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,409
441
1,383
6,001
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
TonicUSA
Cu Chulainn
8
1 / 4 / 0
5,142
514
4,806
7,465
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
7
0 / 5 / 0
4,464
446
1,745
7,522
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CthulhuTsukuyomiSetApolloNu Wa

VS

Bans
Guan YuAphroditeNemesisYemojaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ImStyle
He Bo
11
3 / 0 / 3
6,493
649
3,615
5,561
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Kingapple12
Sylvanus
10
0 / 0 / 8
5,945
595
2,573
5,410
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
12
10 / 0 / 0
7,105
711
6,396
5,477
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ZestyTheLime
King Arthur
10
1 / 1 / 2
5,839
584
3,109
6,620
2,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
zhhed
Hou Yi
10
3 / 1 / 0
5,913
591
4,112
5,260
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
17
17
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HardCashShotGun
Danzaburou
1
0
0
1
W
He Bo
ImStyle
He Bo
3
0
3
4.5
L
Agni
0
5
0
0
L
0
3
0
0
W
Sylvanus
Kingapple12
Sylvanus
0
0
8
4
W
Ullr
10
0
0
10
L
Cu Chulainn
TonicUSA
Cu Chulainn
1
4
0
0.25
W
King Arthur
ZestyTheLime
King Arthur
1
1
2
2
L
Ymir
0
5
0
0
W
Hou Yi
zhhed
Hou Yi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,263
Damage
19,805
31,731
Taken
28,328
11,395
Mitigated
11,038
7,072
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HardCashShotGun
Danzaburou
2,441
1,314
0
3,448
4,906
1,350
0
373
4,533
0
38,572
W
He Bo
ImStyle
He Bo
3,615
242
0
2,901
5,561
1,556
0
366
5,115
40,341
0
L
Agni
2,888
89
0
752
5,837
1,510
0
1,113
4,724
18,044
0
L
1,383
243
0
721
6,001
1,788
0
1,230
4,771
0
20,083
W
Sylvanus
Kingapple12
Sylvanus
2,573
872
1,435
3,137
5,410
3,052
222
1,564
3,812
19,962
0
W
Ullr
6,396
2,570
0
577
5,477
1,871
188
1,826
3,319
0
41,245
L
Cu Chulainn
TonicUSA
Cu Chulainn
4,806
985
0
1,451
7,465
3,956
0
2,019
5,446
0
22,564
W
King Arthur
ZestyTheLime
King Arthur
3,109
450
0
2,328
6,620
2,768
0
0
6,300
0
24,977
L
Ymir
1,745
287
0
700
7,522
2,791
0
1,453
6,069
18,271
0
W
Hou Yi
zhhed
Hou Yi
4,112
1,612
0
2,603
5,260
1,791
0
431
4,829
0
33,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,761
Gold Earned
31,295
248
Minions Killed
337
0
Camps Cleared
0
902,188
Distance Traveled
969,991
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,285
629
86
9
0
185,688
3
W
He Bo
6,493
649
88
9
0
210,136
1
L
Agni
4,461
446
42
4
0
175,835
6
L
Fenrir
4,409
441
44
4
0
180,271
0
W
Sylvanus
5,945
595
36
4
0
173,105
1
W
Ullr
7,105
711
78
8
0
194,471
4
L
Cu Chulainn
5,142
514
42
4
0
175,659
1
W
King Arthur
5,839
584
68
7
0
220,784
1
L
Ymir
4,464
446
34
3
0
184,735
3
W
Hou Yi
5,913
591
67
7
0
171,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role