Player Matchup

Nox
Nox
ELMOLOP
Nox
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 1
Horus
Horus
HaivySR
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 1
Raijin
Raijin
HughBasant
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 1
Agni
Agni
Lavastoviglie
Agni
Level 101
God Stats
0W - 2L
1,349 SR
Queue Stats
38W - 40L
1,403 Elo+
Solo
Cernunnos
Cernunnos
cgc957
Cernunnos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 1
Team Averages
Level 117
1,470 SR
1,229 Elo+

VS

Team Averages
Level 95
1,446 SR
1,465 Elo+
Vulcan
Vulcan
DeadDestructiOon
Vulcan
Level 47
God Stats
9W - 6L
1,319 SR
Queue Stats
414W - 464L
1,367 Elo+
Solo
Neith
Neith
Katananana
Neith
Level 104
God Stats
5W - 10L
1,602 SR
Queue Stats
702W - 682L
1,433 Elo+
Solo
Chang'e
Chang'e
Pepperjack1986
Chang'e
Level 129
God Stats
17W - 15L
1,196 SR
Queue Stats
1,116W - 1,166L
1,480 Elo+
Solo
Geb
Geb
xX-DR_HANF-Xx
Geb
Level 145
God Stats
11W - 7L
1,611 SR
Queue Stats
537W - 574L
1,488 Elo+
Solo
Anubis
Anubis
чепацаныаниме
Anubis
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 104L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
3 / 4 / 10
8,939
688
13,759
13,943
5,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
HaivySR
Horus
13
1 / 5 / 7
8,081
622
4,697
21,069
16,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Raijin
HughBasant
Raijin
16
5 / 5 / 8
9,373
721
17,879
17,592
7,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 8
9,318
717
15,744
11,083
4,095
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
cgc957
Cernunnos
15
2 / 5 / 10
8,885
683
22,657
19,797
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
10,048
773
18,110
12,401
6,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
18
2 / 2 / 16
10,338
795
15,728
13,404
7,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 4 / 12
9,364
720
8,049
16,649
14,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 4 / 16
10,148
781
8,744
23,206
23,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 2 / 6
12,387
953
27,239
19,035
12,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
85
15
Kills
22
22
Deaths
15
43
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Nox
3
4
10
2
L
Horus
HaivySR
Horus
1
5
7
0.9
L
Raijin
HughBasant
Raijin
5
5
8
1.8
W
Neith
2
2
16
5
L
4
3
8
2.67
W
2
4
12
2
L
Cernunnos
cgc957
Cernunnos
2
5
10
1.4
W
1
4
16
2.25
W
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,736
Damage
77,870
83,484
Taken
84,695
42,035
Mitigated
64,120
29,345
Healing
43,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,110
3,841
2,648
2,491
12,401
6,033
764
8,084
3,984
32,669
0
L
Nox
13,759
519
1,890
1,795
13,943
5,081
0
10,358
3,585
21,886
0
L
Horus
HaivySR
Horus
4,697
2,238
3,114
5,520
21,069
16,119
0
16,337
4,732
0
8,278
L
Raijin
HughBasant
Raijin
17,879
1,547
2,228
3,203
17,592
7,195
0
12,631
4,961
29,708
0
W
Neith
15,728
7,394
2,016
3,592
13,404
7,680
2,833
7,788
5,189
0
34,724
L
15,744
1,308
1,865
2,087
11,083
4,095
0
7,878
3,205
30,063
0
W
8,049
479
9,083
4,335
16,649
14,732
347
9,667
6,325
15,521
0
L
Cernunnos
cgc957
Cernunnos
22,657
9,420
2,114
5,529
19,797
9,545
0
14,938
4,859
0
41,265
W
8,744
1,176
2,335
3,589
23,206
23,219
455
10,152
12,211
16,568
0
W
27,239
656
3,401
10,123
19,035
12,456
663
10,281
8,104
49,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
52,285
139
Minions Killed
142
0
Camps Cleared
0
1,082,020
Distance Traveled
1,258,017
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,048
773
28
2
0
265,096
4
L
Nox
8,939
688
24
2
0
218,698
0
L
Horus
8,081
622
7
1
0
214,705
0
L
Raijin
9,373
721
29
2
0
210,278
1
W
Neith
10,338
795
48
4
0
243,578
1
L
Agni
9,318
717
33
3
0
235,827
0
W
Chang'e
9,364
720
10
1
0
247,588
0
L
Cernunnos
8,885
683
46
4
0
202,512
2
W
Geb
10,148
781
9
1
0
242,290
0
W
Anubis
12,387
953
47
4
0
259,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role