Player Matchup

Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
BCamargo214
Susano
Level 106
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
LostSanity1812
Geb
Level 120
God Stats
3W - 5L
1,931 SR
Queue Stats
66W - 46L
1,430 Elo+
Party 1
Izanami
Izanami
SirUlysses
Izanami
Level 87
God Stats
1W - 2L
1,497 SR
Queue Stats
266W - 247L
1,356 Elo+
Party 1
Baba Yaga
Baba Yaga
TeddyGinnJr
Baba Yaga
Level 156
God Stats
2W - 4L
1,431 SR
Queue Stats
13W - 26L
1,516 Elo+
Solo
Team Averages
Level 115
1,585 SR
1,460 Elo+

VS

Team Averages
Level 139
1,458 SR
1,562 Elo+
Horus
Horus
BigBlackDefense
Horus
Level 157
God Stats
15W - 15L
1,703 SR
Queue Stats
314W - 283L
1,612 Elo+
Party 2
Tiamat
Tiamat
MoistGerndelWald
Tiamat
Level 124
God Stats
14W - 15L
1,524 SR
Queue Stats
162W - 153L
1,541 Elo+
Party 2
Merlin
Merlin
TexasPete--
Merlin
Level 156
God Stats
41W - 32L
1,699 SR
Queue Stats
348W - 317L
1,600 Elo+
Party 2
Skadi
Skadi
afroborinqueno
Skadi
Level 110
God Stats
2W - 3L
1,114 SR
Queue Stats
219W - 246L
1,523 Elo+
Party 3
Ao Kuang
Ao Kuang
lAvatarAppal
Ao Kuang
Level 148
God Stats
4W - 2L
1,252 SR
Queue Stats
101W - 142L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
1 / 4 / 2
5,839
449
1,124
5,522
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
12
2 / 3 / 0
6,874
529
4,638
10,195
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 2
5,558
428
2,307
9,267
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
SirUlysses
Izanami
13
1 / 2 / 1
7,113
547
3,545
6,889
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
TeddyGinnJr
Baba Yaga
12
0 / 2 / 0
7,013
539
3,739
6,365
2,481
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
7,130
548
3,530
7,720
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 0 / 5
7,241
557
2,353
5,592
5,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
12
6 / 1 / 5
7,405
570
7,321
4,255
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 2 / 2
7,944
611
5,072
7,374
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
lAvatarAppal
Ao Kuang
13
4 / 0 / 2
7,529
579
4,193
6,857
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
16
16
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
2
0.5
L
Susano
2
3
0
0.67
W
2
2
9
3.25
L
0
5
2
0.2
W
0
0
5
2.5
L
Izanami
SirUlysses
Izanami
1
2
1
0.75
L
Baba Yaga
TeddyGinnJr
Baba Yaga
0
2
0
0
W
Merlin
6
1
5
8.5
W
4
2
2
2.5
W
Ao Kuang
lAvatarAppal
Ao Kuang
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,353
Damage
22,469
38,238
Taken
31,798
11,695
Mitigated
18,499
11,902
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,124
112
0
607
5,522
1,490
0
2,674
2,518
18,511
0
L
Susano
4,638
968
0
3,136
10,195
3,204
0
3,119
6,932
0
36,656
W
3,530
1,667
490
2,199
7,720
5,420
62
1,322
6,382
0
8,070
L
2,307
422
0
1,840
9,267
2,968
0
3,418
5,643
10,172
0
W
2,353
449
0
3,841
5,592
5,390
111
2,489
3,103
39,990
0
L
Izanami
SirUlysses
Izanami
3,545
2,235
0
3,271
6,889
1,552
820
14
6,835
0
52,596
L
Baba Yaga
TeddyGinnJr
Baba Yaga
3,739
90
0
3,048
6,365
2,481
656
3,828
2,533
41,033
0
W
Merlin
7,321
347
0
846
4,255
1,629
463
853
3,362
31,088
0
W
5,072
2,059
0
3,546
7,374
2,154
722
1,011
6,312
0
46,339
W
Ao Kuang
lAvatarAppal
Ao Kuang
4,193
979
0
2,245
6,857
3,906
214
1,388
5,469
41,033
6,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
37,249
331
Minions Killed
316
0
Camps Cleared
0
1,114,316
Distance Traveled
1,208,571
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,839
449
46
4
0
184,583
0
L
Susano
6,874
529
85
7
0
267,493
4
W
Horus
7,130
548
7
1
0
248,380
2
L
Geb
5,558
428
9
1
0
234,256
3
W
Tiamat
7,241
557
91
7
0
217,041
0
L
Izanami
7,113
547
96
7
0
217,289
2
L
Baba Yaga
7,013
539
95
7
0
210,695
2
W
Merlin
7,405
570
60
5
0
234,360
1
W
Skadi
7,944
611
80
6
0
238,930
0
W
Ao Kuang
7,529
579
78
6
0
269,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role