Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AzazelOrax666
Skadi
Level 102
God Stats
14W - 7L
1,675 SR
Queue Stats
335W - 337L
1,450 Elo+
Party 2
Neith
Neith
Mike Luther
Neith
Level 160
God Stats
7W - 8L
1,494 SR
Queue Stats
415W - 469L
1,475 Elo+
Solo
Agni
Agni
rainbowsnfoxes
Agni
Level 89
God Stats
7W - 4L
1,574 SR
Queue Stats
397W - 400L
1,446 Elo+
Party 2
Bastet
Bastet
x-DeathxAngel-x
Bastet
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 416L
1,403 Elo+
Solo
Team Averages
Level 122
1,549 SR
1,455 Elo+

VS

Team Averages
Level 97
1,448 SR
1,478 Elo+
Danzaburou
Danzaburou
EliudVII
Danzaburou
Level 109
God Stats
1W - 1L
1,675 SR
Queue Stats
20W - 26L
1,496 Elo+
Solo
Khepri
Khepri
InsidiousMelon
Khepri
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 295L
1,479 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PsychoPanic1296
Kumbhakarna
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,411 Elo+
Solo
Kukulkan
Kukulkan
RB3ndz
Kukulkan
Level 92
God Stats
1W - 0L
1,287 SR
Queue Stats
158W - 130L
1,547 Elo+
Solo
Ah Puch
Ah Puch
Vastet
Ah Puch
Level 136
God Stats
3W - 1L
1,279 SR
Queue Stats
220W - 220L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 7 / 5
10,464
698
11,443
18,752
6,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 4 / 4
10,166
678
11,383
13,821
4,934
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 3 / 8
10,755
717
9,900
17,603
12,811
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 4 / 8
10,348
690
19,857
11,885
3,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 1 / 0
4,008
267
0
496
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EliudVII
Danzaburou
20
6 / 2 / 12
12,382
825
20,727
15,803
8,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
3 / 4 / 12
11,743
783
5,005
16,779
20,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
PsychoPanic1296
Kumbhakarna
16
1 / 5 / 9
9,857
657
4,260
17,169
19,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
RB3ndz
Kukulkan
20
7 / 1 / 8
12,939
863
16,521
6,050
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Vastet
Ah Puch
17
2 / 3 / 8
10,666
711
8,922
10,482
4,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
15
Kills
19
19
Deaths
15
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
7
5
1.36
L
3
4
4
1.25
W
Danzaburou
EliudVII
Danzaburou
6
2
12
6
W
3
4
12
2.25
L
2
3
8
2
W
Kumbhakarna
PsychoPanic1296
Kumbhakarna
1
5
9
1.1
W
Kukulkan
RB3ndz
Kukulkan
7
1
8
11
W
Ah Puch
Vastet
Ah Puch
2
3
8
2
L
3
4
8
1.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,583
Damage
55,435
62,557
Taken
66,283
27,918
Mitigated
56,330
25,183
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,443
7,094
1,844
5,655
18,752
6,474
0
10,658
7,924
0
12,962
L
11,383
3,651
2,802
1,433
13,821
4,934
1,457
6,592
7,053
0
32,256
W
Danzaburou
EliudVII
Danzaburou
20,727
10,503
1,326
6,268
15,803
8,477
2,580
5,015
10,542
0
39,574
W
5,005
135
2,427
3,190
16,779
20,451
466
4,985
11,676
12,367
0
L
9,900
1,894
3,080
8,417
17,603
12,811
105
10,001
7,208
0
30,040
W
Kumbhakarna
PsychoPanic1296
Kumbhakarna
4,260
658
470
1,110
17,169
19,689
53
4,607
12,322
13,610
0
W
Kukulkan
RB3ndz
Kukulkan
16,521
2,311
459
889
6,050
3,429
1,454
2,338
3,670
46,880
0
W
Ah Puch
Vastet
Ah Puch
8,922
573
269
2,225
10,482
4,284
1,034
2,204
8,216
26,105
0
L
19,857
765
1,170
782
11,885
3,699
396
6,471
5,168
40,142
0
L
0
0
0
0
496
0
0
0
496
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,741
Gold Earned
57,587
150
Minions Killed
207
0
Camps Cleared
0
1,009,926
Distance Traveled
1,273,346
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,464
698
4
0
0
265,681
0
L
Skadi
10,166
678
52
3
0
233,552
0
W
Danzaburou
12,382
825
56
4
0
254,342
1
W
Khepri
11,743
783
18
1
0
265,115
0
L
Neith
10,755
717
31
2
0
269,758
0
W
Kumbhakarna
9,857
657
17
1
0
241,574
0
W
Kukulkan
12,939
863
80
5
0
286,440
0
W
Ah Puch
10,666
711
36
2
0
225,875
1
L
Agni
10,348
690
63
4
0
240,935
0
L
Bastet
4,008
267
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role